Life of the Party by agentparsec
Life of the Party

Description
You've decided to host a party, and all the guests have arrived! Your job is to keep their interest high by engaging in conversation with them. That should be a snap, even for someone as socially awkward as you!
Controls
- WASD: Move
- 1 through 5: Quickly select a conversation topic
- Q/E or Mouse Wheel: Cycle through conversation topics
- Space or Left Mouse Button: Talk
- Z or Right Mouse Button: Research
- Escape: Quit

Gameplay
- Talk to guests in order to keep their interest high. If interest drops too low (indicated by the guest changing color), they will leave the party.
- When talking to a guest, they will reply with a similar topic (same shape or color). You can only keep the conversation going by replying with a similar topic as well (same shape or color, but not both). Any other topic will confuse or anger them. (The first topic you speak to a guest about is always a good topic.)
- You will automatically store the topic a guest talks to you about, replacing whatever topic you told them. (If only one guest remains, the topic will not be stored.)
- To get new topics or replace existing ones, Research on your phone, which provides a new random topic into your current slot. This takes a couple of seconds, so don't be on your phone too excessively!
- TIP: If the topic is not good, pay attention to the question mark's color to see what color it was, to get you back on track. If they were angry, it means you matched both the color AND the shape.
- If all the guests leave, the party is officially dead. The timer will show you how long you kept the party going. Fee; free to post your best times in the comments below!
Credits
- All programming, graphics, music and sound were created by: Mark J. Hadley
Ratings
| Overall | 304th | 3.658⭐ | 21🧑⚖️ |
| Fun | 336th | 3.526⭐ | 21🧑⚖️ |
| Innovation | 47th | 4.125⭐ | 22🧑⚖️ |
| Theme | 123th | 4.1⭐ | 22🧑⚖️ |
| Graphics | 747th | 3.079⭐ | 21🧑⚖️ |
| Audio | 146th | 3.722⭐ | 20🧑⚖️ |
| Humor | 98th | 3.75⭐ | 20🧑⚖️ |
| Mood | 213th | 3.625⭐ | 22🧑⚖️ |
| Given | 24🗳️ | 0🗨️ |
Game gets easier when more people leave. I think I could have kept up 2 guests forever.
Selecting a conversation item by just clicking on it instead of selecting it with the mouse wheel and then clicking/pressing space would make the gameplay smoother and easier to concentrate.
Hope you get your last ratings in time!!
PS : don't forget to give karma on feedback you received, and leave feedback on games you played! Will improve your chances.
Is there a win state where the players anxiety goes away?
Penalizing players for matching color and shape seemed unintuative from my expectation of memory matching games, I kind of wish the last topic would have just been grayed out or something.
I think I just had bad RNG luck because I frequently would get topics added to me that were identical to ones I already had that limited my options.
Really interesting use of the core mechanic. I love that the music changed with the game state, great piece of feedback.
The disorienting perspective and the tone of the chatter added a lot to the sense of tension when things weren't going well.