BOILING PLANET by Tudvari
POST-JAM UPDATE: Under a new name, it's on Steam!
Jam version:


About
- The planet's temperature is rising faster and faster, turning the terrain into sand!
And sand, after a while, collapses!

But when it rains, the weary land refreshes!

But when there is no rain, rain filled holes support the land!
When the soil is wet, grass can grow and spread!

When it rains, grown grass gives you coins, letting you buy useful tools!

Have more grass when the clock stops ticking, to get a higher score!

Fully grown grass worths triple the points!

Optimise your strategy to get a higher score and unlock further levels!

Need more info?
There is a tutorial in the first level, but this page already told you everything.
WASD to move the camera,
Left Click to use tools, Right click to cancel using them,
and ESC for menu.
Features, that didn't make it?
Trees. Would have been a gameplay changer mechanic.
Water flowing mechanics.
More complex grass mechnics.
Difficulties.
More levels.
Fleshed out graphics and sound.
*Post Mortem soon at: * https://www.youtube.com/Tudvari
Quick Overview: https://www.youtube.com/watch?v=BGbjUZA6zBI
Analyzing my ratings: https://www.youtube.com/watch?v=70OCzwWbOQ0
Thanks for playing, and share you highscores! :)
Changelog
Uploaded a newer version with balanced parameters, because the old version was too easy.
Uploaded another version, because as it turns out, on some machines the game was harder than it should have been :smile: Sorry!
Warning
The Android version wasn't intended, so it could be a worse experience than other platforms. Keep this in mind when rating :)
As it turns out the Web version could be unwinnable, most likely do to the tab losing focus. If you experience these issues, download the game please, thank you! :)
Ratings
| Overall | 215th | 3.77⭐ | 52🧑⚖️ |
| Fun | 310th | 3.56⭐ | 52🧑⚖️ |
| Innovation | 144th | 3.86⭐ | 52🧑⚖️ |
| Theme | 161th | 4.05⭐ | 52🧑⚖️ |
| Graphics | 430th | 3.578⭐ | 53🧑⚖️ |
| Audio | 139th | 3.729⭐ | 50🧑⚖️ |
| Humor | 597th | 2.577⭐ | 41🧑⚖️ |
| Mood | 217th | 3.622⭐ | 51🧑⚖️ |
| Given | 40🗳️ | 32🗨️ |

A few things I would like to see:
- WASD is not needed. Just center the camera on the island after the fall of the earth.
- See the difference between fallen earth and a water tank
> The game is very relaxing and not challenging the player.
Do you mean this in a good or a bad way?
- I planned on bigger maps, but ran out of time. But maybe I will remove panning, and focus on adding depth to small maps.
- Totally agree!
Thanks for the great feedback!
I see that you updated game to make it harder. You succeeded. I was really struggling with this and my best score was 2450 so I wasn't able to try other than first level :D I might have to try this again later.
@kregames @airola @somethingwithed @pophead Thanks for the feedback, would you mind sharing your highscores? I'm curious :smile:
@kaappis Maybe you haven't thought of some other, better approach :slight_smile: If you do try it again, let me know! :smile:
@jellycopter Yeah, I know, I wanted more depth with trees, critters, etc, which would result in more interaction, but haven't got enough time. But for some reason there is a different kind of joy in watching the grass grow :laughing: Thanks for the feedback!
@moomka Now that it's harder, want to give another try? :slight_smile:
I still don't get the scoring system, sometimes when I have only 10 blocks remaining on my island I get loads of point, and other when I have almost all of my island remaining and lots of grass block, I don't get any points :/
The game is very relaxing and the mechanics are very interesting, but easier levels could be nice (like introductory levels, because I'm still not sure if what I did was right ;) )
And the exact scoring system is stated at the end screen: (now added to the description)

I think what you didn't get is that **fully grown grass worth triple the points**. Next time I will be a bit clearer about it :smile:
Maybe with this information you can finish the first level. Want to give it a try again? :slight_smile:
Feel free to ask more questions, it would be very helpful feedback :)
Maybe provide some more information in the description of ways of getting further to help out us more lowly-players progress further if we need it.
Really enjoyed the entry :thumbsup_tone1: nice and relaxing tone :smile:
:purple_heart: :dart: :frog:
My friends easily finished the first level after 2 or 3 tries. A few tries is enough for each level to see what blocks will dry out soon, when should you save your money for a few seconds, where should you put water, where should you put seeds, etc.
Could you elaborate on what are you doing? A gameplay video would be much appreciated :smiley: But I know that it's too much to ask, so maybe just a list of steps what you did when and where?
Much appreciated if you could help me! :slight_smile:
That's one problem with these jams. There are lots of games, there is only limited time, and everyone wants to try lots of games, so we are impatient. I get you :smile:
So I have the first round to dig a few holes to ensure area for flowers to spread and reach full maturity, and maybe plant another plant. Then I have to sit and wait until after it rains again when I get a bit more money. Very very very rarely i might see one or two coins appear in-between rain cycles.
Lose it all? On the first level without extra holes supporting your initial (middle) territory, you lose that as well?
**ANNOUNCEMENT**
- I'm deeply sorry for all of the frustration I've caused for some of you, who **couldn't finish Level 1**.
- But **now you can**, because it's as easy, as I intended it to be! I would really appreciate it, if you could **give it a try again**, so you could try the **other levels** as well.
- And **congratulations** to all of you, who managed to finish Level 1, because there is a chance that the level you completed, had a higher difficulty, between Level 2's and Level 3's. Thanks for not giving up on a hard first level! Congrats! :smile:
**EXPLANATION:**
- As it turns out, it was **harder on some machines** than on others.
- It was **still winnable**, but a **better strategy was needed**, which was found by my playtesters (friends), thus I didn't know that my intended solution doesn't work on all machines.
I'm sorry once again, and thanks again for all the useful feedback you've given me.
Have a good day, cheers! :slight_smile:
Thanks for not giving up on my game.
Not a problem, I wanted to get on the next level so it was good to know when it got fixed to retry.
Thanks!
Thanks! I plan on making something with it, if the ratings and the feedbacks are good. I already plan making it a bit deeper, so on later levels player has more things to do and think about.
I like resources games and this, although simple in the concept, has a good balance. The weather menu is a great, very useful information. May be some more details in the graphics would be and improvement. Overall, very nice.
@j-c-one-bit-studio Thanks, I've spent some time to make it flow well... Being not rushed is one thing that can't be told about the development itself :laughing:
@robotsandmuffins Hmm, globe like? Well, glad you've liked it, but it's a hand in gloves :smile:
Yes, you're right. The in-game art is a bit noisy, and for example drying for grass and hole tiles isn't really well visualised.
Thanks for the useful feedback guys, much appreciated!
I think there are more comparable garden games,that are about tending and some puzzling , out there, and this one fit well in this genre (I would prefer to have "genre+" than "innovation" as a criteria)
Of course it fits the Theme nearly by default. The graphics are okay,but this time, I think, the sounds have a better quality.
I enjoyed it, however actually I am looking forward to Aeldun...
@sztrovacsek Thanks, glad you enjoyed it! :)
@oillen Thank you, yeah, the graphics definitely needs some improvement :) And thanks for being interested in Aeldun, now I've stopped working on it for 2 weeks, due to the jam, university stuff, etc, but I can't wait getting back to it once I finish this semester. The good parts are just coming now :)
@drskort Thank you very much, I think there will be a post jam version, and most likely also a release on the PlayStore, or on Steam, so stay tuned :) You can also follow me on GameJolt, or on YouTube, if you don't want to miss anything! :)
Would have been nice to have an indicator of which tile was being dug, as I clicked the wrong tile a couple times.
I agree with kjscott, that there's 3 frantic bursts of spending money as quick as possible (start, rain 1, rain2) so that what you plant has the most time to grow; and then nothing to do in between.
I'd love to see a version of this on a longer timer, and managing a larger geographic area. Maybe with rain in random locations, so you have to adapt your strategy, and you're constantly making decisions.
I really liked the background music as well, very relaxing. Wish it didn't get so quiet when starting a game.
Congrats, you are the third one to beat me :smiley:
Noted you feedback, and definitely will check out a larger, more random, sandboxy, endless gamemode idea, others mentioned a similar one. But maybe an other game mode is for an "expansion pack", because the 2 months is short enough time for a fleshed out puzzle mode already :laughing:
If you'd like to try it, when it comes out, follow me on YouTube/GameJolt/etc :slight_smile:
Hmm, turn based? Sounds like a good idea because it removes the "quick action" parts of the game, which could be unnecessary in a game like this. Maybe the puzzle mode could be turn based, and the endless mode could be real time.
Will think about it, thank you very much! :)
Hint: The grass is too expensive and the land dries too fast -> digging is maybe the key on that level :wink:
If the first is the case, what strategies did you try?
Great entry!
Just to put it in perspective, from 100 sessions, only like 10 people can get that close to my score, or even beat me :smile:
So congrats once again!
Could you send my your specs and what build you used? And if the web one, what browser did you use?
Most likely the grass growing and the tile drying is much slower for your due to a bug.
Your help would greatly help me debugging this issue :) Thanks in advance! :slight_smile:
I would have liked a restart button for when I messed up, but I had a lot of fun beating all the levels :D
If you'd like to see more, follow me on YouTube, GameJolt, etc, because a post jam version will come :)
You can find the first highlight (with the bug) at https://www.twitch.tv/videos/617113693 and the replay where I was able to progress at https://www.twitch.tv/videos/617290855
Congrats with your game. :)

Congrats to your score, you are in the top 5% of the players :)
## Hi guys!
Sorry for bothering you, but I'd like to let you know, that Boiling Planet got its own **Steam page**, under a new name:
[**Regrowth**](https://store.steampowered.com/app/1346210/Regrowth/)
This my first game on Steam, and by the end of summer, it will be released for ~3 euros. So if you are still interested in my game, be sure to **wishlist it** :)
[](https://store.steampowered.com/app/1346210/Regrowth/)
And a few weeks after the release, I will share the **finances and my experiences** in a short video on my [**YouTube channel**](https://www.youtube.com/Tudvari), so stay tuned! :)
[](https://store.steampowered.com/app/1346210/Regrowth/)