Stuck in the Sewers by BoneVolt


Mr. Mouse wants to go to the beach in his vacation, but got stuck in a maze of pipes. Help him find the exit!
Julio Maass - Concept, Level Design, Music/SFX, Programming, Additional art Bonevolt - Art, VFX programming, Story/Character design
| Youtube | https://www.lexaloffle.com/bbs/?tid=39830 |
| Youtube | https://bonevolt.itch.io/stuck-in-the-sewers |
| Original URL | https://ldjam.com/events/ludum-dare/47/stuck-in-the-sewers |
Ratings
| Overall | 319th | 3.881⭐ | 23🧑⚖️ |
| Fun | 278th | 3.81⭐ | 23🧑⚖️ |
| Innovation | 669th | 3.452⭐ | 23🧑⚖️ |
| Theme | 806th | 3.619⭐ | 23🧑⚖️ |
| Graphics | 332th | 4.068⭐ | 24🧑⚖️ |
| Audio | 175th | 3.932⭐ | 24🧑⚖️ |
| Humor | 407th | 3.278⭐ | 20🧑⚖️ |
| Mood | 506th | 3.667⭐ | 23🧑⚖️ |
| Given | 12🗳️ | 4🗨️ |
One thing I noticed is that the movement is a bit sluggish, I think because you're using PICO-8's btnp() which has a delay before repeating. A small tweak there could make it feel smoother. :)
the ending is really really sweet!
I had a lot of fun controlling this little mouse. the art is gorguos and the puzzles good.
especially the last level was really challenging!
awesome job!
I edited the game so the character only moves with button presses now. Thanks or the feedback
The whole idea and realization is highly pleasant.
Overall really cute and well executed!
@LouieJams each color teleports to a different location depending on the pipe you entered: Green is opposite side straight, red is opposite side sideways (as if the room was mirrored), yellow is like a combination of red and green (leaves you in the opposite side in both directions), and blue is like if the room was rotated 90 degrees (if you enter on the 5th tile from the top on the left wall, you will exit in the 5th tile right-to-left on the top wall).
It's a bit hard to explain in words, but once it clicks it gets simpler :)