Emergency Call by rootools

"Emergency Call" immersive production ready ambulance experience computer game - abbreviated IPRAECG. Use your right hand to shift gears and control the ambulance. "R" for restart and good luck.
This is not a common racing. The most challenging part of the game is controls! Grab your mouse and drive ambulance car to help deliver patients to hospital!
https://youtu.be/satE8Y9iypY
Visual from here: https://assetstore.unity.com/packages/3d/environments/urban/polygon-city-pack-95... (Yeah, we are only two programmers)




| Youtube | https://rootools.itch.io/emergency-call |
| Youtube | https://rootools.itch.io/emergency-call |
| Original URL | https://ldjam.com/events/ludum-dare/46/emergency-call |
Ratings
| Overall | 1936th | 3.174⭐ | 25🧑⚖️ |
| Fun | 1287th | 3.283⭐ | 25🧑⚖️ |
| Innovation | 1620th | 3.087⭐ | 25🧑⚖️ |
| Theme | 1837th | 3.348⭐ | 25🧑⚖️ |
| Audio | 1451th | 2.652⭐ | 25🧑⚖️ |
| Humor | 463th | 3.545⭐ | 24🧑⚖️ |
| Mood | 1680th | 3.114⭐ | 24🧑⚖️ |
| Given | 30🗳️ | 6🗨️ |
IT IS FUN TO PLAY NICE GRAPHICS TOO
CONTROLLS WERE LITTLE WEAR AT FIRST. :v:
I imagine playing this game in VR mode. Maybe with asymetric gameplay like "Keep talking and nobody explode". One player control the ambulance with VR headset and another player is a copilot and have a map to give driving instructions.
Add a timer can make the game more fun.
Good job.
Got stuck with some lampposts for a few minutes.
Great game!
With the game, I found it very hard to control my vehicle properly. There were times, I felt I should've been turning but I wasn't. I also got stuck many times on walls or in pot-holes and couldn't turn around or save myself. This was slightly annoying.
The game was, for the most part, easy to understand. The objective was clearly listed, and it was clear where I needed to go.
Overall, this game totally has potential to become a full game. I think that, with more responsive controls, this game could be really fun.
Also, I agree with @duck-reaction, I can totally see this game being turned into a VR game. The art style and its theme completely support the VR medium.
Good job :)!
It's really nice, but it's really annoying to control. I wish the other arm wouldn't recenter the wheel constantly, it would've been much easier. Also a way to look around in a sensible way.
And I certainly wouldn't want to be picked up by a paramedic that drives like this!
I like it.