Escape from Space by marrs
This is a game about escaping a bunch or rotating loops as they try to destroy your ship. You get some shields per level, and your goal is to get the hell out into the safe zone. Hit SPACE to start. Use cursor left and right to rotate, up to accelerate, down to brake and even go into a slow reverse. Try to make it to the end and achieve that perfect score!

| Youtube | https://www.dropbox.com/s/s8ic2tienifebg3/EscapeFromSpace.7z?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/47/escape-from-space |
Ratings
| Overall | 784th | 3.5⭐ | 23🧑⚖️ |
| Fun | 441th | 3.643⭐ | 23🧑⚖️ |
| Innovation | 604th | 3.5⭐ | 23🧑⚖️ |
| Theme | 303th | 4.048⭐ | 23🧑⚖️ |
| Graphics | 1129th | 3.19⭐ | 23🧑⚖️ |
| Given | 10🗳️ | 10🗨️ |
Very adapted to the theme, simple and well polished. I was surprised by the quality of particles rendering in the background!
The last levels contained cool gimmicks, the overall design is very good.
Hope you had fun making it too!
@rost this was my first jam, and my first ever game with the Godot engine, so I learned a lot. More levels and different ideas for how the rings are combined are on my radar and I will definitely do an update as mentioned before.
@kamuniaft I experimented a bit with moving the spacecraft more towards safety but had not found a good algorithm yet. I do agree with you that something needs to be done there so I'll give that some more thought.
I think the zooming in based on speed is a cool idea, but it's a bit too fast so made me feel a bit dizzy.
I think there should be better feedback that bumping into barriers causes your shields to drop, some kind of animation or sound. I only realised it hurt me after I died the first time.
Still, its a fun arcadey mechanic, so I replayed quite a few times :) personal best is 3000.
There is a bug where you can get stuck on a barrier and die.
nice entry!
My only real complaint is that it was possible to get basically get stuck when you run into a loop (which was mentioned before), but other than that, loved it.
Only complain I have is that sometimes rings are spawned just in front of ship, but others mentioned it before.
It will be nice to have soeme sound effect and music. I think sounds generated in Bfxr will fit to your game. I think such sounds may add a lot of "juiciness" to game with relatively small time spendings.
For your first jam game, realy nice job! :)