RobotPlay by Maddog

[raw]
made by Maddog for Ludum Dare 46 (JAM)

You are a robot. You have a nuclear reactor robot hive and you need to power it in order to keep your robo family alive, in order to keep it powered you require uranium and carbon. You can acquire carbon from killing zombies that lurk the wastes of the ruined world you now inhabit. However, to acquire uranium you have to seek out the other robot hives and either pick off individual robots and scavenge their bodies or go for the big bounty on the entire reactor. Be warned, they are well protected! You can also generate new robots by acquiring steel found in cars. Death is only a minor setback. You return to your hive to inhabit a new member of your family. Don't let your reactor run out of power or moderator otherwise it will and your game will be over. Have fun!

Couldn't Complete in time: Enemy hit boxes Proper player control upon death

Ratings

Given 3🗳️ 4🗨️

Feedback

Ioan Pop
21. Apr 2020 · 17:27 UTC
The mechanics of the game felt really good and well thought out, which made for a smooth game play. A few things I'd recommend is adding a bit more in game UI to let the player know what they're doing, as well as a mini map.

Oh also one more thing. When you built the game you changed the name of the exe from 'GameJam' (The unity project name) to 'GameJam.exe'. This causes an error because the data folder will not match. The solution is to have the data and exe names match eg. 'RobotPlay.exe' and 'RobotPlay_Data'!
🎤 Maddog
22. Apr 2020 · 15:06 UTC
Thank you Ioan for your comment and taking the time to play our game! This is our first jam and it is very motivating to hear. I have fixed the problem you noted with the names.
22. Apr 2020 · 16:16 UTC
The gameplay feels really solid. I liked the tank mechanics, the way the cannon moves kinda slowly towards the mouse and the trail you leave are well made. However, the game lacks an objective, you just wander around collecting stuff and then come back; some sort of wave system for the enemies would be nice, considering that I only found 3 or 4 during the 10 minutes I played. The music helps setting the mood of the game and the sound effects are also great. Good job!
🎤 Maddog
22. Apr 2020 · 16:21 UTC
Thanks double-top, I agree with you, the levels are procedurally generated, though perhaps not overly well, it is definitely something we could have refined. Thanks for your feedback!
Flamti
23. Apr 2020 · 18:46 UTC
Good game! Need mini map and concrete tasks
Merpui
23. Apr 2020 · 18:51 UTC
Nice concept! Loved the music :) I like the setting that there are other robots out there doing their part to keep the family alive. However I didn't get their behaviour sometimes. One guy tried to attack me and killed himself while doing it xD Also as mentioned before in the comments, a minimap and an objective would be nice :) Nevertheless, great work!