Love Verne by Greebs

[raw]
made by Greebs for Ludum Dare 46 (JAM)

LUDUM DARE 46 Jam game.

SC-FERNS<em>0008</em>Layer-1.png Super Buggy, Kind of Fun!

FERNando the FERN has a pet VERNE! Float around and learn a bit about Fernando's pad, Verne's breakup with [PERSON], and feed Verne things. Try and keep him alive everytime his heart stops. Miss the beats and Fernando will cause his pet MORE HARM than good. SC-FERNS<em>0001</em>Layer-8.png VERNE is finicky and will only eat things while standing still. He likes his food blended, or really hot! He tends to do a weird Ska dance when he panicks, to let Fernando he needs emergency help! Requires ARROW keys and a MOUSE to play. Basic text menu for title and game-over states.

PRES [ESC] at anytime to return to the title or start over.

SPOILER LINES: The Chicken, Hot Soup, Goldfish Smoothie. No Catfishing.


SC-FERNS<em>0004</em>Layer-5.png 72 Hours and a the one extra after. For Ludum Dare 46

ldlogo.gif

IMy focus was on getting the humor, art, and play to feel cohesive and a bit surreal. Let me know if I hit the marks! Enjoy.

Concept: Keep the lovelorn Verne alive thru his emotional turmoil. Verne is an idiot and WILL DIE without your love.

Play as Fern, the love fern, and do everything you can to KEEP VERNE ALIVE. SC-FERNS<em>0000</em>Layer-9.png Idea Proof:fern's love.jpg Let's see how far I can get with this...

Sprites for VERNE: VERNE.gif

Ratings

Overall 309th 3.922⭐ 34🧑‍⚖️
Fun 913th 3.469⭐ 34🧑‍⚖️
Innovation 371th 3.75⭐ 34🧑‍⚖️
Theme 123th 4.25⭐ 34🧑‍⚖️
Graphics 5th 4.797⭐ 34🧑‍⚖️
Audio 624th 3.563⭐ 34🧑‍⚖️
Humor 48th 4.217⭐ 32🧑‍⚖️
Mood 427th 3.833⭐ 32🧑‍⚖️
Given 22🗳️ 12🗨️

Feedback

Frozedon
21. Apr 2020 · 04:36 UTC
This was super cute. The Graphics looked amazing and was super funny.
acoto87
21. Apr 2020 · 05:50 UTC
Graphics and animations are awesome and the story line is well written. Congrats!
LouieJams
21. Apr 2020 · 09:22 UTC
The art is so well done and defintely a unique idea for the gameplay! Adding physics to the moving objects, the text that goes with interacting and the funny animations really added to the games value! Very well done! :D
Cryptanark
21. Apr 2020 · 19:28 UTC
A charming space to hang out in--I liked how cozy and constrained the room felt. Goes without saying that the art was great. I need my own psychic fern!
Garett Cooper
22. Apr 2020 · 00:14 UTC
Fantastic visuals, that goes without saying, and a neat subversion of expectations with the plant and the human. I did find the gameplay a bit confusing as nothing seemed to happen after Verne's first breakdown.
SarahFrisk
22. Apr 2020 · 00:15 UTC
Very cute game! The art was very polished, and it was nice seeing what you could do with such a small game space.
Maxathon
22. Apr 2020 · 00:17 UTC
Sold as soon as I was able to blend the goldfish.

So much personality in this! Such a charmingly packed interface. Great job.
snonk
22. Apr 2020 · 00:18 UTC
The graphics area very cute and the little animations really add to the game. The music also creates a really nice and cozy mood. The gameplay was slightly confusing at first. Really cool take on the theme!
DrewG8
22. Apr 2020 · 00:21 UTC
This is a very charming game, I love all of the visuals. There were a ton of fun and unexpected interactions like putting the fishbowl on the cat's head. Although I think I encountered a game breaking bug after setting the Verne's pants on fire and being unable to put it out with the extinguisher. A very good game nontheless.
🎤 Greebs
22. Apr 2020 · 00:21 UTC
Thanks for digging the art, all! That is what I live for!
@garett-cooper I KNOW, right? I had to cut the most important section of interactions that tell you that you need to feed your Verne, because it broke everything. After a rest I will tinker with a postJam version and maybe get into what makes a drag and drop game fun. Thanks for the feeds!
multiplexor
22. Apr 2020 · 00:24 UTC
Veeery very striking, graphics are perfect and the psychic fern idea i found it very funny. Overall I like it, although I will be honest, I am not very sure what I was supposed to do aside from save vern everytime he went bonkers.

Overall an awesome experience, well done!
Rongefilet
22. Apr 2020 · 00:34 UTC
Delightful game, gorgeous pixel art and animations. Confusing at first but it's part of the fun (and that goldfish is definitely still alive)
Mikabrytu
22. Apr 2020 · 01:57 UTC
Really nice!
The cutscene and tutorial was great and the music delightful; very good animations and the gameplay was solid (excepts with the fire extinguisher. I wasn't able to save Verne. RIP Verne)
I wish to see a final stable version of it :D
Ethan Losten
22. Apr 2020 · 07:49 UTC
Loved the art, animations, dialogues and sound. And the cat with a fish tank on his head
StanleyGray
22. Apr 2020 · 10:17 UTC
This game has a great look! I loved the art and humor. The fire extinguisher was a cool effect. Though the gameplay is pretty confusing and limited. I think it would be better if Verne wasn't so eager to get himself into trouble... I wanted to look around at all the objects first, and maybe play with the cat or stuff like that.
Jakier
22. Apr 2020 · 10:25 UTC
Beautiful game with lovely sound. The animation is great and the idea is very unique but confusing.
It's hard to figure out the interaction and to understand what reacts to what.

Your pixel art and animation is top notch!
lt-farfetchd
22. Apr 2020 · 10:46 UTC
Loved the art and the dialogue - it's really impressive that you managed to get dialogue in and feeling good in such a short time!
I think I had the same issue as some others, where it can be quite confusing at the beginning. I think that it feels like a slightly incomplete implementation, but that's probably just because the feedback on your actions isn't super obvious. It definitely helped that you provided some hints on your itch page though, so I ended up having some fun with it for sure! I'd love for the game to be expanded upon, because I feel like there's a lot of untapped potential!
alobker
23. Apr 2020 · 07:20 UTC
Loved it!

I have nothing else to add after these wonderful comments.
Rocktavious
03. May 2020 · 19:05 UTC
This was one of the best games i've played in LD history. VERY VERY well done! Beautiful art, sound and mood. Kept right in theme and was fun to figure out and play. I did play the "post" LD version which is much better and easier to understand so you clearly have great skill. Awesome job I aspire to make games like you!
johnnysix
03. May 2020 · 21:34 UTC
Amazing job on the art, a great example of how less is more, especially on the scenery. Really impressive use of limited resolution to tell a compelling story.

I was playing the post-jam version, as the pre-jam one lost me the mouse cursor, but I couldn't get past the 'throw Verne' task, and I became unable to click.

If you were to continue developing as a game post-compo, I'd save go fully to touch/mouse control, as the arrow keys felt kinda cumbersome comapred to moving everything else with the mouse/touch ( plus it'd be fully compatibe wth mobile. :smiley: )
Nachodlv
03. May 2020 · 21:42 UTC
Incredible art and sounds. I enjoyed playing the game a lot. Solid entry! Good job!
DDRKirbyISQ
03. May 2020 · 22:42 UTC
Kind of buggy and rough around the edges, though you seem to have addressed some of this already in the post-jam version. It's a cute little game! Feels like something I'd play on a DS or something. :)
🎤 Greebs
03. May 2020 · 23:50 UTC
@johnnysix GOOD CATCH! I will design with touch interface as the main input on the next game I make like this. The disappearing cursor is fixed, as well as the original version's timescale! Thanks everyone for enjoying my weird thing!
🎤 Greebs
04. May 2020 · 00:05 UTC
Verne falling out of the screen has a fix now too.
Zennith
04. May 2020 · 04:43 UTC
Wow! I really enjoyed the art in the game. It looks amazing! This was a very interesting and funny take on the pet style game genre. I would have loved to see a bit more activity going on, though, as it seemed kind of slow but I see you did take care of that in the post-jam version. Either way, great job!!
jsec
04. May 2020 · 08:12 UTC
Pixel art is amazing! game is funny and clever. I loved it! Great job!
cptdustmite
04. May 2020 · 11:26 UTC
(Played the LD version) Graphics are fantastic, and it was a cute game. However I was quite confused on what to do after the first life save as nothing happened and I just clicked around and dragged things without much event.