3 Minutes by PeaNud
The Game:
You find yourself in the engine room of the colonial ship Nova. The crew is missing and you have 3 minutes left before the ship crashes and you have only one shot. Or do you?
Find every missing piece on the ship in order to restart the engines before it crashes. And also be aware of the time machine you have aboard the ship, it might come in handy.
Movement:
- W/A/S/D to move character
- Mouse to look around
- E to Interact
- Q to get out of Menus
- Clear all tasks and survive. Good Luck!!

| Youtube | https://peanuder.itch.io/3-minutes |
| Youtube | https://peanuder.itch.io/3-minutes |
| Original URL | https://ldjam.com/events/ludum-dare/47/3-minutes |
Ratings
| Overall | 993th | 3.368⭐ | 59🧑⚖️ |
| Fun | 982th | 3.193⭐ | 59🧑⚖️ |
| Innovation | 1022th | 3.132⭐ | 59🧑⚖️ |
| Theme | 888th | 3.545⭐ | 57🧑⚖️ |
| Graphics | 966th | 3.377⭐ | 59🧑⚖️ |
| Audio | 898th | 2.927⭐ | 57🧑⚖️ |
| Humor | 774th | 2.74⭐ | 54🧑⚖️ |
| Mood | 599th | 3.582⭐ | 57🧑⚖️ |
| Given | 22🗳️ | 50🗨️ |
I don't think the ending played correctly for me, after interacting with the wheel I only saw empty space.
The time reset mechanic was really fun, I think there is a lot of potential for this idea.
Other than that I'm amazed by the game.
Very rewarding to play beside minor things like no collision on bed and the tool that I found I haven't used for anything but restarded twice lol :D
Spoilers below:
I couldn't progress after getting out of the initial room. I got the spanner and the ID card and I was typing 9571 in the second keypad but it was not being accepted.
i played the html5 version.
By my first try I couldn't move (Windows Build) but with the web bild I was able to get to the captainstable but after that I only saw the standart unity layout. There are many locked doors witch indicated that there would be more but I couldn't get through them.
Could get a really interesting game. Please update!!
The graphics are also nice.
I really appreciate a level of detail to this game, yet it could use more of post-processing and material tweaks(I think white material could use some of metallic aspects, to make design more solid). But I think you forgot about core mechanics. Basically, it`s too short, as game`s only mechanic is puzzle
And thank you for the sensitivity slider, I was feeling a little bit of motion sickness playing it at first.
I think one piece of feedback I'd give would be to make the time-machine mechanics more obvious inside of the game! It's easy to think the machine doesn't do anything at first and then just wander off and never use it again.
Good job!
Only won once I reread the logs at the beginning to find out that the code was for ALL doors.
Well done!
Well done ! And the "surprise" at the end, beautiful :)
Nicely done!
https://www.twitch.tv/videos/764573572?t=00h08m00s
@skyeward thx for the feedback and for the vid :)
It's rare to see cutscene in jam games.