A viking game by quentinus60
Your village is attack and you need to protect your totem.
controls:
AD or QD to move
space to throw your weapon
left click to attack
right click to use shield
this my first time doing a ludum dare.
controls:
AD or QD to move
space to throw your weapon
left click to attack
right click to use shield
this my first time doing a ludum dare.
For Graphics, I'd recommend sticking to simple shapes and sprites if you're not an expert on making assets in photoshop. A little can go a long way. Here, for instance, I think the game could actually be improved with some really simple boxes and shapes instead of some of the higher-res assets you used.
I would definitely definitely recommend trying to add sound for your next entry. If you haven't done sound effects before, it's actually really fun to try and get sounds in, and they go a long way in making a real time game feel more polished.
Gameplay is really solid and feels smooth. Good job!
Lacks audio but I like the concept.
Uploading a version to fix that crash would be fine - you're allowed to fix things like that after the 48 hours, so long as it's not adding any game play etc. It's good to update your game description to say you'd done that, though.
A few other suggestions, specifically about packaging up your game:
1. You should give your game (the download/executable) a different name - something like "ludum dare" is fine when you're developing, but isn't so great a name for someone who's downloading it along side a lot of other LD entries.
2. I'd recommend against packaging up the game in an installer. I don't know about Gamemaker specifically, but there should be a way you can package it so it's just something you unzip and run - again, makes things a bit easier for people who are going to be running and playing a whole bunch of different games.
Graphics were simple, the controls are hard (for me), but is still fun though...
Totems were funny XD and you cannot let them die :P
Good luck on your next entry!
Keep up the good work!