Grow by BlackShadow1Games

[raw]
made by BlackShadow1Games for Ludum Dare 46 (JAM)

A game where you have to keep your plant alive by watering it, fertilizing it, and keeping it the correct temperature. However, this game has a few secrets once you get in deeper...

Ratings

Given 4🗳️ 7🗨️

Feedback

Fermak
21. Apr 2020 · 05:27 UTC
Crashes in the tutorial screens
funisfun8
21. Apr 2020 · 06:02 UTC
Crashed after the first message. @ me when it's fixed and I'll try to come back!
Fabien Parisot
21. Apr 2020 · 06:21 UTC
I think the game has a problem, I'll come back later to play it
KreGames
21. Apr 2020 · 10:08 UTC
Look nice, but crashed. At the same point.
🎤 BlackShadow1Games
21. Apr 2020 · 22:12 UTC
@fermak @funisfun8 @fabien-parisot @kregames Fixed it, it was just a build problem. Thank you for making me known of the issue and sorry about it.
the_martijn
22. Apr 2020 · 10:02 UTC
Liked the idea, but I think some of the healthbars could decrease a bit slower or at least not al at the same speed. For example make the water go a bit faster than the fertilizing ;).
Slurp1e
23. Apr 2020 · 14:26 UTC
The concept is there , it just needs polishing. The meters need to be adjusted accordingly. Even i ran out of time on my game to adjust the meters so its understandable. 72 hrs is not a lot of time. Great work !
JetTheSimon
23. Apr 2020 · 16:03 UTC
Mac build didn't work for me :/
🎤 BlackShadow1Games
23. Apr 2020 · 21:34 UTC
@jetthesimon sorry about that. I don't have a mac to test it on
jelch
24. Apr 2020 · 05:57 UTC
This game is very realistic, every time I kill one of my plants in real life, it's because I over-watered it...
JojoPalambas
24. Apr 2020 · 16:30 UTC
Well I was not expecting to have so much fun with such a simple concept! At the beginning I was like "And so what?", but I realized that it was actually very challenging and surprisingly stressful :)

Only two regrets: polishing (grphics and sounds), and that you cannot skip the tutorial about the three basic factors.

But I sure had more fun than many other games!
🎤 BlackShadow1Games
24. Apr 2020 · 19:15 UTC
@the-martijn The bars do decrease at different times. however, I do understand what you were saying as at the end of the jam when I was playing, it felt like they started to become more in sync. Thanks for the constructive criticism

@slurp1e polishing isn't my strong suit. Thanks for the observation

@jelch feels bad

@jojopalambas at first, I was going to make a relaxing game. Later on, I realized I wanted some more story so I added the gun. It is really stressful especially when you have one millisecond left before you lose and you ended up filling the bar back up
Tony_Artz
28. Apr 2020 · 04:27 UTC
Great concept. Love the little details you put in. It definitely has a future, it just needs some polishing and graphics overall. Its still quite stunning how you were able to pull off so much in such a limited time. Great work.