Serveryard by ping78

Controls:
E - interact
Mouse Wheel or 1, 2, 3 - switch "weapons"
Left Mouse Button - use axe
Shift - move somewhat faster
Space - launch into space
WASD - teleport a short distance
F1, F3, F5, F7, ... - main menu *
F2, F4, F6, F8, ... - toggle full screen ** F13 and above are not supported.
Note: You do NOT need to wait to fill the canister!
| Youtube | https://ping78.itch.io/serveryard |
| Youtube | https://www.dropbox.com/s/1v3gnxubvf3h233/LD46.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/46/serveryard |
Ratings
| Overall | 855th | 3.025⭐ | 22🧑⚖️ |
| Fun | 918th | 2.7⭐ | 22🧑⚖️ |
| Innovation | 759th | 3⭐ | 22🧑⚖️ |
| Theme | 542th | 3.65⭐ | 22🧑⚖️ |
| Graphics | 395th | 3.625⭐ | 22🧑⚖️ |
| Audio | 642th | 2.8⭐ | 22🧑⚖️ |
| Humor | 690th | 2.382⭐ | 19🧑⚖️ |
| Mood | 879th | 2.676⭐ | 19🧑⚖️ |
| Given | 35🗳️ | 0🗨️ |

It feels a bit buggy; I could refill the generator once, but then the next refill is not possible. A refill info appears on the valve and I can't get anymore gas.
How do I shelter against the rain?
It's an interesting approach, would love to see it smoother and the gameplay fleshed out!


Operating System
Windows 10 Pro 64-bit
CPU
Intel Core i7 @ 3.40GHz 38 °C
Skylake 14nm Technology
RAM
32.0GB Dual-Channel Unknown @ 1332MHz (15-17-17-35)
Motherboard
Gigabyte Technology Co. Ltd. Z170X-Gaming 3 (U3E1) 37 °C
Graphics
S2719DGF (2560x1440@144Hz)
ASUS VE278 (1920x1080@60Hz)
Artist 12 (1920x1080@63Hz)
2047MB NVIDIA GeForce RTX 2060 (MSI) 47 °C
Storage
238GB Samsung SSD 950 PRO 256GB (Unknown (SSD))
1863GB Western Digital WDC WD2003FZEX-00Z4SA0 (SATA ) 39 °C
3726GB Seagate ST4000DM004-2CV104 (SATA ) 36 °C
111GB KINGSTON SA400S37120G (SATA-2 (SSD)) 31 °C
8GB Microsoft Virtual Disk (File-backed Virtual (SSD))
Optical Drives
HL-DT-ST BD-RE WH16NS40
Audio
Realtek High Definition Audio
Edit: Was able to play by turning security features off
The fuel points broke every time after use. It also seems impossible to get enough wood fast enough before the first rain.
As others have mentioned it's not immediately obvious how to play so you might want to add some instructions.
The game was a bit slow at times on my computer, but it's 7 years old now so maybe I just need a new one. Also I'm not sure that Unity counts as HTML5 :)
Change: When the fuel canister is taken and the E key is held down, the status of the fuel source will no longer be displayed.
It seems a lot of people have got confused with the fuel sources recharging. So maybe that could have been presented a little better. But for the time frame the game looks really great.
A little more optimizing on the game mechanics and this would have been a lot more enjoyable.
It might be a good idea to somehow show the player that their canister is filled. For the first couple of tries i thought the "fuel source recharging" was the progress of my canister filling, so I just stood there and waited for it to fill (up to whole 5%, I'm not a patient man :) ).
Do the planks placed on the roof disappear when it rains? I've placed about 6-7 planks on the roof, went to get some more. When I was cutting more trees, it rained for a short while. When I returned to build more planks, I had to start all over again, like they've all disappeared.
Gathering only one plank from a tree seems overly limiting. It stretches out the game unnecessarily. Also, since you can carry a lot of planks at the same time, it doesn't really add anything to the difficulty, since you can cut all the trees you want and then place all the boards when you have enough of them.
Speaking of tree cutting, when you do that the game slows down a lot. Are you spawning the planks when a tree is cut down? It might be a good idea to have them pre-spawned, but disabled until needed.
Overall it's a nice entry. I haven't managed to finish it yet, but I'm going to try a few more times. I'm enjoying playing it. ;)