Genki by GOD COLO
A small game for the LD46. Made in 7 hours cause I almost missed it. xD!
Replenish your energy by killing the enemies..
How long will you survive? xD
| Youtube | https://god-colo.itch.io/genki |
| Original URL | https://ldjam.com/events/ludum-dare/46/genki |
Ratings
| Overall | 1726th | 3.273⭐ | 88🧑⚖️ |
| Fun | 884th | 3.483⭐ | 88🧑⚖️ |
| Innovation | 2505th | 2.182⭐ | 87🧑⚖️ |
| Theme | 2169th | 3.052⭐ | 88🧑⚖️ |
| Humor | 1763th | 2.327⭐ | 80🧑⚖️ |
| Mood | 1833th | 3⭐ | 86🧑⚖️ |
| Given | 63🗳️ | 201🗨️ |
At some point there was more enemies than my firepower could handle, and then my screen got flooded with enemies XD
I really enjoyed the music, it really suits the game.
Btw, you could add some quit button if you make game fullscreen :wink:
Nicely little shooter, that's fun. Impressive in a such short amount of time.
When we die, we can't retry or quit, we just have the shoot and explosions sounds looping xD
Still, nice job !
@hadesfury Thanks ! It's just idea that instantly came in mind when I saw the theme.
@noobexception Thanks for playing! I really like synthwave.. I wanted to add those functionalities unfortunately missed some crucial hours for the jam :(
@snowycocoon My record is 169 s! Thanks for playing! Thanks for the feedback!
@minusc My record is 169! There could be more improvements but I missed some crucial hours for the jam :( Thanks for the feedback!
@mehrdadsh It really is xD ! Thanks for playing!
@zyro Woooooaaaahhhh !! My record is 169 s ! Gotta break that record ! Thanks for playing!
@bastienre4 Thanks for playing! and thanks for the feedback ! xD
@saadsirius Thanks for playing! I really hope next time I don't nearly miss it! and thanks for the feedback!
@wareya Thanks for this awesome feedback! It really means a lot ! thanks for playing!
The problem was just that towards the end the game it became unplayable framerate wise and unbeatable difficulty wise. Less onscreen enemies or a more powerful projectile could easily fix that though.
I really felt quite Genki while playing and I would have felt Genki throughout, if it hadn't been for that impossible end.
@nonsans Glad you had fun with it ! You actually noticed the title of the game! :laughing: That music is a synthwave by EVA. Wait I'm gonna leave the title here - EVA_失望した - It's free to use.. you can search it on youtube! :smile: Thanks for playing and thanks for the feedback!
@unx Thanks for playing ! All of my friends are saying so !
I would like to thank all of you for playing my game ! It's only because of you guys that my game actually got the 20 ratings! It really means a lot to me since I gave my all in that 7 hours! :smile:
Once again, Thank You! :smile:
@grentacular Thanks for playing! I just hope that I won't be late in the next Ludum Dare! :laughing: I'm thinking of adding concepts that I had in mind when developing the game, after the jam! :smile:
@pixnpickstudio Glad you had fun! Indeed I really like 80's style! :smile: I'll make sure next time I put up a better game! Thanks for playing ! :smile:
RAD! I think you can cheat the system by putting a paperweight on an arrow key and going out for lunch though by the time you got back your computer would melt down.
@noirdrive Thanks for the feedback! I'll keep that in mind when developing the post-jam version! :smile:
@saltfactory-studio Thanks for those kind words and for the feedback! Currently working on the post-jam version to see where it goes! :smile:
@clockmaker Thanks for playing! :smile:
@undead-aubergine Thanks for playing! I definitely want to extend it! :grin: Thanks for the advice! :smile:
@alaska Glad you loved it! :smile:
@shadoninja Thanks for playing! I'll definitely put some boundaries post-jam! :laughing:
@adriankrawczyk Thanks for playing! :smile:
@dubdisk Thanks for the feedback! I'm gonna keep that in mind when developing the post-jam version! :smile:
@abiral Thanks for those kind words! :smile:
@gentel Thanks for the feedback! Yes the off-screen bug feels 'off'! :laughing: I'll definitely consider making complex enemies for the post-jam version! Glad you had fun playing it! :smile:
@matsuya Thanks for the awesome feedback! Glad you liked it! :smile:
@diinki Thanks for playing! It means a lot! :smile:
@mickxe Thanks for playing! :smile:
I actually searched for synthwave on youtube and found this one. I used it because of its creative commons license. :smile:
Thanks for fast response :thumbsup:
Thanks for the advice, I'll keep that in mind when making the post-jam version! :smile:
@david-bohan Thanks for playing! There will be a post-jam version! :smile:
@rubixnoob13 YOOO! Glad you liked the game! I will consider the fire-rate for the post-jam version! :smile: I really hope that for the next LD, we make use of the whole time limit to make even better games ! :grin: Thanks for the awesome feedback! :smile:
@drevilbrain Thanks for playing! I'll tweak that for the post-jam version! :smile:
But still, for just 7h, you did a good job! I still think you could've added a winning condition. After a while, there were so many enemies on screen, my fire rate could not deal with them anymore. That would've been a good time to let the player win :D
Rafal from 4Boa Team
@morriekken Thanks for playing! :smile:
Overall it's a pretty good game. Nicely done!
What I would recommend, is randomizing the pitch of the shooting and hit noises, so it has more variety
Otherwise it's fantastic for 7h :D
Difficulty is on the easy side - at the beginning you can get away with destroying enemies by flying into them. But it's always better if it's too easy than too hard.
I had a lot of fun playing it, lasted a bit less than 200 seconds and after that spawn rate was just too much :D
Cheers!
@ryzy27 Thanks for playing! The music really is the keystone in this game! :laughing: