Cactus Marathon by wormius

[raw]
made by wormius for Ludum Dare 46 (JAM)

Help the cacti reach the end.cactus_gameplay.gif

Ratings

Given 7🗳️ 5🗨️

Feedback

SnowyCocoon
21. Apr 2020 · 01:08 UTC
Not good, but not bad. It would better work in 2d in my opinion
AronMS
21. Apr 2020 · 19:29 UTC
Intresting idea. Needs some work.
Pretzol
23. Apr 2020 · 14:33 UTC
I like it! It's a cool idea, basically a reverse tower-defense game, but instead of keeping them away you help them get to the goal. It's a good length, not too long but not too short either, but I have some suggestions.
- The final boss felt a little slow, but then he sped up a lot after I gave him coffee, so that was cool.
- I noticed that none of the waters or coffees despawned. In this case it isn't that bad because they're only sprites, but still it could lead to a lot of lag.

Otherwise, cool game!
🎤 wormius
24. Apr 2020 · 10:25 UTC
Thanks for all the feedback guys. Appreciate it.
Trigueiro
24. Apr 2020 · 11:21 UTC
I enjoyed it very much. However, for me there was no sound but you have sound rating available. Does the game have sound
Cievers
24. Apr 2020 · 11:26 UTC
Graphically not my favorite, but very fun varaint on a tower defence!
Likirus
24. Apr 2020 · 11:28 UTC
Nice game, but that screen shake in the boss wave is way too intense and made me dizzy
gimblll
24. Apr 2020 · 11:31 UTC
Inverse tower defence seems like an idea worth exploring. A bit rough around the edges, but I had fun with it while it lasted. :)
arzi
24. Apr 2020 · 12:21 UTC
Anti-tower defense is a cool idea! I think it could be a bit more fast-paced, but good work!
🎤 wormius
24. Apr 2020 · 16:06 UTC
@trigueiro No, the game does not have sound. Thanks for the feedback.
Robin.G.D
25. Apr 2020 · 12:34 UTC
Yeah good idea the reverse towerdefense. kuddo's to that!
Aurel300
25. Apr 2020 · 17:47 UTC
The core concept in this one is really interesting. As for the game, there is a lot to improve! The 3D view made me want to scroll around the map, unzoom, or otherwise reposition the camera. Some introduction to the game, descriptions of the "turrets" would both be nice, even if it is on the LD page! I don't know that selling turrets in this one is particularly important (except when I urgently needed to stop giving coffee to the boss, since I think that drains the hydration bar). Also would like to see the range of my turrets, doubly so when the map is not super clearly defined to begin with (again due to the 3D camera view). Oh, and all the plastic pollution…!
🎤 wormius
25. Apr 2020 · 19:02 UTC
@aurel300 That's some detailed feedback right there. And you are right, I should have put a recycle bin in the game (: