Wordgeon: The Search for the Blank Tile of Yendor by srakowski
Wordgeon is a puzzle game? Using the word-placement rules of games like Scrabble or Words with Friends you create paths over the lava floors of the dungeon to descent levels in search of the Blank Tile of Yendor. Collect "crystals" (which you magically turn into letter tiles) as you go to fuel your descent.
And of course, you start with NOTHING.

Gameplay:
Move around the board by placing letters in contiguous, English words written left to right or top to bottom (think Scrabble/Words with Friends). Connect up to Crystal Tiles which you can mine to collect letters OR the stairs tiles which allow you to descend to the next level. On the 7th level you'll find the Blank Tile of Yendor, but don't run of letters before you get there! Levels are also populated with Rocks which may not be traversed and may not have tiles laid on them.
If you run out of letters or words to lay down you've lost. Use F5 to try again. If you happen to get surrounded by rocks you'll also have to start over. I didn't have time to make sure this didn't happen :(.
Controls:
Controls ended up being a bit clunky, but once you get use to them they work.
All modes: [F5] - resets the game
Player mode: Arrow Keys - allow you to move around the map along words [Enter] - start tile placement mode
Tile Placement mode: Arrow Keys - move around the map freely Any Letter Key - starts word-entry mode [Enter] - starts word-entry mode [Space] - Toggles left-to-right and top-to-bottom word placement path [Escape] - Returns to player mode
Word Entry mode: Any letter key - enters the letter along the word placement path [Enter] - tries to commit the word (if nothing happens it is not a valid word or placement) [Escape] - Returns to player mode [Backspace] - remove the last placed letter
About:
I spent the first full day working towards a game where you entered words that start with 2 letters that were given to you. If you take a look at the source code the original attempt was under "WordGame" project. After playing with it a bit I realized it wasn't at all fun so I decided to pivot late Saturday. It was then I thought of creating a roguelike or rpg game where you must traverse a map built using words under the rules of popular games like Scrabble. This turned out to be a lot more fun, but I didn't get time to fully explore what could be done. I also didn't have time to add any audio :(. All things considered I'm happy with what I put together.
The game is built using MonoGame & C#.
Ratings
| Given | 5🗳️ | 2🗨️ |