Speedrunner by Taco truck games
Race the clock to reach the flag. Each loop, you get help from your past loops.
Ratings
| Overall | 457th | 3.15⭐ | 22🧑⚖️ |
| Fun | 261th | 3.375⭐ | 22🧑⚖️ |
| Innovation | 394th | 3.1⭐ | 22🧑⚖️ |
| Theme | 139th | 3.975⭐ | 22🧑⚖️ |
| Graphics | 588th | 2.3⭐ | 22🧑⚖️ |
| Humor | 427th | 2.029⭐ | 19🧑⚖️ |
| Mood | 573th | 2⭐ | 20🧑⚖️ |
| Given | 16🗳️ | 0🗨️ |
Overall Fun and Fast-Paced Game But not really moody or humerous.
-WitekWitek
The physics felt unnatural, the gravity was too low, it felt like I was on the moon (although maybe I was). Also I couldn't jump when I was standing on a button.
Other than that, I like the idea, it has a lot of potential. The game needs polishing (graphics, sounds, zoom out, fix some bugs), but it's on the right track :slight_smile:
At first I didn't know that my ghosts would activate the switches so I tried to hit every switch on 1 life which lead to me thinking it was impossible to beat when I got to the lower level.
When I figured it out though, it opened up a bunch of possibilities and made me want to experiment with the mechanics to get the best time.
My biggest problem with the game is the movement physics which are extremely annoying for such a precise gameplay loop. I found myself losing time by sticking to walls as I fell, or not being able to jump for some reason even though it looked like I was perfectly grounded (I found you can't jump while standing on a switch).
If you polish the character controller and add more levels, this game could be really fun. Great compo entry!
I think there should be an animation for when the button is pressed and maybe a color code / a line linking each button to the door is opens.
I liked the take on the theme and the character animation (the naruto-running was on point x) ). Good job !