Decayed by Phantomcry

[raw]
made by Phantomcry for Ludum Dare 46 (JAM)

STORY

You are a boy living in a village that is surrounded by nature. There is one mighty old pink tree whose energy is so strong that it powers up your village. One day, the tree was found with its leaves falling down to the ground. It started to decay. You have to keep it alive but suck the life out of the nature you spent your life in, can you make the sacrifice?

S01.png

CONTROLS

Right Mouse Button (on a plant) - Suck life

Left Mouse Button (on tree) - Restore life

Space - Boost (takes life energy)

S03.png

Changelog

  • Fixed the deplete speed in days 4 and 5
  • Replaced problematic bushes
  • Bug where using boost in tutorial reset the timer fixed

Ratings

Overall 576th 3.771⭐ 26🧑‍⚖️
Fun 1151th 3.354⭐ 26🧑‍⚖️
Innovation 1055th 3.37⭐ 25🧑‍⚖️
Theme 26th 4.438⭐ 26🧑‍⚖️
Graphics 226th 4.354⭐ 26🧑‍⚖️
Audio 60th 4.229⭐ 26🧑‍⚖️
Mood 121th 4.188⭐ 26🧑‍⚖️
Given 30🗳️ 3🗨️

Feedback

William Nomikos
21. Apr 2020 · 08:31 UTC
I like the ambiance of this game. It feels very calming yet mysterious. The art style used, and how life and death are conveyed really build the mood of the game. Overall, great job on this.

In terms of gameplay, I wish there was slightly more to do. However, the mechanics in the game felt good.

Good work :)
RooftopDog
21. Apr 2020 · 08:32 UTC
Lovely game! Starts off as a really fast paced game and slowly turns into a resource manager/strategy game.
Great job!
FabiGhindaru
21. Apr 2020 · 08:32 UTC
I can't even explain the feelings this game made me feel! 5/5 in Graphics, audio, mood and theme! Very good job @phantomcry!
ArisL
21. Apr 2020 · 08:39 UTC
The concept is interesting. I like it and I wish it could add more interactive items. Nice work!
21. Apr 2020 · 08:41 UTC
The art is gorgeous and the music is cool, great job! :D
Efmi_
21. Apr 2020 · 08:50 UTC
The art was gorgeus, and I really also enjoyed the mood of the game. It really felt like I was running around trying to save something important. The audio and graphics really helped to sell the mood even though the gameplay itself was fairly simple. Really enjoyed playing the game, awesome work!
DavidPeterWorks
21. Apr 2020 · 08:50 UTC
Visually stunning product. Great job. The gameplay is clear. I lost motivation to do the same things after some minutes. It would be good to see progress on the tree. The main problem is that I see the same thing on day one and day two.
The colors are greatly selected.
🎤 Phantomcry
21. Apr 2020 · 18:38 UTC
Thanks everyone for the feedback, appreciate it!
John Snyder
21. Apr 2020 · 23:55 UTC
Very excellent job! The presentation and mood are absolutely beautiful and the gameplay is perfect for the theme. The audio was a great pick for what the game was going for. I did lose interest after a couple of tries however that doesn't take away from the great experience I had when I started the game. Keep up the great work!
theStoff
22. Apr 2020 · 05:42 UTC
Wow really pretty game with great atmosphere! Had a kind of pleasant yet melancholic feel. Nice work :)
LapisRaider
22. Apr 2020 · 08:05 UTC
My tree died on the second level rip. I really like the concept of the game where if we start sucking life from the plants nearer to us, it'll be harder late game since now all the plants that are still alive are so far away.

The art and visuals of the game along with the audio were also really good! The gameplay also felt quite smooth. Great work!
Reiqy
22. Apr 2020 · 08:07 UTC
The visuals of this game are perfect. Pixel Art is stunning. Controls are bit clunky at times, don't have the correct flow, but you can work on that. Overall very nice game.
SAVVU
22. Apr 2020 · 08:55 UTC
What a great atmosphere and design! Maybe there could be even more plants or maybe animals you can hunt in order to drain energy. Overall a really nice experience. Wish you good luck
damagefilter
22. Apr 2020 · 09:06 UTC
I became too efficient in destroying nature for the sake of the magic cherry tree so that, at the end of the days, I always had some life energy left that got removed for the next day :c
But nevertheless, I managed to destroy enough of nature to keep my greedy little village alive.

The controls are very nice. Snappy, on point and easy. You might think: The schema of the game is so simple, what can go wrong with the input? And you'd be surprised by how much can go wrong.
But not here. This is very nice.

I love the backing track. Very soothing. Could listen to that loop all day.
Jay Berlin
22. Apr 2020 · 21:14 UTC
Really beautiful pixelart game. I love the give and take life mechanics, and I'd love to see you expand on that. Maybe the plants should have multiple levels of decay where you can take some of their life and they bounce back but too much and they die, forcing you to go out further from the tree to find more life to take. Just a thought, but I'd love to see you keep going with this idea.
elysiagriffin
09. May 2020 · 19:26 UTC
Thanks for submitting your game for me to play on my livestream!

If you’d like to rewatch the playthrough, you can find it here:

https://www.twitch.tv/videos/615928274?t=9h53m41s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin