Save Grave Dave by Bananabas

[raw]
made by Bananabas for Ludum Dare 46 (JAM)

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Last night the doctor made a terrible mistake... * He wanted to create himself a *powerful companion, but instead he only resurrected the foul flesh of the undead. Now he wants to find the source of eternal youth to overcome the merciless passage of time and the unavoidable rotting coming with it.

If only he could stop his companion from needing new limbs...

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Programmer: Barnabas Tamas-Nagy(Bananabas), Stefan Klimpfinger(Stefan Klimpfinger)

Art-Design & Animations: Erika Schaefer(maagicpig), Julia-Anna Hinterdorfer(juliaanna)

original Game-Idea from: Barnabas Tamas-Nagy(Bananabas)

Ratings

Overall 1733th 3.269⭐ 28🧑‍⚖️
Fun 2030th 2.904⭐ 28🧑‍⚖️
Innovation 1400th 3.204⭐ 29🧑‍⚖️
Theme 1106th 3.712⭐ 28🧑‍⚖️
Graphics 335th 4.25⭐ 30🧑‍⚖️
Audio 772th 3.444⭐ 29🧑‍⚖️
Humor 824th 3.192⭐ 28🧑‍⚖️
Mood 726th 3.661⭐ 30🧑‍⚖️
Given 27🗳️ 11🗨️

Feedback

HeliPotterhead
21. Apr 2020 · 08:40 UTC
I am astonished by the graphics, really nice! In my opinion, it's a bit too easy to escape the guards, but I like the idea of also hiding hints on where to dig next. Cool game!
Xster
22. Apr 2020 · 21:18 UTC
Cool idea! As someone said earlier the was a on thee easier side. Amazing graphics and nice music.
mybigpenguin
22. Apr 2020 · 21:18 UTC
amazing game although its too easy in my opinion
the graphic and the concept are amazing and the controls are smooth
thecrancher
22. Apr 2020 · 21:21 UTC
Hey There! The graphics were really really well done. I like how you mixed the stealth genre into this theme. Also the sound effects and music really added some atmosphere into the game. I like the sound when one of those guards sees you. It was just a gasp but it really fit well. I think it could be beneficial to the player if the body parts needed were showing on the UI itself. I thought the list was pretty cool, but the list was actually longer than the paper would show, so I never really had a grip on how many body parts I actually needed to get. I couldn't tell if the doctors creature was getting new body parts replaced with the old ones as you found them, but I think that could make this great game even better if you got to see the progress happening in real time. I think I saw the creature get a brain added, but I'm not sure. Anyways I think you did a really good job with this game! Great Work!
Rokevicius
22. Apr 2020 · 21:23 UTC
Graphics and Music are great but it seems to easy, I finished it in 5 seconds. :D
pepperkep
22. Apr 2020 · 21:29 UTC
I really like the interpretation of the theme with both the scientist and the undead trying to stay alive. The gameplay is mostly just digging random graves and hoping for the best though. I'm also not sure what the different meters were supposed to represent. The art and sound effects are both great.
FlashViper
22. Apr 2020 · 21:30 UTC
Those are some AMAZING graphics! The game as a whole could use a better user experience, but the art makes up for it.
MadeByChaz
22. Apr 2020 · 21:31 UTC
Cute game; I feel inevitable comparisons to Don't Starve in the visual department! I liked the stealth aspect and thought the backstory showed an original interpretation of the theme. Music fit well and the lighting set an appropriate mood.

I'm not sure what the notes were for; my top selection was in red and no matter how many parts I dug up, they weren't getting ticked off. I'm not sure if I misunderstood what I had to do with them, but I also felt like I was digging up the same parts over and over?

I liked that the cone of vision was relatively forgiving which prevented frustrating and unfair spottings. It was fun to have the companion follow you especially in a stealth game. I don't know if he could be "spotted" but if he could that's a neat take on the stealth genre (taking an NPC in toe).

Did the rats or vampires do anything or were they just visual cues? All in all a nice package and unique interpretation of the theme. Thanks for sharing and congratulations on your entry!
Maxathon
22. Apr 2020 · 21:36 UTC
I have no idea what to do... I'm digging graves randomly and occasionally get an arrow, but never seem to make any changes to my note.

The graphics and sound are charming!
arzi
22. Apr 2020 · 21:40 UTC
I really dig the art style and music was appropriately gloomy too! Was there a way to know which grave to dig or was it just down to luck?
Elbapotsnugg
23. Apr 2020 · 00:14 UTC
Very nice game overall! Music is great and fits the theme of the game well. I ran into a few bugs (i think), where after digging up one grave, a few other graves magically open as well.
kristina
23. Apr 2020 · 00:43 UTC
I loved the graphics. I didn't understand at first that you had to hold E, instead of just tapping it, but other than that nice game play.
png
23. Apr 2020 · 01:29 UTC
I like the graphics and the gameplay idea. but i could not really understand the indicator in the lower left corner of the screen.
lectvs
23. Apr 2020 · 01:51 UTC
Graphics were spot-on. Gameplay felt smooth, although I'm not sure how to lose? The guards didn't seem to do much aside from gasp when they saw me. Overall a solid entry!
thebreakfast
24. Apr 2020 · 17:56 UTC
Really neat game. Be sure to link up your itch.io page so that it points back to the Ludum Dare page so people can rate it if they find you on itch.io.

The graphics are great. The atmosphere is very good. The guards are a little too easy to sneak past. I did however get spotted by one on purpose, and their following behaviour seems to be pretty sophisticated. I didn't encounter any bugs while playing. I'd say it would be a good idea to add a purpose for the other body parts you dig up (maybe they can give you more time or something), and a clue or series of clues to follow to find the correct grave so it feels a bit more like a mystery. Maybe some of those clues could even be discovered in graves. Good job though, this is solid!

Is the song an original composition? It's very good! In fact the audio in general was pretty great!
isayneigh
25. Apr 2020 · 02:48 UTC
I beat it wooooo. I liked the cartoonish art, and the music really set the atmosphere. Controls were simple and straightforward so I could pick the game up easily. There were no bugs that I noticed. Only thing that wasn't clear to me were the arrows that come up after you dig? I followed them, as one does with arrows, but it wasn't clear why they were directing me anywhere.

Anyways, pretty fun. Great job!
Karenin Dmitry
25. Apr 2020 · 12:37 UTC
Cute game, nice art and animations. I completed it, but i still don't understand how :sweat_smile: And rules at all, like once game ended, but i didn't get why. And there are four rounds in the left bottom corner that showing something :thinking:

But anyway good job!