Hell Yeah! by ryzy27

Please play the game in fullscreen mode for best experience.
Bored of sitting at home?
Come and join us for a 3 day long party!
And guess what? You are the host and the club is yours! Just like that! No strings attached!*
Hell Yeah! is a time based puzzle game with lots of gorgeous pixel art, ear catching tunes and exploitable spaghetti code.
Keep the party alive!
How to play minigames:


- To get points for green "order" press on highlighted "Hip Hop" tile and, while holding left mouse button drag the cursor to guitar tile below and release the button on guitar tile (or do it in reverse order - press LMB on guitar and release on "hip hop")
- you can do the same for remaining "orders"
- you can only drag vertically or horizontally
- to remove any single tile (in case you don't have a match on the grid), click on it to destroy it and the corresponding column will collapse
Game made by:
Art: @szupinek
Music and sound effects: @kate90
Code: @ryzy27
Stay safe,
*Strings attached.
| Youtube | https://ryzy27.itch.io/hell-yeah |
| Original URL | https://ldjam.com/events/ludum-dare/46/hell-yeah |
Ratings
| Overall | 1178th | 3.519⭐ | 83🧑⚖️ |
| Fun | 1550th | 3.16⭐ | 80🧑⚖️ |
| Innovation | 996th | 3.396⭐ | 79🧑⚖️ |
| Theme | 1212th | 3.673⭐ | 80🧑⚖️ |
| Graphics | 468th | 4.142⭐ | 83🧑⚖️ |
| Audio | 470th | 3.688⭐ | 82🧑⚖️ |
| Humor | 952th | 3.087⭐ | 77🧑⚖️ |
| Mood | 470th | 3.804⭐ | 81🧑⚖️ |
| Given | 125🗳️ | 185🗨️ |
Two minor nitpicks: Sometimes it's hard to see where you are (as its so dark), also the "tutorial" day could be a bit longer, I had to restart the game because I couldn't find all the minigames (maybe let the player decide when the first day should end).
Three different minigames for the 3 bars would have been great, but I guess you can only do so much in 72h :shrug:. Best game I played so far.
Keep going !
Did get very repetitive though so maybe having three different minigames would be good! Had fun though and well done!
Awesome game!
edit: I also loved the detail that you go slower when you walk through a crowd
(also I updated my game if you're interested in seeing the end)

Thanks for the feedback! Seems like I have stayed up too long to realize that tutorial in gif form would be much more intuitive. Now that I have rested, I have added some extra explanation. Hope it's clear now. Thanks for the idea :)
Anyway it's a fun experience and the comic cutscenes are a great touch.
Good job!
I think the 2.5D pixel aesthetics work well and contribute to the overall mood of the game.
Greato Jobu! :smile:
Keep it up!
Edit: I just saw the screenshots explaining the mechanics. Man, I didn't even recognize the upper part of the target combinations as a relevant asset. This is a easy fix! Why not make them both assets in the reference the same style? It's way easier to recognize it then as the target combination.
At least now, I can play it :)
It took me a bit to figure out what was going on in the mini games, but they were all fun ones I got them.
Good work!
nice game as always! The graphics are really nice and in combination with the music and soundeffects the feeling of a disco/club was really well done.
I personally found the mini games quite difficult, but after a few tries I got pretty far into the game and enjoyed it very much!
"mini-game" and not "mini-games" because the concept is always the same with different skins. I don't expect more for a Game Jam, of course, but if ever you will continue to work on it it would be nice to have different concepts. I like the idea that you are in different moment (the bar, dance-floor etc...) and you have to keep an eye on the whole party, not to be stuck in a place :) Congratulation to the team!
It was hard to find the light minigame ( I also thought it was just a window). The mini game are difficult and I was just about to lose on the last day when the victory pannel shows up x).
Some other points of feedback: zoom out the camera more, it'll help us navigate the crowded space. Add some indication to the lights area, I wasn't aware that the path there could be walked on and took two playthoughs before I found the area. And make the "80s" "pop" and "hiphop" panels in the music minigame easier to see, I think there's transparency making it feel like part of the background.
Overall, I could see a ton of potential as it has pretty unique gameplay from what I've seen. Keep up the great work!
Looks well polished! Overall really good game!