The Blaze by nithman

[raw]
made by nithman for Ludum Dare 46 (JAM)

Controls: Arrow Keys to move, Space to shoot. Aim with your arrow keys as well, hold space and hold the arrow key in the direction that you want to shoot. The Blaze is a survival game where you have to keep a fire "alive". Enemies spawn in waves to destroy your fire. Try to survive as long as you can. Hope you enjoy playing my game!

ScreenShot3.png ScreenShot.png ScreenShot4.png ScreenShot2.png ScreenShot5.png

Ratings

Overall 2352th 2.84⭐ 27🧑‍⚖️
Fun 2164th 2.78⭐ 27🧑‍⚖️
Innovation 2450th 2.36⭐ 27🧑‍⚖️
Theme 1847th 3.34⭐ 27🧑‍⚖️
Graphics 2103th 2.76⭐ 27🧑‍⚖️
Given 11🗳️ 15🗨️

Feedback

Eckkert
21. Apr 2020 · 04:21 UTC
It might be because I haven't been doing a good job of keeping stuff on my computer updated but shooting didn't work for me (moving did.)
Nurav
21. Apr 2020 · 15:08 UTC
Pretty Good!
🎤 nithman
21. Apr 2020 · 15:12 UTC
Eckkert I forgot to mention this but you have to aim with your arrow keys as well, holds space and hold the arrow key in the direction that you want to shoot. Thank you for leaving a comment about this though. :)

[edit]
Its in the desctiption now for anyone else who plays this.
🎤 nithman
21. Apr 2020 · 15:13 UTC
Nurav Thank You!
adsuri
21. Apr 2020 · 15:17 UTC
Cool
🎤 nithman
21. Apr 2020 · 15:21 UTC
Thank You Adsuri!
Magali Mingo
21. Apr 2020 · 19:42 UTC
i like the concept ;)
SaadSirius
21. Apr 2020 · 19:44 UTC
Hey good job for the game, i felt the controls can be improved why not use mouse button instead of space to shoot but overall it was good.
taran.unraveler
21. Apr 2020 · 19:45 UTC
Nice, well designed. Actually the fist time I played I was moving around with WASD but couldn't shoot. Then I read in the comments that I had to move with arrows to shoot. There shouldn't be limitations like that, the game seemed bugged. Beside that, the game is well done :)
TCiceroDev
21. Apr 2020 · 19:45 UTC
Aiming was difficult, since you had to move in order to shoot. Otherwise pretty good!
🎤 nithman
21. Apr 2020 · 19:47 UTC
@taran-unraveler Yeah sorry about the issue with shooting, I know some people like to use WASD instead and I will get that fixed as soon as possible. Thanks for leaving a comment about this!
🎤 nithman
21. Apr 2020 · 19:50 UTC
@saadsirius Thanks for the feedback! I will look into using the mouse instead of space.
🎤 nithman
21. Apr 2020 · 19:51 UTC
@magali-mingo Thank You!
🎤 nithman
21. Apr 2020 · 19:53 UTC
@tcicerodev Yes, Im currently working on fixing the problem. Thanks for leaving a comment!
bklolo
21. Apr 2020 · 19:56 UTC
It was fun, but I would have enjoyed it more if the enemies didn't spawn synced up every time to add a little more suspense!
🎤 nithman
21. Apr 2020 · 20:00 UTC
@bklolo Thanks for the suggestion! I like the idea, also I was planning on adding more enemy types and a boss enemy but sadly I didn't have the time. Thanks for checking my game out though Im glad you liked it :)
Bastienre4
21. Apr 2020 · 20:18 UTC
And that's how you handle a demon invasion. Good job :p
ted
21. Apr 2020 · 20:22 UTC
Good use of a minimap!
🎤 nithman
21. Apr 2020 · 20:24 UTC
@bastienre4 Thank You!
🎤 nithman
21. Apr 2020 · 20:27 UTC
@ted Im glad that you like it! I relized halfway in the Jam that I cant see what side the enemies are coming from so I added a minimap. :laughing:
ck656
21. Apr 2020 · 21:21 UTC
Cool game! Really liked the mini map to keep track to where we should move. Shooting was kinda confusing at first but I got used to it later. Well Done!
🎤 nithman
22. Apr 2020 · 00:05 UTC
@ck656 Thanks glad you like the minimap, Again sorry about the shooting im working on getting that fixed as soon as possible. Thanks for leaving a comment though!
🎤 nithman
22. Apr 2020 · 00:07 UTC
Also, I thought it would be cool to hear the highest wave you guys reached. Please feel free to leave a comment on this.
Sanjana
22. Apr 2020 · 00:09 UTC
This was really fun but I noticed that you cant shoot sideways unless you are moving which makes you collide with the enemies.
🎤 nithman
22. Apr 2020 · 00:11 UTC
@sanjana Thanks! Did you hold the spacebar? You need to hold the spacebar and use the arrow keys to aim.
Sanjana
22. Apr 2020 · 00:14 UTC
@nithman I just tried that out and it worked! My bad I guess I just didnt figure out the controls right.
🎤 nithman
22. Apr 2020 · 00:16 UTC
@sanjana Thanks! Yeah I put I put that in the directions too but thanks for stopping by and leaving a comment!

Btw I would love to hear the highest wave that you get to feel free to post it here!
🎤 nithman
22. Apr 2020 · 19:36 UTC
Bug Fixes! @taran-unraveler I fixed the problem with WASD controls! Also, this is a bug I found myself but one of the monsters(the big red demon one) wasn't dealing damage when it hit the fire(the collider wasn't working). That bug is fixed now too. Also I added a few new screenshots of the game. Thanks to everyone who helped spot out these bugs!
Sir. Syko
22. Apr 2020 · 20:25 UTC
Very nice game! :smile: Simple but effective! A few more sound and some different enemies/weapons would have been awesome (I know this was a jam my game was super simple xD)
Keep on making awesome games! :smile:
PS: Loved the bug where you could shoot 3 bullets into the air if you pressed left, top and right at the same time xD
🎤 nithman
22. Apr 2020 · 20:42 UTC
@sir-syko Thanks a lot! I didn't know that was a bug! :laughing: Dont worry I won't remove it, it will be a little hack for anyone else who reads your comment :wink:
Arcus
23. Apr 2020 · 14:38 UTC
Lovely game - lots of fun to play. A few minor bugs (or 'undocumented features') but overall a great load of fun to play :smile:
Svalinn85
23. Apr 2020 · 15:19 UTC
The music was awesome.. I just felt like it didn't really fit the overal look of the game. Graphic were simplistic and nice :)

The bullets were stopped by the fire too and perhaps you might want to change that if you'll keep working on the game :)
🎤 nithman
23. Apr 2020 · 16:33 UTC
@arcus Thank You I'm working on fixing any bugs there may be(but some I would rather not fixes such as the hack from @sir-syko :smile: )

@svalinn85 Thanks a lot! Yeah the music seemed a little out of place but it was all I could find in a short notice(I was planning on making it just sound effects). Also sorry about the issue with the bullets being stopped by the fire, the fire collider is used to sense the enemies but it also senses the bullets too because the bullets have to be on the same sorting layer. I could have used raycasts(should have done that) but I would have to change the prefab shooting, I will look into it though :smile: I'm glad you like the graphics(I made them myself) :smile:
Mathieu Semin
23. Apr 2020 · 17:16 UTC
I like the game idea, I think you could improve it further and maybe adapt it to mobile ? The wind sound effect is nice and the fire stopping bullets makes sense from a balancing point of view, so that the player has to move to kill the enemies coming from the sides. Nice job !
Motley
24. Apr 2020 · 13:46 UTC
Cool little game with great music.

I think the level is too big, though. You need to go for a long time to reach the enemies, good there is a minimap.
🎤 nithman
24. Apr 2020 · 14:18 UTC
@mathieu-semin I'm actually working on making a mobile version! I'm glad that you liked it.

@motley Thank you! You don't really need to move toward the enemies you could just shoot in that direction and the bullet will travel the distance for you(of course you can't do this for air enemies though). I was also thinking about adding more maps in the future. Thanks for checking out my game!
krammetje
01. May 2020 · 19:34 UTC
Pretty cool game. The buildup in waves is great, it starts easy to learn how it works.

The music also fits the game quite well.

A few small things I'd suggest is having shooting work in the last direction looked (so you don't have to hold the direction) and maybe make the map less wide, since it takes quite long for enemies to come close.

Overall a really nice game.
93eduardoresende
01. May 2020 · 20:19 UTC
Nice job!
🎤 nithman
02. May 2020 · 00:50 UTC
@krammetje Thanks I will look into that!

@93eduardoresende Thank You!
Euler Moises
03. May 2020 · 04:18 UTC
Congratulations for your game!

:D

I liked the music a lot, but I think it didn’t really fit with the art style even though it did match the suspense mood.
🎤 nithman
08. May 2020 · 15:47 UTC
@euler-moises Thank you so much! Sorry about the sound it was all I could get in a short notice.