Pollinate the Garden by PBG

How to play: Arrow keys to walk. Pick up pollen from flowers and distribute it to other pollinating flowers.
This is a little experiment I made for ludum dare 46. I am trying to learn threejs and javascript, so I made this "game." It's not much of a game really, I just want to start learning games with my own engine.
| Youtube | https://paloblancogames.itch.io/pollinate-the-garden |
| Youtube | https://github.com/paloblanco/pollinatethegarden_ldj46 |
| Original URL | https://ldjam.com/events/ludum-dare/46/pollinate-the-garden |
Ratings
| Given | 4🗳️ | 4🗨️ |

The music and sfx are also fitting, and overall the only thing that prevented my immersion is the arbitrary square box and generic blue skybox.
The gameplay loop is there, but it's too easy because of two reasons:
- There's no timer to "catch" or "disseminate" the pollen (or it's really long)
- As more flowers grow, the game becomes exponentially easier
Congrats on making the game from scratch and thank you for sharing the source.
Keep it up!
It's cool that you made it with Three.js ! Making your own game engine is really ambitious, I hope you'll succeed in making it! Great start, it's promising.
@twistashio @drjedd i totally agree its too easy. my philosophy for jam games has been that if i cant dial-in the challenge in the time that i have, i prefer things to be too easy than too hard. This game in particular has ZERO challenge, mostly since i considered it an exercise in coding rather than a proper game.