{"author_link":"\/author\/saivan\/","author_name":"Saivan","author_uid":"62705","comments":[{"author_name":"Didi","author_uid":"37039","time":"Dec 15, 2015 @ 4:14am","epoch":1450152540,"text":"PArabens pessoal !\r<br\/>\r<br\/>http:\/\/ludumdare.com\/compo\/ludum-dare-34\/?action=preview&amp;uid=37039"},{"author_name":"triello","author_uid":"65922","time":"Dec 15, 2015 @ 1:39pm","epoch":1450186440,"text":"Parab&eacute;ns! Curti o como o jogo flui."},{"author_name":"Troma","author_uid":"63170","time":"Dec 15, 2015 @ 8:10pm","epoch":1450209900,"text":"&Oacute;timo jogo casual. &Oacute;timo som."},{"author_name":"DrTeaSpoon","author_uid":"60315","time":"Dec 15, 2015 @ 10:30pm","epoch":1450218300,"text":"Game is not very clear what everything is."},{"author_name":"The Merge Conflicts","author_uid":"64923","time":"Dec 15, 2015 @ 10:31pm","epoch":1450218360,"text":"Looks cool and plays well, love the music! Being able to see based on the particles you shot out was awesome. However, it seemed really difficult to stay at a large mass. The circular enemies that bounced around kept flying at me before I could react, so I never got any bigger -_- Overall, good job!"},{"author_name":"Indie L","author_uid":"63860","time":"Dec 15, 2015 @ 10:34pm","epoch":1450218540,"text":"&Eacute; muito bom ver desenvolvedores brasileiros aqui tambem na LD mostrando seus trabalhos.Ficou muito bacana o jogo feito por voc&ecirc;s,parab&eacute;ns!"},{"author_name":"amras0000","author_uid":"47448","time":"Dec 15, 2015 @ 10:34pm","epoch":1450218540,"text":"The game does feature growing as a measure of health, but I don't see how the growing actually affects the gameplay. It would've been nice to have, say, movement use up mass, or to be able to destroy antibodies smaller than you. Maybe even tie it in to the passages you were coming through, where you have to let an antibody damage you to get through?"},{"author_name":"DinnerInTheDark","author_uid":"57665","time":"Dec 15, 2015 @ 10:34pm","epoch":1450218540,"text":"I love the sonar concept!"},{"author_name":"CaptainRed_","author_uid":"65653","time":"Dec 15, 2015 @ 10:38pm","epoch":1450218780,"text":"Looks nice and plays well. Good one."},{"author_name":"adsilcott","author_uid":"49637","time":"Dec 15, 2015 @ 10:47pm","epoch":1450219320,"text":"Cool game! I love the sonar mechanic."},{"author_name":"BubuIIC","author_uid":"11335","time":"Dec 15, 2015 @ 10:51pm","epoch":1450219560,"text":"Nice game, I liked the sonar idea. It was really tough to stay big though."},{"author_name":"icereci","author_uid":"32854","time":"Dec 15, 2015 @ 11:21pm","epoch":1450221360,"text":"Sonar was a nice touch. I saw agar.io affect on multiple games in this jam. This was one of the better ones. Overall I liked it."},{"author_name":"publicidadeba","author_uid":"63879","time":"Dec 15, 2015 @ 11:28pm","epoch":1450221780,"text":"Reminded of spore and I really like spore. It needs some balancing, specially with speed, but other than that it's pretty fun!"},{"author_name":"hyperscope","author_uid":"61330","time":"Dec 15, 2015 @ 11:30pm","epoch":1450221900,"text":"Title screen was a tad nauseous with all the wavy elements. Enjoyed the sonar element along with the music. &quot;Beeping&quot; sound effect when I clicked seemed to be inconsistent. All in all great job guys!"},{"author_name":"seththefirst","author_uid":"57799","time":"Dec 16, 2015 @ 3:30am","epoch":1450236300,"text":"Parab&eacute;ns pessoal.\r<br\/>Maneiro que vcs pegaram uma mecanica conhecida e deram um up nela.\r<br\/>Curti."},{"author_name":"GetDoSed","author_uid":"64031","time":"Dec 16, 2015 @ 3:35am","epoch":1450236600,"text":"I really liked this game! Although it was unclear what everything was, at first I was avoiding the enzymes. xD"},{"author_name":"zzapp","author_uid":"55441","time":"Dec 16, 2015 @ 3:41am","epoch":1450236960,"text":"Cool game, overall it was fun, although some enemies seemed to randomly appear on top of me which made it really challenging as they were impossible to avoid."},{"author_name":"synthetic-entropy","author_uid":"66333","time":"Dec 16, 2015 @ 4:16am","epoch":1450239060,"text":"Great idea! I was able to beat the game with a little persistence and some lucky dodging of those yellow teeth things. Those are brutal."},{"author_name":"TeamDromedare","author_uid":"65316","time":"Dec 16, 2015 @ 12:40pm","epoch":1450269300,"text":"I uh.. I absorbed some of the small thingies (which I assume you should do based on the instructions in the game) but instead of growing larger I became smaller. the sonar was a nice touch, but overall I just found this game confusing since I didn't really understand what to gather in order to actually grow."},{"author_name":"NoWandStudios","author_uid":"50652","time":"Dec 16, 2015 @ 12:46pm","epoch":1450269660,"text":"Original game. Love the sonar mechanic. You guys have made a very addictive game!"},{"author_name":"x92rwzb","author_uid":"49792","time":"Dec 16, 2015 @ 2:15pm","epoch":1450275000,"text":"Nice game although graphics are not very clear."},{"author_name":"zedutchgandalf","author_uid":"18216","time":"Dec 16, 2015 @ 2:24pm","epoch":1450275540,"text":"This looks very nice. I love the attention to small details. The menu buttons do feel a bit out of place, however. But that's not really a big deal. Great game! :)"},{"author_name":"Garris","author_uid":"33993","time":"Dec 16, 2015 @ 11:05pm","epoch":1450306800,"text":"This game is strangely addicting and very fun! I love the graphics and the music, and it fits the theme nicely. I can see myself playing this over and over again, trying to win. Awesome game :)"},{"author_name":"Echo Team","author_uid":"62927","time":"Dec 17, 2015 @ 5:12am","epoch":1450328820,"text":"Sonar idea is neat!"},{"author_name":"IngritLima","author_uid":"67424","time":"Dec 18, 2015 @ 3:12pm","epoch":1450451220,"text":"Caraca, achei muito daora o jogo! Eu apenas acharia mais legal se eu pudesse destruir os anticorpos, para dar mais a&ccedil;&atilde;o ahsuhaush Parab&eacute;ns pessoal!"},{"author_name":"kaype","author_uid":"25076","time":"Dec 19, 2015 @ 11:13am","epoch":1450523280,"text":"Very solid for a web game"},{"author_name":"ramoncb","author_uid":"14743","time":"Dec 20, 2015 @ 4:00am","epoch":1450583700,"text":"The game do have a interesting concept, with the virus and the mass. But I do confess, I don't understand how to play properly ^^'\r<br\/>\r<br\/>The small cells should be visually distinct, since they are items. The concept of lose mass in a game where exploration (with all dark and that cool sonar) doesn't match very well. You want people to explore, don't punish them because of that. Even more in a procedurally generated level.\r<br\/>\r<br\/>Anyway, good job! Keep working in this game!"},{"author_name":"PaperboxStudios","author_uid":"40202","time":"Dec 20, 2015 @ 9:31am","epoch":1450603560,"text":"Nice music and artstyle. The sonar takes this away from a more generic growing game, as you do not  always know what is coming up ahead. It was a little hard to tell the collectibles apart from the normal obstacles, but otherwise a really nice entry!"},{"author_name":"kirbytails7","author_uid":"4767","time":"Dec 21, 2015 @ 3:25am","epoch":1450668000,"text":"Nice. It's hard to tell what to do immediately, though. Perhaps you could use more diverse colors so it's easy to tell things apart? Also, your game over screen icons are hard to identify."},{"author_name":"rafaoliveira","author_uid":"68960","time":"Dec 26, 2015 @ 8:23pm","epoch":1451161080,"text":"Thanks guys for the kind replies! We'll work on this game to make it even better, hope to get it ready soon! \r<br\/>=]"}],"images":["ld34\/62705-b8754d97084fa24a777bee5aed83f455.jpg","ld34\/62705-e48cf0268aebc930fe02aee5b0544949.jpg","ld34\/62705-977d7f7959255e10ddd797b71e3b6f45.jpg"],"links":[{"url":"http:\/\/www.criartorneios.com\/deephunt","text":"Web"}],"metadata":{"g_key":"6261","g_author":"62705","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"6281","g_title":"DeepHunt:Procedural    gen. survival","g_status":"UCHK1","g_place":"724","g_commentcount":"30","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/62705-shot0-1450217969.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/62705-shot1-1450217969.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/62705-shot2-1450217969.jpg-eq-900-500.jpg"],"text":"- Randomly generated Procedural Dungeon\r\n- Echo-Based senses\r\n- Survival game\r\n\r\nEmbody a biological Super Virus and grow to become immune to anything in Deep Hunt, a procedural-dungeon topview game! Explore the human organism in microscopical level, but be careful, this organic labyrinth has no light at all!  \r\n\r\nObjective: Find the three viral enzymes (colored six-pointed stars) to win the game becoming immortal.\r\n\r\nPress LEFT-CLICK to move and use your sonar ability, revealing the path and antibodies ready to purge you.\r\nYour body will burn mass to move while antibodies try to absorb you, so ensure that you absorb enough small cells to keep alive. \r\n\r\nEnemies:\r\n- Blue giant cells: Very slow but deadly if your sonar don't notice them.\r\n- Green cells: They will follow and hunt you until finding the green enzyme.\r\n- Red cells: They will charge like a missile. Dodge them or receive massive damage\r\n- Yellow cells: Small and ultra fast but move randomly. Be careful, they can easily enter in small tunnels.\r\n\r\n**Totally playable, but currently fixing a few bugs, font and animation due to exporting issues**\r\n\r\n Team:\r\nValter Pilares - Development >> Game Design >> Art\r\nP.C. Ferreira - Game Design >> Development\r\nRafael Oliveira - Music and Sound Effects\r\nHericson Gogola - Art >> Game Design\r\n\r\nSpecial thanks to the continuously growing Brazilian indie developer community.","title":"DeepHunt:Procedural    gen. survival"}