Ocutachican Danbuilt by microgravitydan
You and your now injured human have crash landed in an ancient frozen forest and you have to keep it alive until help comes.

Left click to move. Right click to bring up contextual menu to interact.
Known Issues: Must click away from contextual menus to make them go away. It is possible to fall through the floor.
Solo project. Created from scratch in 72 hours with Unity.
Ratings
| Overall | 2465th | 2.632⭐ | 21🧑⚖️ |
| Fun | 2518th | 2.105⭐ | 21🧑⚖️ |
| Innovation | 1913th | 2.921⭐ | 21🧑⚖️ |
| Theme | 1180th | 3.684⭐ | 21🧑⚖️ |
| Graphics | 2294th | 2.184⭐ | 21🧑⚖️ |
| Mood | 2240th | 2.605⭐ | 21🧑⚖️ |
| Given | 73🗳️ | 0🗨️ |
To add to the know issues, I found that you could click behind the human and opt out of the floor, and get stuck or thrown away when trying to come back in the room
Definitely needs some work on the ease of use and the collision detection. Are you using continuous detection on rigid body? Otherwise you might want to make the physics ticks samler.
I would suggest making the body part hitboxes larger.
Quick question. Dose someone know how to turn on the options menu on startup in unity? It's useful for such small projects and I can't find the option for the life of me!