Loop Factory by Nitero

[raw]
made by Nitero for Ludum Dare 47 (JAM)

*Idea: *

A robot is a slave to his programmed sequence. Solve puzzles and help him escape the factory!

*Controls: *

Use WASD to change the loop sequence

Press R to restart the current level

07.png

Ratings

Overall 38th 4.263⭐ 40🧑‍⚖️
Fun 59th 4.145⭐ 40🧑‍⚖️
Innovation 121th 4.013⭐ 40🧑‍⚖️
Theme 62th 4.342⭐ 40🧑‍⚖️
Graphics 240th 4.197⭐ 40🧑‍⚖️
Mood 351th 3.819⭐ 38🧑‍⚖️
Given 25🗳️ 15🗨️

Feedback

NOHUA
06. Oct 2020 · 00:42 UTC
This is really good prototype for a mobile game where you can click the arrows with your finger!
Gumemura
06. Oct 2020 · 02:15 UTC
very wise!
LeGoLaZ
07. Oct 2020 · 19:30 UTC
Interesting idea and graphics are so good.
Thought Reactor
07. Oct 2020 · 19:32 UTC
This was really well done! The puzzles were very well thought out and the timing aspect of changing moves got really dicey in the later levels. Really enjoyed this one - good job!
Lenophie
07. Oct 2020 · 19:35 UTC
A simple well executed mechanic, I love the extra care put into the feedback the game constantly gives to the player. Also that robot disassembly animation is so juicy!
clemonades
07. Oct 2020 · 19:35 UTC
Super cute, really like the idea and art! Nice job
Nolife_M
07. Oct 2020 · 19:35 UTC
Nice!Liked the puzzles part, lv3 is too hard;0
Daniel Whittaker
07. Oct 2020 · 19:37 UTC
really neat little game. Simple but fun. Wish there was a "sprint" button so you could move quick through straight sections tho
Ruling Spear
07. Oct 2020 · 19:38 UTC
This was a very well done and fun game. Love being able to time the moves with the music. The art is fantastic! Love how he bumps his head and falls apart on a restart.
jaybaus
07. Oct 2020 · 19:40 UTC
A fun little concept with a nice art style and polish! Good job :)
Silvae
07. Oct 2020 · 19:41 UTC
Really neat game. Incredibly polished. Well done!
victor_reiner
07. Oct 2020 · 19:41 UTC
It has been great! I liked it a lot. It is very polished. The graphics are great! I really love it!
sefan
07. Oct 2020 · 19:41 UTC
A nice little puzzle game. Would be nice if you could pre-change moves by clicking on them.
Tristan10Cats
07. Oct 2020 · 19:44 UTC
Love it when a puzzle game makes me think I'm legit dumb. Great job. Love the graphics, the puzzles are hard enough to actually have to think about and the movements lining up with the music is a great touch!
J-Dubs
07. Oct 2020 · 19:46 UTC
Love this. Great graphics and sound!
AFlatThrasher
07. Oct 2020 · 19:47 UTC
Very good job. You obviously spent some time on the puzzles and they generally got progressively harder as they went, though not impossible.
fachscahfttf
07. Oct 2020 · 19:48 UTC
Great graphics and sound. Feels quite polished. Keep up the good work!
naali
07. Oct 2020 · 19:50 UTC
nice idea. I enjoyed playing it.
Shardykins
07. Oct 2020 · 19:51 UTC
Good puzzle design, the last one had me going for a while. Really nice scope and concept, re-using the arrows you're given at the start and trying to reach the end with the fewest modifications possible. Great job!
Erlioniel
07. Oct 2020 · 19:54 UTC
Like the game, it is very simple and cool :D Additional respect for art :)
mumaitron
07. Oct 2020 · 19:54 UTC
Great job, good concept I've been stuck in so many loops!
Chocolat-Endive
07. Oct 2020 · 19:57 UTC
Nicely done! The graphics are cute, and the music goes well with the mood of the game. As for the mechanics, it's easy to understand the UI and how to control the robot, and the puzzles look cool :) I haven't been very far (I'm not very good at puzzle games in general), but I spent a fun moment ingame!
Palemek
07. Oct 2020 · 20:25 UTC
Really polished game, great level desgin, one of the best entries i've seen, finished it with pleasure.
Congrats!
TomatoLamp
07. Oct 2020 · 20:51 UTC
Such a tight, polished, little game and an adorable robot!

In a release build, it might be nice to have a skippable demonstration of the starting pattern at the start of each level - just to help wrap your head around the current loop.
marcusnystrand
07. Oct 2020 · 20:53 UTC
Smart puzzle concept! Easy to understand and learn but also getting increasingly challenging.

I definitely think you should wrap this up and release it :)

Congratulations, well done!
CJGladback
07. Oct 2020 · 22:28 UTC
I thoroughly enjoyed what I could play of this; my brain wasn't up to figuring it out past maybe the 5th level this time, but I'll probably be back for more. Good job! I did eventually mute the tab to think more clearly, so sound controls might be good for the to-do list if you expand this. Also, for future ideas: I did keep looking at the patterns of two colors on the ground tiles to see if they mean anything. They could be a hidden easter egg thing, source of plot, or maybe an easy-mode cheat sheet after a certain amount of time in a level?
shawnfeatherly
08. Oct 2020 · 21:39 UTC
Great game. Loved how even though the mechanics stay the same, I had to change my style of playing to progress. I'm debating if a pause feature would even be good, the frantic nature gives completing a level that much more satisfaction.
kodepo
09. Oct 2020 · 08:42 UTC
Really clever gameplay and interpretation of the theme. Great work! I see here lot of potential to expand gameplay and make whole game out of this!
marcmagus
09. Oct 2020 · 15:04 UTC
Great puzzle game concept!

Might consider offering an optional step mode to make it easier to work through some of the later puzzles, although having to deal with it constantly moving does add to the mood.
Layne Stokes
10. Oct 2020 · 23:13 UTC
This is a great entry! The mechanics, art and puzzles are all super fun! Well done
JoeShanahan
16. Oct 2020 · 20:12 UTC
Oh my gosh I love this game so much! Having you change the directions *while* the character is moving? It's such a clever spin on a mechanic like this that I haven't seen before, and the way it's implemented is so intuitive too.

Plus, you've got levels that *look* easy that actually turn out to be very difficult. I think it's easy to make puzzles that are difficult because they're too convoluted, but making elegant puzzles like you have is the mark of a really strong puzzle game (in my mind)

Also it seemed like the mechanics you created have far more mileage than the levels you had time for in this jam, I think the idea could scale to a much bigger game which is *another* mark of a well designed puzzle game.

All around great jam, with fantastic artwork too! I enjoyed every minute of it, and played until I'd beaten it all. Thanks for making this :smile:
elysiagriffin
16. Oct 2020 · 20:40 UTC
Hi, I played your game on my livestream today!

If you’d like to rewatch the playthrough, you can find it here:

https://www.twitch.tv/videos/772381107?t=2h52m37s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin
🎤 Nitero
18. Oct 2020 · 18:24 UTC
Thanks @elysiagriffin! AFAIK it's the first time someone played one of my games on stream, so this means a lot!
To answer your question: There are multiple solutions to most levels and I even saw some new ones from you.



While I'm at it, thanks to everyone for the feedback and kind words!

I'll definitely look into making a bigger game out of this, maybe targeting mobile.