Starburn 64 by Warrrkus


Gameplay Video
https://www.youtube.com/watch?v=tdN1XEcWL9I
Description
INFO: Having trouble with the mouse sensitivity? Use n and m keys to decrease or increase the sensitivity!
This was my first Ludum Dare since 2013 and I was really looking forward to it. As by the rules the game and its assets (except the font) was developed by myself during 48h. I've struggled a bit to come up with an idea I liked. I even had to trash my first attempt on saturday :D But hey, now I have something I'm happy with. The theme is even included in 2 ways: You are endlessly looping around the star with no way to escape. That's the theme right in the game. Secondly like the developers in the late eighties / early nineties I've just started to progress from 2d pixelart games to really low poly 3d games. So we might be stuck in a loop in real life too :P So I hope this game will awaken some feelings of nostalgia :) Have fun!
Tools I've used: - Engine: Godot (Mono version) - Programming Language: C# - Audio: FLStudio, JFXR, Audacity - Graphics: Blender, Aseprite - Font: Kenney Future from https://www.kenney.nl/assets/kenney-fonts
All files are ready for download on itch.io. HTML5 (web) version is available, but please use the Download Version for a better experience :)
| Youtube | https://warrrkus.itch.io/starburn-64 |
| Youtube | https://warrrkus.itch.io/starburn-64 |
| Youtube | https://warrrkus.itch.io/starburn-64 |
| Youtube | https://warrrkus.itch.io/starburn-64 |
| Original URL | https://ldjam.com/events/ludum-dare/47/starburn-64 |
Ratings
| Overall | 59th | 3.933⭐ | 32🧑⚖️ |
| Fun | 30th | 4.032⭐ | 33🧑⚖️ |
| Innovation | 288th | 3.35⭐ | 32🧑⚖️ |
| Theme | 436th | 3.29⭐ | 33🧑⚖️ |
| Graphics | 52th | 4.177⭐ | 33🧑⚖️ |
| Audio | 61th | 3.817⭐ | 32🧑⚖️ |
| Mood | 124th | 3.635⭐ | 28🧑⚖️ |
| Given | 15🗳️ | 13🗨️ |
Nice to see more Godot. I've been poking at it for a while but haven't made the jump away from Unity yet.