Swarmonian Explorer by Teekeks
Swarmonian Explorer is a mixture of puzzle- and exploration-game.
You are controlling a swarm with your cursor that has to collect new parts to grow and to master the challenges set by the 12 unique maps included in this game.
You have just two controls:
Left Mouseclick: separating the attacking part of your swarm from the rest
Right Mouseclick: ordering the swarm to search around and explore
All mechanics of the game are described in the tutorial so pay attention when you play it.
If you want to take a screenshot: F12 is your friend
If your game crashes on startup, try the post-compo version.
Changelog:
Version 1.2:
- Zooming in and out by scrolling
- Even more fixed Collision Detection
Version 1.1:
- Collision Detection fixed
- crash on non-16:9 screens fixed
- improved performance a bit
- fixed level 12
- fixed bug where level was paused when started again
You are controlling a swarm with your cursor that has to collect new parts to grow and to master the challenges set by the 12 unique maps included in this game.
You have just two controls:
Left Mouseclick: separating the attacking part of your swarm from the rest
Right Mouseclick: ordering the swarm to search around and explore
All mechanics of the game are described in the tutorial so pay attention when you play it.
If you want to take a screenshot: F12 is your friend
If your game crashes on startup, try the post-compo version.
Changelog:
Version 1.2:
- Zooming in and out by scrolling
- Even more fixed Collision Detection
Version 1.1:
- Collision Detection fixed
- crash on non-16:9 screens fixed
- improved performance a bit
- fixed level 12
- fixed bug where level was paused when started again
| Windows / Linux OS/X | http://data.teawork.de/LD34/Swarmonian_Explorer_v1.0.jar |
| Timelapse | https://www.youtube.com/watch?v=ZHeaL4yQA9Q |
| compo-windowed (contains resize-bug) | http://data.teawork.de/LD34/Swarmonian_Explorer_v1.0_windowed.jar |
| Post-Compo Version | http://data.teawork.de/LD34/Swarmonian_Explorer_v1.2.jar |
| Source | http://data.teawork.de/LD34/Swarmonian_Explorer_v1.0_src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=55223 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.80 | 110 |
| Audio | 2.54 | 528 |
| Fun | 3.80 | 88 |
| Graphics | 2.85 | 624 |
| Humor | 2.09 | 598 |
| Innovation | 4.23 | 18 |
| Mood | 3.20 | 325 |
| Theme | 3.72 | 490 |
But very nice concept!
I can really see this game go somwhere.
Best part is to have many swarmlings and then right click!
Next time you should maybe try to sound design it !
Music can be improved, and graphics as well, but the mechanics are insanely solid.
With some work this could be a full game that you can sell!
Good luck, awesome entry ^^
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't set display mode 1280x720, fullscreen: true
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setupDisplay(LwjglGraphics.java:153)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:138)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Could you provide a version without the fullscreen?
THe particles glom to the wall a bit to easily but a little more pull towards the cursor would help with that.
Awesome job!
I really hope you push this further and come up with something interesting. But most of all, I hope you send me a free key if it ever goes commercial :P
As I've already said it desperately needs some interactive audio.
I also think the switch tiles might read a lot better if they had a yellow hue similar to the related dots. Maybe make the exit tiles a shiny/brighter variant of it as well, to make the connection even more evident. This would also free green for a different use possibly related to your health dots (recharge/multiply up to an upgradable limit when greens are on warm sparkly green tiles? decimate on bright bubbly acid green tiles? definitely beats having every type always just wait around for the active swarm).
Would love to see many more pikmin like features for each colour and perhaps even more colours.