KingdomKeeper by BGameDev
About
In the game you play a role of the King, the Great Protector of your beloved Kingdom.
What is the Goal
By using the most thought-out strategies you increase and optimize the income of your lands to face various events that can weaken your state and destroy your power. Take care of your Kingdom and keep them alive.
Screenshots

How to Play
Use mouse to switch position of the tiles and gather them in a group, edge by the edge. Each additional tile in group counts with additional point(2nd tile +2pts, 3rd tile +3pts and so on).
Develop your power through improvements and complete missions in time so you don't lose your kingdom.

| Youtube | https://drive.google.com/open?id=15gdM3RocCEfd1J7eOSa0n2EAseJujmL- |
| Youtube | https://bgamedev.github.io/KingdomKeeper/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/kingdomkeeper |
Ratings
| Overall | 580th | 3.375⭐ | 54🧑⚖️ |
| Fun | 555th | 3.245⭐ | 53🧑⚖️ |
| Innovation | 597th | 3.196⭐ | 53🧑⚖️ |
| Theme | 1028th | 2.657⭐ | 53🧑⚖️ |
| Graphics | 455th | 3.539⭐ | 53🧑⚖️ |
| Audio | 536th | 3.02⭐ | 51🧑⚖️ |
| Mood | 902th | 2.64⭐ | 52🧑⚖️ |
| Given | 103🗳️ | 40🗨️ |
@corporation Quests are getting harder in matter of weeks.
Max actions capacity is 10.

Try to join the tiles together edge-to-edge to maximize income. Each additional tile in group counts with +1pts

There's some good strategic depth with managing the quests, even just having two options for how to pay adds a lot.
It would have been nice if there was something to do with the different resource types.
Maybe there should be a reward for finishing quests early, otherwise it seems optimal to just let them stack up and pay in the last week to make a more informed decision.
There was a lot in my mind to add or change in the game or , but I had to abandon some ideas to be able with making this on time. But I will keep this in mind for the future.
Thank you all, I am glad that you enjoy.
After the Week 75 there are an "Expert" missions and after the Week 225 an "Extreme Priority" missions.
I found the sounds super satisfying too :) I had to read the comments though to look for some instructions :see_no_evil:
Tool tips on move and board upgrade were a bit too small for me to read.
I could envision a campaign mode that also has win conditions on each level, if you plan to extend this after LD.