{"author_link":"\/users\/e","author_name":"e..","author_uid":1010201,"comments":[{"author_name":"e..","author_uid":1010201,"time":"2019-10-04T23:54:59Z","epoch":1570233299,"modified":1570462248,"text":"(deleted)","likes":0,"format":"md"},{"author_name":"Frank Gevaerts","author_uid":"1103884","time":"2019-10-07T13:07:58Z","epoch":1570453678,"modified":1570453678,"text":"A fun game for a few minutes, which really is what it's all about!\nCould be more polished, but if you had to start by integrating sdl and rust (even if you could start early on that) I'm not surprised polish wasn't a priority!\n\nJust a few notes though, you should really mention the controls here in the description, and the rules specify you have to provide the source. I found the source next to the dev report, so it's all there, but I suspect a direct link would be better.\n","likes":1,"format":"md"},{"author_name":"e..","author_uid":1010201,"time":"2019-10-07T15:18:00Z","epoch":1570461480,"modified":1570461480,"text":"Thanks for the feedback; in many ways, the report is the source code \u2014 what\u2019s in the repository is machine-extracted from the paper.  There\u2019s a lot of polish I wanted to add, but I spent that time researching Rust\u2019s new async system instead.","likes":0,"format":"md"}],"format":"md","images":["ld45\/166968-122fcbb66adf5e3891ce35c1ceb86206.png"],"links":[{"url":"https:\/\/github.com\/e2-71828\/ld45\/blob\/master\/doc.pdf","text":"Youtube"},{"url":"https:\/\/github.com\/e2-71828\/ld45\/raw\/master\/linux-bin","text":"Youtube"}],"metadata":{"g_key":"62056","g_author":"1010201","g_event":"LD45","g_eventkey":"78","g_subevent":"COMPO","g_urlkey":"275942","g_title":"untitled\u00bb","g_status":"PVT1","g_place":"99999","g_commentcount":"3","g_site2_node_id":"166968","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"166968","n_urlkey":"275942","n_parent":"159347","n_path":"\/events\/ludum-dare\/45\/untitled","n_slug":"untitled","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"10201","n_created":"1570209205","n_modified":"1570461258","n_version":"508477","n_status":"COMMIT"},"node":{"id":166968,"parent":159347,"superparent":9,"author":10201,"type":"item","subtype":"game","subsubtype":"compo","published":"2019-10-06T20:54:46Z","created":"2019-10-04T17:13:25Z","modified":"2019-10-07T15:14:18Z","version":508477,"slug":"untitled","name":"untitled\u00bb","body":"A take on an old classic.  Try to stay alive as long as possible by making the enemies run into each other.\n\nUse Q, W, E, A, S, and D to move, and there are no other controls.\n\n![Skj\u00e1mynd fr\u00e1 2019-10-06 20-04-40.png](\/\/\/raw\/9d7\/2\/z\/263ba.png)\n\nUnfortunately, there is no way to restart the game while staying in the program.  You'll need to quit and restart if you want to play again.\n\nRelies on the system sdl2, sdl-image, and sdl-ttf libraries.","meta":{"author":[10201],"link-01":"https:\/\/github.com\/e2-71828\/ld45\/blob\/master\/doc.pdf","link-01-tag":[42516],"link-01-name":"Source Code \/ Development Report","cover":"\/\/\/content\/9d7\/2\/z\/26376.png","grade-06-out":"1","grade-07-out":"1","link-02":"https:\/\/github.com\/e2-71828\/ld45\/raw\/master\/linux-bin","link-02-tag":[42341]},"path":"\/events\/ludum-dare\/45\/untitled","parents":[1,5,9,159347],"love":0,"notes":3,"notes-timestamp":"2019-10-07T15:30:48Z","grade":{"grade-01":2,"grade-02":2,"grade-03":2,"grade-04":2,"grade-05":2,"grade-08":2},"magic":{"cool":117.26039399559,"feedback":0,"given":1.375,"grade":2,"smart":-17.084380241115}},"text":"A take on an old classic.  Try to stay alive as long as possible by making the enemies run into each other.\n\nUse Q, W, E, A, S, and D to move, and there are no other controls.\n\n![Skj\u00e1mynd fr\u00e1 2019-10-06 20-04-40.png](\/\/\/raw\/9d7\/2\/z\/263ba.png)\n\nUnfortunately, there is no way to restart the game while staying in the program.  You'll need to quit and restart if you want to play again.\n\nRelies on the system sdl2, sdl-image, and sdl-ttf libraries.","title":"untitled\u00bb"}