Jetpack Every Day by Dietrich Epp

[raw]
made by Dietrich Epp for LD34 (JAM)
Two buttons: "jetpack" and "fire". That's all you need.

The background shader in WebGL may be a bit challenging if you have an older computer.

Written in JavaScript + WebGL, with help from p2.js, lodash, gl-matrix, and bezier-easing. Currently tested and known to work on Chrome, Firefox, and Safari.

v1.0.1: Fix compatibility with Safari.

Ratings

Coolness 52% 3
Overall(Jam) 3.08 739
Fun(Jam) 3.42 310
Graphics(Jam) 2.85 806
Humor(Jam) 2.40 651
Innovation(Jam) 2.62 844
Mood(Jam) 2.67 856
Theme(Jam) 3.62 566

Feedback

MrNyarlathotep
16. Dec 2015 · 13:12 UTC
Pretty fun!
Jetpack in the title and it being a 2D side scroller had me expecting something like Jetpack Joyride, and to your credit it really isn't.
SuperDisk
19. Dec 2015 · 03:24 UTC
Really neat game. The bouncing geometry gave it a fluid feeling unlike a lot of other runners where stuff just disappears.

Although I didn't really notice a marked increase in difficulty I was up to a good 100,000 points and full shield and powerups all over, so I could probably play forever.
rujo
22. Dec 2015 · 08:53 UTC
the game is challenging to play and has a particular original style for a shoot em up
are the levels random generated? if so, very cool!
Os_Reboot
22. Dec 2015 · 09:16 UTC
Fun entry! The shifting background is a nice touch, the level design and enemies are awesome. Sound would make this game. Nice job!
tantumgames
22. Dec 2015 · 09:20 UTC
Cool game, fun and dynamic. Style jetpack joyride liked, good job.
loxo
22. Dec 2015 · 09:55 UTC
Nice concept and good visuals. It would be great to have some sound effects though.
YinYin
22. Dec 2015 · 11:25 UTC
That was neat.
Too bad it had not sound.

Would have been a lot more fun if power ups stacked, like getting a triple rapid fire homing missile.

Also I would have preferred the standard shot to be perfectly straight instead of having such a large stray.
scriptorum
22. Dec 2015 · 15:37 UTC
Would prefer to play this two-handed, but otherwise a fun side scroller. I loved the power ups.
Two Scoop Games
22. Dec 2015 · 16:39 UTC
I really liked getting different powerups. The homing missles were my favorite, the starter gun seemed unhelpful. Some basic bfxr sounds would bring it to life better.
Justin Mullin
22. Dec 2015 · 16:49 UTC
Physics on enemies was neat. This was much much easier than I was initially expecting from the first minute or so due to plentiful powerful powerups. I had a good time though. =)
pkenney
24. Dec 2015 · 03:49 UTC
There was a fun core here but I felt the lack of sound effects and a visible jetpack. I enjoyed the crazy background and the icon-style graphics, though. Nice touch clearly showing when I got hit, and the skull is a cool tradeoff.
SamH
26. Dec 2015 · 10:14 UTC
This is incredibly hard. But it gets addictive after some time. I wish the weapon was a bit more powerful, or had more spread…
Zener
26. Dec 2015 · 10:23 UTC
Simple and fun, I like it. The background plasma like effect is very cool
loveapplegames
26. Dec 2015 · 21:18 UTC
Fun shooter! It did run very slowly on my machine though which mars my experience. Must be the backgrounds. I like the randomly generated level. I think a different die animation for the enemies would make killing them more satisfying.
Xanjos
26. Dec 2015 · 23:59 UTC
A bit easy but it's a very interesting take on a side scrolling shooter.
juaxix
27. Dec 2015 · 16:51 UTC
Good job with the movements!, controls are hard though.
synthetic-entropy
27. Dec 2015 · 21:33 UTC
Final score: 81,925.

This game is FUN. Needs audio and fleshing out, but boy what a blast to play.
Loneshark
28. Dec 2015 · 06:48 UTC
Score: 55,025 (can definitely do better, though)

I love the power-ups and the game play, but it feels kind of empty without sound. Oh, wait! Just run this in another tab... =)

https://www.youtube.com/watch?v=0tz244AY1K4&list=PLirSddeMOYZ4Y4DPSDke8FfhviQta_VED
Afendar
29. Dec 2015 · 16:50 UTC
Very fun but it's hard to play in the first time. Great idea for using theme two buttons ;). Nice work
psychonull
04. Jan 2016 · 23:38 UTC
the difficulty curve is great and the powerups add a lot of value to the game!