Hope is a turtle by Pulu

[raw]
made by Pulu for Ludum Dare 46 (JAM)

Keep Hope the turtle alive for as long as possible by punching the baddies. Mouse click to punch, WASD to move.

https://youtu.be/LiNIDh9uzJU

Everything by me, I am not responsible for any eye or ear damage caused by trying to play this game. I could have finished in time for compo if I had more experience with the tools. Tools used: - Godot - Krita - Chiptone - Mixcraft

Ratings

Overall 1914th 3.184⭐ 21🧑‍⚖️
Fun 1478th 3.2⭐ 22🧑‍⚖️
Innovation 2128th 2.775⭐ 22🧑‍⚖️
Theme 1970th 3.25⭐ 22🧑‍⚖️
Graphics 1995th 2.925⭐ 22🧑‍⚖️
Audio 1324th 2.9⭐ 22🧑‍⚖️
Humor 1164th 2.895⭐ 21🧑‍⚖️
Mood 2214th 2.65⭐ 22🧑‍⚖️
Given 37🗳️ 1🗨️

Feedback

Ayced
23. Apr 2020 · 23:04 UTC
My guy got stuck walking to the left so I had to refresh the page and after that it worked fine
Comocosmos
23. Apr 2020 · 23:16 UTC
Haha this game was pretty fun actually. I really didn't know what to expect when i first started to play but going to the disco area made me feel like it was a bunch of goofy fun. Also i enjoyed punching the baddies and how you set the effect up. Got a score of 1800+ on my first run through.
sledzik
24. Apr 2020 · 13:38 UTC
I like this game good job my dude
NicolasJL9
24. Apr 2020 · 13:58 UTC
Pretty nice game, nice work!
sky_fighter
24. Apr 2020 · 14:01 UTC
I don't now if this is what you were going for, but the way that the enemies looked and the music just terrified me.
The combat was surprising fun, beating up the weird money dudes felt nice.
The disco part of the level, felt a bit too hectic, but you were probably going for that
🎤 Pulu
24. Apr 2020 · 17:22 UTC
@ayced there may be a bug when you click outside of the game's canvas, not sure how to fix it.
🎤 Pulu
24. Apr 2020 · 17:27 UTC
@sky-fighter I wasn't going for scary per se but rather for silly-crazy mindless bad guys, I guess they came out as a cross between Yellow Submarine's Blue Meanies and scary clowns. The music in the corridor section is cheesy-scary as the two voices are just the same tune a tritone apart. (aka "the devil's interval")
The disco area could have been toned down a notch by using two separate enemy spawns instead of one big wave.
xmatos
04. May 2020 · 11:18 UTC
Got 1663 points! This is was a fun game! I liked the idea of the different environments, but thought that the music change was too abrupt. I can see this game being like a classic arcade game. Congrats, have a good day.
Ovid
06. May 2020 · 19:21 UTC
Score: 1622 ;)
Very cool idea! I like the music for each place. Very good graphics.
Overall, great game!
irock
12. May 2020 · 17:29 UTC
Feels really responsive and fun!