A Test of Morals by Kylene
An epidemic is raging in the world. You are tasked with defeating it. Are you willing to sacrifice the sanity and morale of the town, to defeat the epidemic faster?
Controls: Mouse left click. That's it. You click and see the numbers change, the people on screen are just there for fun.
Ratings
| Overall | 974th | 2.842⭐ | 21🧑⚖️ |
| Fun | 940th | 2.667⭐ | 20🧑⚖️ |
| Innovation | 694th | 3.083⭐ | 20🧑⚖️ |
| Theme | 508th | 3.694⭐ | 20🧑⚖️ |
| Graphics | 942th | 2.639⭐ | 20🧑⚖️ |
| Audio | 452th | 3.167⭐ | 20🧑⚖️ |
| Mood | 839th | 2.765⭐ | 19🧑⚖️ |
| Given | 26🗳️ | 0🗨️ |
Suggestions for improvement would be making the UI standout more. A panel (as Unity calls it) at the top and bottom behind the Stats / Actions would have been nice. Also, there's not much incentive to use the military other than player patience. Maybe a time limit to cure the disease would test the morals of the player more?
Congrats on completing your Ludum Dare!