Cannon 24/7 by Igor KinGamer

[raw]
made by Igor KinGamer for Ludum Dare 47 (JAM)

You're running a cannon show. Keep the cannons in a loop so the show never stops!

Press space to start a level.

If a cannon receives two balls at once, you lose!

Explicação.png

|Losing|Infinite loop (victory!)| |---|---| |Exemplo1 [-1.51].gif|Exemplo2 [-1.51].gif|

Why so ugly (and short)?

This is MY FIRST JAM USING MY OWN ENGINE 🎉🥳 (which is under development, that's why)

Goodbye, GM:S! I need productivity. Now Kotlin is a language!

This was my achievement this LD, getting ratings for this prototype isn't that important... But it'll become a real game soon :grin:

Ratings

Given 4🗳️ 4🗨️

Feedback

MithosKuu
07. Oct 2020 · 03:20 UTC
Its a .bat file? Running it doesn't seem to do anything
etrealjunior
07. Oct 2020 · 08:07 UTC
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
GuaranteedTrainwreck
07. Oct 2020 · 13:42 UTC
Hey @igor-kingamer !

First things first, I was very intrigued by your game, so when I realized the file you provided was no compiled under a windows executable I did go a step further and downloaded Java SDK (since apparently you left the project under its development state as a Java project).

However even after taking this step I faced a missing class error :

Error: Could not find or load main class io.kingamer.cannon247.SistemaJVMKt
Caused by: java.lang.ClassNotFoundException: io.kingamer.cannon247.SistemaJVMKt

Which I'm guessing is part of your custom engine and is not included in the project.

Could you perhaps try and compile the project into a propre executable or at least include the missing files so it is possible to run it via the SDK ?

Thanks, I'm looking forward to test it !

I will obviously wait until I can actually try it to rate it ;)

And feel free to check and give your opinions on my entry !

Damien
mycosil
07. Oct 2020 · 15:39 UTC
Can't play the game, but that part of kotlin own game engine sounds promising!
🎤 Igor KinGamer
07. Oct 2020 · 16:55 UTC
@guaranteedtrainwreck Thanks for the feedback!

I checked the uploaded archive and the jars are included (bin directory), I can't tell why that error happens.

The command inside cannon-24-7.bat should work (but maybe it should be `java -cp ".\bin\cannon-24-7.jar;.\bin\kotlin-stdlib-1.3.72.jar;.\bin\making-jvm-1.0.jar" io.kingamer.cannon247.SistemaJVMKt` or so).

Anyway, I'll try to create an executable, or even better, a web version!

Thanks again, and I'll surely check your entry ;)
🎤 Igor KinGamer
09. Oct 2020 · 04:30 UTC
Hi @mithoskuu @etrealjunior @guaranteedtrainwreck @mycosil!

I'm very glad to announce there's a web version now! Please let me know if you have any problems playing it.

Also, it's still the same skeleton of a game, but check back in a few days to see (if the web version works) what this will turn into!
etrealjunior
09. Oct 2020 · 06:24 UTC
I really liked the idea of your game, it reminded me a lot of games that teach programming for children from MIT (MIT - Massachusetts Institute of Technology), I just believe that it would have to have a more attractive look, and animations, to encourage the player to continue playing, but nothing that gets in the way of the gameplay, congratulations again, a big hug.
MithosKuu
09. Oct 2020 · 06:26 UTC
The web version is working, to be clear are there only three levels? When I played it seemed to freeze after the third

Its a fun little puzzle game, I kept over thinking the second stage until I realized how simple the solution was. You've got a good framework going all it needs is more puzzles
GuaranteedTrainwreck
09. Oct 2020 · 08:21 UTC
Hey @igor-kingamer, it works like a charm !

As I suspected this is my kind a game, not matter the simple visuals, it's the mechanics !

This Turing machine approach to plug future actions is super pleasant, add some sweet feedback sounds and you've got yourself a winner !

Great job on the cannon movements, they feel very smooth a pleasant to look at.

This is definitely a great puzzle game prototype and I would love to see more complicated levels !

Bravo !

Damien
🎤 Igor KinGamer
09. Oct 2020 · 17:21 UTC
@etrealjunior Indeed, it does remind of that kind of games. Thanks!

@mithoskuu Yes, there are only 3 levels by now. More puzzles coming soon!

@guaranteedtrainwreck Thanks again for the detailed feedback ^^
natpat
13. Oct 2020 · 19:57 UTC
Nice little prototype! Pretty simple, but a cool idea you had, and a nice take on the theme.
Archie Evans
14. Oct 2020 · 20:59 UTC
nice little concept here!
ditam
25. Oct 2020 · 17:34 UTC
Thanks for including a web version! This is a very cute little concept. The icons for the programming slots were pretty intuitive, if the ball was more prominently displayed, and starting the round accepted any key instead of only space, this wouldn't even have needed a tutorial. Well done!

Also, I notice that you're still short on reviews - review others' games and leave feedback so that the website recommends your game to others! (See your Karma for Feedback given and Ratings given metrics.) There's still two days to go, good luck!