Routine by Jammin
We proudly present you our game ! It's a game where the character is stuck in a routine. Every day is worse than the precedent. His only way to get out is to call Mary, but he can't do it. Maybe if he keeps trying ?
Honestly, the game is far from being finish. But we think that he has great potential and that we can do a lot more after the jam.
Controls and explanations : Arrows to move, A and E keys for interactions. Every loop you have to do tasks. One of them is "Call Mary". You have to try five time to call Mary to unlock the end. After a few loops, the character is so depressed that he want to kill himself with everything he can find.
Screenshots :


Tools used : - Godot Engine 3.2.3 - Photoshop - Logic Pro X - GIMP
| Youtube | https://jammin.itch.io/routine |
| Original URL | https://ldjam.com/events/ludum-dare/47/routine-2 |
Ratings
| Overall | 1003th | 3.365⭐ | 28🧑⚖️ |
| Fun | 1350th | 2.808⭐ | 28🧑⚖️ |
| Innovation | 948th | 3.212⭐ | 28🧑⚖️ |
| Theme | 193th | 4.16⭐ | 27🧑⚖️ |
| Graphics | 284th | 4.135⭐ | 28🧑⚖️ |
| Audio | 307th | 3.769⭐ | 28🧑⚖️ |
| Mood | 334th | 3.84⭐ | 27🧑⚖️ |
| Given | 24🗳️ | 3🗨️ |
I had a bit of difficulty to move with arrows, the character didn't want to go where I want at first. I loved the black and white drawn universe and music :smile:
I instantly thought that the E key would be used with the knife, but I couldn't get that to work... Yet!
Oh also great music! The "going crazy" mood it creates made me instantly tell this was going to be good!
Edit: Just saw the spoilers! :v: Gotta play a bit more cya
I got a good ending. Does it have multiple endings?
I still don't understand why I need to press "E".
I didn't manage to either call her nor suicide (wanted to see how you executed both ends but seen none so far, I will try again, more patience required)
I think it lacks of feedbacks on what you're doing, would have been cool to have sound effects. Despite that, you created a unique game, well done :)
Edit: Where are the sound effects you talked about in the devlog video ? :(
I didn't understand what "E" was for either. The simple feedback of the text in red for Marry was not enough for me I had to play again after reading the comments :)
Anyway well done !
Could have used some animations, effects and sound cues for the tasks.
I got till the static tv effect, I wish there was more to the game, but a really solid jam entry!
Also we could trigger the task through the walls too, a minor bug.
This reminds me of the good ol' flash games of the past. :smiley:
Congratulations to the entire team and I wish the entire team best of luck for future projects!
I liked the art style very much (that's actually what drew me to play your game) and the music was nice as well. However, I think I experienced a bug - I completly lost sound after a third/fourth loop. But maybe it was intentional? To make my sad loopy life even more depressing through silence?
It would add a lot to the game if a character made some comments when he's interacting with stuff. I think it would allow the player to connect to him and get to know him better. Also, if I wouldn't read that in the description - I would have no idea that pressing E is all about my charcater killing himself with a chose object. The feedback in the game itself doesn't make it clear. Again, some comments made by the character would make it all better :smile:
This is a total nitpick, but something you may want to correct when you will be working on the game further: you call it a "furnace" and it's an "oven" :smiley:
I think you have a very good concept here and can definitelly flesh it out further. Well done!
I love the visuals!
The music adds to the mood!
As a tiny nitpick, it would've been nice to have some sound as a feedback when interacting with an element.