Herb! by Swordfish

Herb! We need your help, we're almost out of supplies and none of the others have come back. Get out there and don't come back until you've got resources for the tribe!
Live the life of Herb, your tribe's slightly inept last hope at survival. Venture into the wilderness to collect resources and keep your tribe alive.
You'll encounter trees to chop, plants to gather, and animals to slay.
Be prepared to defend yourself, the boars round these parts are vicious.

Notes:
Use wasd to move and spacebar or click to attack.
If you notice some tiles flickering, sorry, it's a bug in godot.
I'd recommend downloading the game if you really like it as the online version has some significant audio lag.
Bugfix update:
Fixed round two (and beyond) resource goals
Fixed entity spawning and distribution across map (Trees saved from the void, animals spread over the whole map) hopefully.
| Youtube | https://swordfish-itch.itch.io/herb |
| Youtube | https://swordfish-itch.itch.io/herb |
| Youtube | https://swordfish-itch.itch.io/herb |
| Youtube | https://swordfish-itch.itch.io/herb |
| Original URL | https://ldjam.com/events/ludum-dare/46/herb |
Ratings
| Overall | 869th | 3⭐ | 23🧑⚖️ |
| Fun | 940th | 2.667⭐ | 23🧑⚖️ |
| Innovation | 914th | 2.762⭐ | 23🧑⚖️ |
| Theme | 940th | 3.048⭐ | 23🧑⚖️ |
| Graphics | 349th | 3.69⭐ | 23🧑⚖️ |
| Audio | 515th | 3.05⭐ | 22🧑⚖️ |
| Humor | 255th | 3.333⭐ | 23🧑⚖️ |
| Mood | 860th | 2.725⭐ | 22🧑⚖️ |
| Given | 14🗳️ | 3🗨️ |

Glad you all enjoyed it, I like having fun with these, nothing too serious.
Some music would have been nice! Good job!
I found the bug causing the resource counts to go insane - as long as you are on the splash screen between levels the level counter increases every tick. This causes the resource requirements to grow exponentially as it's just the numbers from the first level multiplied by the level count.
I'll be uploading a fixed version soon but there isn't any reason to play it again as nothing really changes past that point, you'll see the same splash at the end of every level and the resource requirements increase again.
I also fixed the spawning I think, animals should spawn over the whole map now, they were only spawning in the top left before.