Save Grave Dave by Bananabas

Last night the doctor made a terrible mistake... * He wanted to create himself a *powerful companion, but instead he only resurrected the foul flesh of the undead. Now he wants to find the source of eternal youth to overcome the merciless passage of time and the unavoidable rotting coming with it.
If only he could stop his companion from needing new limbs...


Programmer: Barnabas Tamas-Nagy(Bananabas), Stefan Klimpfinger(Stefan Klimpfinger)
Art-Design & Animations: Erika Schaefer(maagicpig), Julia-Anna Hinterdorfer(juliaanna)
original Game-Idea from: Barnabas Tamas-Nagy(Bananabas)
| Youtube | https://bananabas.itch.io/save-grave-dave |
| Youtube | https://bananabas.itch.io/save-grave-dave |
| Original URL | https://ldjam.com/events/ludum-dare/46/save-grave-dave |
Ratings
| Overall | 1733th | 3.269⭐ | 28🧑⚖️ |
| Fun | 2030th | 2.904⭐ | 28🧑⚖️ |
| Innovation | 1400th | 3.204⭐ | 29🧑⚖️ |
| Theme | 1106th | 3.712⭐ | 28🧑⚖️ |
| Graphics | 335th | 4.25⭐ | 30🧑⚖️ |
| Audio | 772th | 3.444⭐ | 29🧑⚖️ |
| Humor | 824th | 3.192⭐ | 28🧑⚖️ |
| Mood | 726th | 3.661⭐ | 30🧑⚖️ |
| Given | 27🗳️ | 11🗨️ |
the graphic and the concept are amazing and the controls are smooth
I'm not sure what the notes were for; my top selection was in red and no matter how many parts I dug up, they weren't getting ticked off. I'm not sure if I misunderstood what I had to do with them, but I also felt like I was digging up the same parts over and over?
I liked that the cone of vision was relatively forgiving which prevented frustrating and unfair spottings. It was fun to have the companion follow you especially in a stealth game. I don't know if he could be "spotted" but if he could that's a neat take on the stealth genre (taking an NPC in toe).
Did the rats or vampires do anything or were they just visual cues? All in all a nice package and unique interpretation of the theme. Thanks for sharing and congratulations on your entry!
The graphics and sound are charming!
The graphics are great. The atmosphere is very good. The guards are a little too easy to sneak past. I did however get spotted by one on purpose, and their following behaviour seems to be pretty sophisticated. I didn't encounter any bugs while playing. I'd say it would be a good idea to add a purpose for the other body parts you dig up (maybe they can give you more time or something), and a clue or series of clues to follow to find the correct grave so it feels a bit more like a mystery. Maybe some of those clues could even be discovered in graves. Good job though, this is solid!
Is the song an original composition? It's very good! In fact the audio in general was pretty great!
Anyways, pretty fun. Great job!
But anyway good job!