Wordgeon: The Search for the Blank Tile of Yendor by srakowski

[raw]
made by srakowski for Ludum Dare 45 (COMPO)

Wordgeon is a puzzle game? Using the word-placement rules of games like Scrabble or Words with Friends you create paths over the lava floors of the dungeon to descent levels in search of the Blank Tile of Yendor. Collect "crystals" (which you magically turn into letter tiles) as you go to fuel your descent.

And of course, you start with NOTHING.

cover.png

Gameplay:

Move around the board by placing letters in contiguous, English words written left to right or top to bottom (think Scrabble/Words with Friends). Connect up to Crystal Tiles which you can mine to collect letters OR the stairs tiles which allow you to descend to the next level. On the 7th level you'll find the Blank Tile of Yendor, but don't run of letters before you get there! Levels are also populated with Rocks which may not be traversed and may not have tiles laid on them.

If you run out of letters or words to lay down you've lost. Use F5 to try again. If you happen to get surrounded by rocks you'll also have to start over. I didn't have time to make sure this didn't happen :(.

Controls:

Controls ended up being a bit clunky, but once you get use to them they work.

All modes: [F5] - resets the game

Player mode: Arrow Keys - allow you to move around the map along words [Enter] - start tile placement mode

Tile Placement mode: Arrow Keys - move around the map freely Any Letter Key - starts word-entry mode [Enter] - starts word-entry mode [Space] - Toggles left-to-right and top-to-bottom word placement path [Escape] - Returns to player mode

Word Entry mode: Any letter key - enters the letter along the word placement path [Enter] - tries to commit the word (if nothing happens it is not a valid word or placement) [Escape] - Returns to player mode [Backspace] - remove the last placed letter

About:

I spent the first full day working towards a game where you entered words that start with 2 letters that were given to you. If you take a look at the source code the original attempt was under "WordGame" project. After playing with it a bit I realized it wasn't at all fun so I decided to pivot late Saturday. It was then I thought of creating a roguelike or rpg game where you must traverse a map built using words under the rules of popular games like Scrabble. This turned out to be a lot more fun, but I didn't get time to fully explore what could be done. I also didn't have time to add any audio :(. All things considered I'm happy with what I put together.

The game is built using MonoGame & C#.

Ratings

Given 5🗳️ 2🗨️

Feedback

stephenwhoskins
10. Oct 2019 · 02:45 UTC
Good job! I was never really that good at Scrabble, heh.
chaosed0
10. Oct 2019 · 02:53 UTC
Really cool and original idea! To be honest, it's not really up my alley because I'm terrible at word games, but I managed to get to level 5 before running out of vowels. I really like the borders around the letter tiles - makes them feel very mystical. Well done!
TopperVideoGames
10. Oct 2019 · 03:08 UTC
This is a clever use of language to solve a puzzle. These types of word puzzles are challenging for me, but I managed to get to level five before running out. I like the way letters are gained, though I would have liked some more as the crystals could spawn very far away, making it not worth the cost to get them. It may be better to have some preset layouts it can use with multiple paths possible based on what letters the player has? With some more work this can be a good single player scrabble kind of game. Good work!
adhesion
10. Oct 2019 · 03:08 UTC
Really cool concept! Definitely had to wrack my brain to come up with good words even though there were so many potential options. Was pretty fun to figure out optimal paths once I got into it - wonder if there should be some advantage to using rarer letters though, it seemed like it was easy to just use fairly basic words since it was easy to get a bunch of common letters. Also I had a bunch of legit words get seemingly rejected - invisible, indivisible, legendary, intepreters... look how close I was to this awesome move!! https://imgur.com/a/LbyhME8 Super frustrating. Still pretty fun and I managed to win with a score of 97000. Nice work!
Bocodillo
14. Oct 2019 · 16:19 UTC
This game was really fun! The idea is great, the attrition of letters adds a cool element to it as well.
celia14
21. Oct 2019 · 02:08 UTC
This is really fun! I'm not a great Scrabble-r but I still managed to win - the amount of letters gained from crystal tiles seemed well balanced to prevent me from getting stuck. Great idea - I can definitely see sinking a lot of time into a more finalized version of this game.