To the Moon and Back... by ETdoFresh
Experience a unique telling of the Apollo 13 mission. This was an ode for the 50th anniversary. It was tough making a story driven game :). Maybe I'll learn my lesson for next time.
Play Game
HTML5 (web) https://etdofresh.github.io/LudumDare46
Controls
Movement (WASD or Arrows)
Interact (Space or Left Click)
Watch Playthrough
https://youtu.be/niHT-f_H3jY
Screenshots
Title Screen!
Embarking
The Plan!
Flying through space
Red Alert!
Around the moon!
Home at last!
Youtube Playlist
Watch me create this game in realtime... as fun as that could be?? :p
https://www.youtube.com/playlist?list=PL3n16RyJxmY-y-xHf16jYEc01oq-g6z
Compo Note...
All assets, code, and graphics were done by me in the allotted time. Sorry for grown man making 5-year old drawings. Hahaha
| Youtube | https://github.com/ETdoFresh/LudumDare46 |
| Youtube | https://etdofresh.github.io/LudumDare46/ |
| Original URL | https://ldjam.com/events/ludum-dare/46/to-the-moon-and-back |
Ratings
| Overall | 887th | 2.984⭐ | 33🧑⚖️ |
| Fun | 1064th | 2.183⭐ | 32🧑⚖️ |
| Innovation | 878th | 2.823⭐ | 33🧑⚖️ |
| Theme | 812th | 3.306⭐ | 33🧑⚖️ |
| Graphics | 833th | 2.903⭐ | 33🧑⚖️ |
| Humor | 699th | 2.357⭐ | 30🧑⚖️ |
| Mood | 750th | 2.919⭐ | 33🧑⚖️ |
| Given | 38🗳️ | 14🗨️ |
Moving around to talk to everyone was a bit awkward at times.
Would be interesting to see this system used with more choices, but this was a nice little true story.
It'd be interesting if each scene had some little challenge that you had to fulfill in order to make it to the end safely.
Making all the characters interactive doesn't do too much if it's all just filler dialogue.
I got a kick out of the fact that you could slide the rolling chairs in the control room. I think there's a hidden game there: the player stepping into all these momentous times and just trivially messing with things in the background.
All that said, I really admire that you filmed yourself through the whole process, I can only hope to be able to do that in the future :heart:
The many looks really nice it has a very cute hand-drawn art style. It reminds me of “to the moon”. I see an ! and that reminds me of World of Warcraft. I figured that if I can walk using w a s and D. And in order to talk I press all the buttons yes space makes us work there a lot of assets that were drawn that is really good and I'm playing as different characters okay we're next an experiences astronaut. Okay I can switch between different areas that's really cool oh the days are progressing and I can see who I can talk to I look at course correction that's nice oh something exploded now I'm going to go module. I'm around the orbits of the Moon actually didn't know the story of the spaceship I wish I knew the names of the astronaut i'm on my way home. The gameplay is not that exciting but the story really is I don't understand the difference between blue lights and red lights final course correction yay you're right there's a lot of content that went into this I don't think the gameplay was necessary noble but it's executed time what it wants to text with properly and I understand how difficult creating this much content so I really appreciate it it wasn't really fun but that. Followed along with the story and I finished the DNC that's really cool and I'm happy I did spend now I know more about astronauts
Simple story telling at it's finest. the pacing and amount of tension building for such a short game is on point. Good work!