Oops, He's Dead! by Renrith

Help the cat survive the dangers of a walk through the park
Programming - DR.DVD, Renrith (Godot Engine 3.2).
Graphics - Renrith (Photoshop, SAI).
Sound - Vhaltz (Ableton, Audacity).
Controls
Left click the elements on the menu to select them, left click on the map to place them.
| Youtube | https://gitlab.com/DR.DVD/ludum-dare-46 |
| Youtube | https://www.dropbox.com/s/dj9243zsbh6wr0a/Oops-hes-dead-LD46.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/46/oops-hes-dead |
Ratings
| Given | 3🗳️ | 4🗨️ |
I'd like to echo @thedashdude's idea of changing tools in a different way. I also think the camera should be a little lower. In multiple parts of the early level I couldn't see what was coming up next - was it a long hole, or was the ground just below the camera? And I think the first fire I meet doesn't hurt me at all, the cat just climbs it and continues merrily on it's way.
All in all though, pretty nice. Good job!
PS: Is the cat jumping in the winning screen? So it *can* jump, and is just too lazy to jump over holes and wants me to put a cushion there?? You get extra points for realism, very catlike behaviour!
Overall you did a good job!