itemless by NachtWitch
uuuh, I didn;t have name until 5 seconds ago, please be gentle, the game will be up on itch at https://lordephir.itch.io/itemless
Press f to open the crafting menu, use wood to make a digging spear, use the spear to mine rocks, use rocks to upgrade the spear(you can only upgrade a tool once) then mine iron. Kill enemies and build whatever you want, the block building is broken with the other blocks, but other than that the game runs fine.
/game/img?e=LD45&gid=62834&u=content/6a4/72/z/26a8c.jpg Capture.JPG
| Youtube | https://lordephir.itch.io/itemless |
| Original URL | https://ldjam.com/events/ludum-dare/45/itemless |
Ratings
| Overall | 436th | 2.921⭐ | 173🧑⚖️ |
| Fun | 433th | 2.699⭐ | 173🧑⚖️ |
| Innovation | 456th | 2.462⭐ | 174🧑⚖️ |
| Theme | 298th | 3.256⭐ | 172🧑⚖️ |
| Graphics | 421th | 2.677⭐ | 174🧑⚖️ |
| Audio | 337th | 2.512⭐ | 167🧑⚖️ |
| Mood | 361th | 2.875⭐ | 170🧑⚖️ |
| Given | 500🗳️ | 591🗨️ |
use the wood to upgrade tool or buy blocks(press f)
use new tool to gather new resources
Got my spear crafted and decided to brave the wilds at night, i ended up out of bounds of the map in uncharted lands h where the zom-bros couldnt catch me? they stopped appearing ateast when i crossed the map border to the right. When i re-entered tho, haha, he mut have been wating long and hard for me because he was running fast, like saanic fast haha, smashed into me and drained all my life and crashed out the game haha!

Up untill then, i enjoyed it, give your sounds and graphics some more love and it should be smooth :dove:
I'd recommend making the enemies deal less damage but have a lot more of them spawn. Sometimes I'll go a whole in-game night without seeing a single enemy.
I also suggest including a little blurb at the shop about what the items do.
When I died the game froze and the enemy sound effect played on loop, that doesn't seem right.
Overall I think there's not enough action going on and the game felt a bit slow, though maybe that was just at first. The attack animation needs some work too, it might be bit too slow.
Nice work overall!
The game tells me to build a house so I start chopping trees but I need to get 25 wood to get some blocks. So I walk around in a huge map with this very slow character, chop a bunch of trees and then I get... 1 block hahahaha
When I place the block and realized it was only one it was funny and frustrating at the same time, I think it required too much wood gathering for the amount of time you have till night, the same of the map and the speed of the character, this could use some adjustments but I understand those are hard to come by in 48 hours.
Note that the game crashed when the enemy killed me not sure if you are aware of that.
Also, what is the main character supposed to be? The reaper?
Maybe a run key would be nice? It's quite a large map. And for me, the grid lines are very dark. Maybe you could just do dots in the corners in a lighter colour?
I liked the SFX the bat things make :thumbsup:
Music was missing but it is not a huge deal.
Nice job!
Good job, could've been fleshed out a bit more but that's to be expected for 48 hours!
Still, a nice attempt; this might be a fun game with a bit of work. Just needs more enemies and more reasons to use the other mechanics.
Not Bad....And how can I use these blocks useful
Concept is nice, and it feels good when I cut a tree.
Enemies are too strong for me, but they are probably suppose to be like that.
What is the character I am controlling? Is it a man in a hood?
I really like the art, and how it is Minecraft-esque. Great content too - and I'm impressed how much you were able to include in it!
👉 Things I liked about your submission:
- Nice concept. feels like a top own mineraft
- I liked the sound effects :laughing:
👉 Things that could be improved:
- Early game requires some balancing
- I accendentally opened menu like 5 times
- No need to build
Other than that, great game! Keep on making games!
Make sure to go rate my submission as well!
https://ldjam.com/events/ludum-dare/45/ld45-submission
@dane-tesla thanks, UI design is not really my specialty, bit I will work on it
just wanted to let you know.
i liked the game, only the combat that needed some more work/fine-tuning. other than that gj. :dog: :dog:
- could use more player speed and/or more resources along the way
- more weaker enemies would work better, I think
- the blocks didn't seem particularly useful; it'd have been a different story if player could attack over these blocks without destroying them (or maybe they could place some turrets; everyone loves turrets)
- I liked the appearance of progressively upgraded gathering tool, especially this scythe thing that could collect metal
The use of theme is adequate, but not particularly creative.
All these things aside, it's a pretty solid entry, though it missed something that would make it stand out.
Very fun game, you really managed to create an immersive atmosphere. I really lost myself in the cycle of gathering materials, building a base and fending off the shadow horde. Very enjoyable gameplay loop, great job on your entry!
On the whole this was a nice entry. Good work!
Also, i could not place the blocks 2 and 3, even being able to place the block 1.
Anyway, nice job!
A few things I noticed:
- Imo footsteps sounds should have a smaller delay between them because they dont seem to match character move speed.
- World feels empty, variance in texture and just more trees or bigger rocks would help.
- Collisions are a bit off, monsters and a few world objects seem to have way too large hitbox