A Guy and his Princess by neowhoru

[raw]
made by neowhoru for Ludum Dare 46 (COMPO)

Every guy who plays the platformer knows - if you have rescued the princess the game is done.

But...really...you are in this dark dungeon and defeated bowser or whatever for example. Didn't you must go home ? The answer is YES! So here you go - go home and keept the princess alive.

It is like all lovely "escort" missions in other games where people follow you and you must bring them safety at home.

The difference: you have a shared health bar. If you or the princess gonna be hit you loose energy.

If you shoot an enemy take care of the lifebar (you can shoot him max 2 times). Don't kill him.

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Ratings

Overall 911th 2.95⭐ 32🧑‍⚖️
Fun 967th 2.6⭐ 32🧑‍⚖️
Innovation 730th 3.033⭐ 32🧑‍⚖️
Theme 415th 3.783⭐ 32🧑‍⚖️
Graphics 626th 3.267⭐ 32🧑‍⚖️
Audio 681th 2.683⭐ 32🧑‍⚖️
Humor 334th 3.15⭐ 32🧑‍⚖️
Mood 734th 2.931⭐ 31🧑‍⚖️
Given 28🗳️ 15🗨️

Feedback

Runuchok
21. Apr 2020 · 07:36 UTC
I need more challenge!
Remus Rain
21. Apr 2020 · 14:31 UTC
Very interesting
toby-klauder
21. Apr 2020 · 14:42 UTC
Interesting concept/story, but also not very challenging
Tony_Artz
21. Apr 2020 · 17:32 UTC
Great Game and Concept. Really loved the humor. Music was good too. However, the world felt just a bit lacking and it was quite easy to bypass all the enemies without any challenge. Still though, being a COMPO entry, its really great.
gwinnell
21. Apr 2020 · 18:28 UTC
The intro cutscene is funny, and the game has an ending, well done! - but there doesn't seem to be much of a challenge in keeping the princess alive in the interim. Increasingly difficult enemies would have been your next step if you had time I guess. Congrats on finishing! :slight_smile:
🎤 neowhoru
22. Apr 2020 · 04:39 UTC
Thanks - yeah that was what i think about "well i am not satisfied with it". But i underestimate the needed time for it. It was not my best LD.
Jupiter_Hadley
22. Apr 2020 · 13:04 UTC
Neat game. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/YzvpDVUnHwU
johnnysix
22. Apr 2020 · 21:27 UTC
Nice take on the theme, though keeping the Princess alive would've been enough to satisfy the theme, I would've liked to have impressed the princess by killing the enemeies! :boom:
MaggardJosh
23. Apr 2020 · 02:12 UTC
I like the concept of "What happens after the hero saves the day" a lot. Would have loved to see what you came up with if you had more time. More challenging and various enemy types would have been fun. Nice entry!
nickavv
23. Apr 2020 · 14:35 UTC
I like the concept a lot, very creative! Like others I was able to just completely avoid all the enemies so there wasn't really any challenge, and also at some point the music just stopped playing and didn't loop.. but it's still a fun concept and good take on the theme! Good work
Pusheeneiro
23. Apr 2020 · 14:50 UTC
Nice idea of game.
PrimalShadow
23. Apr 2020 · 14:51 UTC
I love the art and music. And the concept is brilliant! I'd love to see this game developed further.
🎤 neowhoru
23. Apr 2020 · 14:58 UTC
Thank you much :)
Pretzol
23. Apr 2020 · 15:01 UTC
A nice short game! I didn't know I wasn't supposed to kill enemies at first, maybe it could have been stated in the intro, but other than that I liked it! Good job!
amkingTRP
23. Apr 2020 · 15:37 UTC
I liked the humour and concept of scare-them-off-but-don't-kill the enemies, but as other people said, there's not enough challenge. If given more time, it might have been good to increase the types of enemies, but also provide different things to scare them off (e.g. the arrow/sling/shooty-thing for the slimes, maybe a torch for some darkness-loving monsters).
🎤 neowhoru
23. Apr 2020 · 15:51 UTC
thank you @amkingtrp - as the others and you mentioned i had this idea but i didn't had the full vision of "challenging the player" correctly.
First i thought "ok ok the game must be finishable and it should be on-time" (i mad the opposite mistake in LD41 with some other mistakes where it was too big to find the things).

I thought about making a PostLD Version out of it just to be fair but the thing is i have no real idea what could be good to challege in this case.


TopDown games are not my best currently - everytime i made them in LD they suck - but become a little bit better ;)

Next Jam comes - and next jam will be better^^ i hope :D
emre tahtali
23. Apr 2020 · 22:17 UTC
i really like the idea and the intro, and shooting is very satisfying :D
Laura del Pino
25. Apr 2020 · 14:56 UTC
I liked the concept to scort back the princess but i didn't understand why I shouldn't kill the enemies.
But it's a nicely done game! Good job!
Manderxan
07. May 2020 · 13:36 UTC
Nice little game, but far too easy (as many have said already.) Nice art, but the music was very noticeably amateurish, but at least there WAS music. :thumbsup:

Interesting take on the theme, and if it was my game I would probably have had the princess be part of solving puzzles, similar to Princess Ruto in Ocarina of Time.