Light footsteps after the rain by Chocolat-Endive
An eerie narrative in monochrome.
The game was created with Godot engine 3.2.3 stable. It’s our entry for LDJam 47. This has been a really fun event, and this time, we focused our efforts on graphical and audio mood.
It's the first time we had to check for the weather! I only had a 3 hours window without rain on saturday, and that was a really... ludum-daresque experience to run everywhere with my camera.
We hope you'll enjoy this contemplative game experience!
Known issues: On some browsers, you may experience some slight sound latency and stuttering.

* Tools:*
- Godot Engine
- Gimp
- A digital camera
- A bunch of synths and effects
Generators: (All generated assets have been heavily modified.)
- Maps: City map generator
- Portraits: This person does not exist
- Speech: Vocodes
- Speech: 15.ai
Font:
We hope you all had fun during this ludum dare, and now, it's time for us to try your games.
Ratings
| Overall | 667th | 3.593⭐ | 93🧑⚖️ |
| Fun | 1394th | 2.759⭐ | 89🧑⚖️ |
| Innovation | 498th | 3.615⭐ | 93🧑⚖️ |
| Theme | 1407th | 2.882⭐ | 91🧑⚖️ |
| Graphics | 510th | 3.88⭐ | 94🧑⚖️ |
| Audio | 140th | 4.011⭐ | 95🧑⚖️ |
| Mood | 18th | 4.441⭐ | 95🧑⚖️ |
| Given | 69🗳️ | 170🗨️ |
@mari-anna and @dartheus I'm glad you enjoyed the mood! Thanks a lot!
@sayuri I'm a hobbyist in photography so I'm glad you enjoyed my work! Thanks!
@mungobulge we hesitated a lot about making a story or some kind of intrigue, but in the end, we decided to focus on the surreal atmosphere. A longuer game would need more narration and some kind of puzzle/intrigue.
Nice work!
@bereg It's not really intentional, but we indeed played with the artificial/distant feeling created by the generated assets.
@infinitestatemachine No, but that could be a good idea indeed!
@asue Thanks! We used to say as a private joke during the developpement that we were making a game that could be made with powerpoint. Next ludum dare, we'll make something with a real gameplay!
Amazing job!:D
There was not a lot of gameplay, but still audio and photography were nice, you've managed to build an atmosphare
Hat off for both Godot and the web version :)
@lucien-catonnet Thanks! The parralel with current events was not really a thing we had in mind but I guess it makes sense. And yeah, that's the main problem of this game, there is immersion, but not real interactions. Thanks for your review.
And @etrealjunior please, you don't need to spam the same comments on every game to have reviews. I'll look at your game later.
Yes; yes it is.
Thanks for something very different.
(Also those photos are Crisp)
I had a "Covid lockdown" feeling, did it inspire you ? Or I am just reading too far into this.
Anyway, congrats !
@squidzilla Indeed, we live in France!
@kurt-roembke Thanks a lot! I (Zhao) did the music and you can see my hardware here if you're interested: https://ldjam.com/events/ludum-dare/47/light-footsteps-after-the-rain/the-chocolat-endive-team-is-ready I'm glad you enjoyed it!
@carraka Nobody can tell, @carraka I myself have lost track of time... well... since... I don't seem to remember.
@jofish Ow, we did'nt even thought about that kind of possibility. I guess we should have say somewhere that the gameplay was mouse centered.
@rafatic It was not a direct or conscious inspiration, but I understand the parralel between "covid lockdown" and the mood of our game. Maybe that was an unconscious inspiration.
@tarfield The artificial VS. real thing is always a weird feeling. Glad you appreciate it!
@wendel-scardua Thanks to you for playing it! Nothing is sent to us. We would'nt do something like this without telling the player.
@jakob-reborn We don't know the game you've mentioned, but we're going to check it out!
Nothing is saved or shared by the game, the memories are stuck in the loop too.
@e-rvin : Yes the player can choose in what order they visit places :)
The music is great, the concept is simple and freeing, and I enjoyed the writing.
"Can paths extend over the roads? Can roads extend all over the world?". I liked that line.
The memory at the end was a perfect way to end it. I kind of wish we got to see what everyone added in there, but the idea is still great.
Thanks for linking all those generators. Might be useful in the future!
I think that background music was a bit too loud compared to voices, but that could be my headset.
Loved it. Keep it up!
Thanks for the experience !
I was blown away by the intimations of mortality and infinity in lines such as "It rained again last night... It'll never stop, except maybe for me" and "before I join my parents and all the others". Existence as a grand loop that we join for a few rounds without ever really understanding why or where we are going.
It was through engaging with these post-modern fragments that the real deep connection to the theme emerged in such a powerful way - and I am sure will be received in a different way by every player.
Thank you for this piece, it's something that can change a person in only a brief touch. Outstanding! [@hapticfabric for Classy Bogan Studios]
The photographs look oddly familiar to me, like I want to say "these photos have to be taken in Germany", but I would think that was the purpose - to make you feel like you know the place.
You nailed the mood. I was immersed into a world with certain expiration date and really felt what the different people were saying. Especially following quotes hit right into the feels:

The background music really enhanced the overall feeling, too!
The textbox at the end did ask me for the purpose, then I simply THOUGHT about the question and gave a somewhat vague answer, but I feel that doesn't even matter, it matters that I thought about the question asked in the first place.
Thank you so much for bringing this piece of art to us all u_u
I really liked the mood you created. Reflexive but a bit disturbing, uneasy yet meditative at the same time. Or maybe rather - meditative with a hint of uneasiness underneath. The music really enhanced the whole experience - well-made, maybe just a hint too loud in comparison to the voice-over.
I really always liked existential art pieces. And this is definitely one of them.
Not sure about a relation to the theme of this jam, though.
@fabula-rasa I'm glad you enjoyed our little game. About the theme, well... every people in the town has faded away and left memories behind them... and, you are too. And the time seems to be stuck. It sounded like some kind of loop for us. But I agree it's really an "interpretation" of the theme, and not an implementation in the gameplay mechanics.
And yeah, we really should have added some kind of sliders for setting speech/music volumes.
@gorrgolem Thank you! We indeed tried to make something different this time, and we're glad to see people enjoying it.
@tamail Thanks a lot! We thought about making a way to upload and share other people messages, but it was impossible for us in such a short time. And yeah, we definitely should have made some kind of settings for the music/speech volume.