Drone Racer by Anshul Goyal

[raw]
made by Anshul Goyal for LD34 (COMPO)
Drone Racer puts you in the shoes of a drone owner. When you pick up a controller and start moving around the two thumb sticks, you actually feel like you are operating an actual drone. The realistic enough controls and the beauty of seeing the world from the top will leave you with a desire to want one in the real life. Drone Racer is packed with 6 challenges and a practice arena. The challenges difficulty will grow progressively as you move from one challenge to another. Each and every challenge is designed to test your reaction time, maneuvering skills and the speed with which you operate your drone.

Complete all 6 challenges and obtain your performance report :)

The theme is used in the following two ways:
- Every successive challenge will grow in difficulty than the previous one. I have used the theme "grow" in a more tangible or emotional way rather than something physical.
- When playing with a controller, it requires two buttons i.e. Left Thumb-stick and Right Thumb-stick. (This is definitely debatable :D).

Controls:
BEST PLAYED WITH XBOX360 CONTROLLER.
Right Thumb-stick (Forward and Backward) - Pitch - Maneuvers drone forward and backward.
Right Thumb-stick (Left and Right) - Roll - Maneuvers drone left or right.
Left Thumb-stick (Forward and Backward) - Throttle - Adjust the altitude.
Left Thumb-stick (Left and Right) - Yaw - Points to the front and helps with changing directions while flying.
Left Thumb-stick Click + Right Thumb-stick Click - Skip Challenge
A - All other interactions

Corresponding Keyboard Mappings:
Left Thumb-stick - WSAD
Right Thumb-stick - Arrow Keys
Enter - Skip Challenge
Space - All other interactions

Tech Used:
Unity3D Personal Edition
Adobe Photoshop CS5
Bfxr

ALL feedback is welcome!

THANKS FOR PLAYING!!!

EDIT 1:
1) After receiving some really good feedback. I took time to smoothen the controls -> Drone Racer Post Compo build (https://s3.amazonaws.com/anshulgo.com/jams/droneracer/postcompo/index.html)
2) For some reason Unity webGL build couldn't recognize the controller even if it is already connected. I really appreciate if you could please download the standalone version for better experience.

Ratings

Coolness 100% 1
Overall 2.46 935
Audio 2.09 653
Fun 2.48 857
Graphics 2.34 827
Humor 1.64 689
Innovation 2.42 847
Mood 2.18 835
Theme 1.88 960

Feedback

Chubb1337
14. Dec 2015 · 06:56 UTC
I like the challenges, but I feel like some things could improve a bit:

When releasing the Arrow key buttons, it pop's back into horizontal flying mode, I think for it to be more realistic it should slowly go back to horizontal mode? Also when releasing WASD it instantly stops, this could use some more 'slowing down' too ;)
Pepejson
14. Dec 2015 · 15:45 UTC
Quite challenging game. You could improve moving to look more natural however it's still good game :)
scriptorum
14. Dec 2015 · 18:09 UTC
Bit of a learning curve on the drone controls, but by the time I got to the last level it was fun to fly through the frames. Had to download, couldn't get controller right stick to work on WebGL player on Mac.
mukult
14. Dec 2015 · 19:38 UTC
It gets tedious after a while... its really difficult to manoeuvre!

Bit good attempt, its not easy to make the flight controls! :)
MintArcade
14. Dec 2015 · 19:52 UTC
Neat game. Navigation is incredibly difficult because of camera's field of view - on drones it's usually wide-angled lense
Tensoplast01
14. Dec 2015 · 22:25 UTC
FRUSTRATION! And I like it :3
But nice game, works well
quill18
14. Dec 2015 · 22:33 UTC
I actually enjoyed this a lot! I think the "feel" of the flying would be improved if the drone took a moment to come to rest when you release the controls and also if it drifted a little. That would make the game a bit more challenging though!
angela
14. Dec 2015 · 23:01 UTC
Very original idea.
TomenLuca
15. Dec 2015 · 17:32 UTC
It's a nice game, but the drone is a little hard to control.
zebi24
15. Dec 2015 · 18:31 UTC
I like the levels you've created. Playing on a controller really does the trick. Nice game.
psychomonster
16. Dec 2015 · 00:55 UTC
Nice game idea.. It is very difficult to control the game. so there you might have some more polishing work to do. But overall it is a good game. I like challenging games!
ddoomus
16. Dec 2015 · 03:15 UTC
Not bad. Unpolished, but good effort.
LittleThor
16. Dec 2015 · 12:19 UTC
Don't work on WebGL for me :/
I am not sure to understand the link with the theme.
monetai
16. Dec 2015 · 21:18 UTC
does not fully work with my 360 controler, i cant go forward
i cant go up or down with my keyboard
i can't use both at the same time to compensate

i did that on the web version
sP0CkEr2
17. Dec 2015 · 01:58 UTC
neat flight sim kind of thing - nice for compo
Hot Box Games
17. Dec 2015 · 22:19 UTC
Fun, I felt compelled to get at far as I could!
I like it :)
KZdev
17. Dec 2015 · 23:15 UTC
I played with a controller as recommended. This was challenging and pretty fun, I'm actually about to check out the post-compo version now.
herniewise
17. Dec 2015 · 23:21 UTC
It was fun to play! Nice game.
teamvr
18. Dec 2015 · 04:52 UTC
Fun on keyboard. I got the drone feel but 3rd person view would have been cool.
local minimum
18. Dec 2015 · 14:45 UTC
I tried, but only left side stick was reacting in the game. The right side did nothing, so I could only fly up and down and look around.
dregamr
30. Dec 2015 · 14:59 UTC
Well done, but I think that a little more speed would be better. ;)
randomhuman
02. Jan 2016 · 12:22 UTC
Feels good to buzz around. Super-challenging to get all the objectives within the time limit after the first level. I would love to have a city environment or something to fly around in. Fun game!