Life: 42 Cells by kara
You're the scientist in charge to find the cure.
Armed with your knowledge of Life's cells and an eyedropper, you must capture at least 42 infected cells to validate the experiment.
Careful! Your petri dish is very small. Beware of chain reactions that would jeopardize the life of your precious cells.
A game based on ~~actual events~~ the Game of Life [[1]].

Objective
- Capture at least 42 cells (and save the world).
Controls
- Left clic to spawn a new cell.
Ratings
| Overall | 1884th | 3.2⭐ | 22🧑⚖️ |
| Fun | 1740th | 3.075⭐ | 22🧑⚖️ |
| Innovation | 1731th | 3.025⭐ | 22🧑⚖️ |
| Theme | 1784th | 3.375⭐ | 22🧑⚖️ |
| Graphics | 2152th | 2.675⭐ | 22🧑⚖️ |
| Humor | 2013th | 1.658⭐ | 21🧑⚖️ |
| Mood | 2320th | 2.35⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 13🗨️ |
nice job
But cool simulations! Keep on going!
Very cool idea to use it like this!
I wish there were a tutorial-reminder of the rules, so there would be no need to look it up.
With a bit of trial and error you start to discover certain stable patterns, and you can actually manage to go more-or-less towards a goal.

I fear, once you've figured out how it works, the replay value is limited. Perhaps you could do a two-player mode, where the computer keeps track of who captured which area?
Have you thought about submitting to Conway's jam of life as well? https://itch.io/jam/conways-jam