Hell Yeah! by ryzy27

[raw]
made by ryzy27 for Ludum Dare 46 (JAM)

comic1wtext.png

Please play the game in fullscreen mode for best experience.

Bored of sitting at home?

Come and join us for a 3 day long party!

And guess what? You are the host and the club is yours! Just like that! No strings attached!*

Hell Yeah! is a time based puzzle game with lots of gorgeous pixel art, ear catching tunes and exploitable spaghetti code.

Keep the party alive!

How to play minigames:

mini.gif

expl.png

  • To get points for green "order" press on highlighted "Hip Hop" tile and, while holding left mouse button drag the cursor to guitar tile below and release the button on guitar tile (or do it in reverse order - press LMB on guitar and release on "hip hop")
  • you can do the same for remaining "orders"
  • you can only drag vertically or horizontally
  • to remove any single tile (in case you don't have a match on the grid), click on it to destroy it and the corresponding column will collapse

Game made by:

Art: @szupinek
Music and sound effects: @kate90
Code: @ryzy27

Stay safe,

*Strings attached.

Ratings

Overall 1178th 3.519⭐ 83🧑‍⚖️
Fun 1550th 3.16⭐ 80🧑‍⚖️
Innovation 996th 3.396⭐ 79🧑‍⚖️
Theme 1212th 3.673⭐ 80🧑‍⚖️
Graphics 468th 4.142⭐ 83🧑‍⚖️
Audio 470th 3.688⭐ 82🧑‍⚖️
Humor 952th 3.087⭐ 77🧑‍⚖️
Mood 470th 3.804⭐ 81🧑‍⚖️
Given 125🗳️ 185🗨️

Feedback

Massassen
21. Apr 2020 · 10:58 UTC
Didnt get what i was suposed to do
FabiGhindaru
21. Apr 2020 · 10:59 UTC
Damn I love the club vibe! The graphics, mood, and theme is just so good! ^^
mde
21. Apr 2020 · 11:12 UTC
Nice game! You really captured the atmosphere of a club quite well (sth that I can barely remember in times of corona). It was a stressful but rewarding experience.

Two minor nitpicks: Sometimes it's hard to see where you are (as its so dark), also the "tutorial" day could be a bit longer, I had to restart the game because I couldn't find all the minigames (maybe let the player decide when the first day should end).

Three different minigames for the 3 bars would have been great, but I guess you can only do so much in 72h :shrug:. Best game I played so far.
ForeverTrash
21. Apr 2020 · 11:14 UTC
I'm a classic gamer where if the concept is too much to grasp or there's too much to remember and it makes it more work than fun, then I just won't play it. And I can tell by @massassen comment alone there are going to be plenty more people who don't understand or won't give it a shot because it's too difficult. Just seeing the bar minigame alone and knowing I had do 2 other things while running that was going to be impossible to remember and do. Super sad because the concept is incredible and the art is INSANELY amazing. I wish the gameplay was a little more streamlined so it a more wide audience would enjoy it. Nice job anyway, I'm sure there'll still be people who enjoy it.
Natw
21. Apr 2020 · 11:14 UTC
I love the atmosphere! The graphics and the music are perfect !
Keep going !
the_martijn
21. Apr 2020 · 11:15 UTC
The mood and graphics are really good! Gameplay was allright, but nothing too special.
PxGluz
21. Apr 2020 · 11:16 UTC
Really cool concept, was kind of confused by how to minigame worked at first, but I pulled through, managed to complete the game. I really felt like the music and the graphics were the strong point of this game though, rather than the gameplay itself, enjoyed it either way!
Tommeh
21. Apr 2020 · 11:16 UTC
You have a nice atmosphere going on! This entry definitely excels at the "mood" category. At the start It was very confusing so more tutorialization would have been helpful. Good entry!
JanaChumi
21. Apr 2020 · 11:19 UTC
I think you did a great game. The aesthetics are awesome.
Teto
21. Apr 2020 · 11:22 UTC
Really liked the concept although the minigame instructions were a little confusing to read at first with the text being a little too small. Vibe was cool with the lights and I liked the layout and that it was slower to walk through the crowds. Panicked on day 0 coz I couldn't find the lights room! Very sneaky aha!

Did get very repetitive though so maybe having three different minigames would be good! Had fun though and well done!
Crazybot
21. Apr 2020 · 11:27 UTC
So good! I mean it's not very fair to compare it since this was made by 3 people (3 times my game lol) but still I've seen stuff with a bigger team and way worse games props to everyone the art is beautiful and has an awesome feel the music fits in very well (altough I heard a drinking noise at the wrong puzzle) and the game has some solid code probably not the most complex ever but it's solid. the only complaint I have is that you can't skip test phase

Awesome game!

edit: I also loved the detail that you go slower when you walk through a crowd
FabienC
21. Apr 2020 · 11:48 UTC
Very good game overall. A little difficult to find lightroom and understanding the match-2 system. Very polished ambiance and graphics :) Well done !
LouieJams
21. Apr 2020 · 11:48 UTC
The artwork is really welldone and the comic strip at the beginning is a nice touch. Controls seemed to work well and i ddin't find any bugs! I wasn't able to find the "light" minigame!
Crazybot
21. Apr 2020 · 23:01 UTC
Ha! just clicked on your username from my comment section to see what game you made, didn't realise you were the guy (or gal idk) that made Hell Yeah! lol :D

(also I updated my game if you're interested in seeing the end)
kamekai
22. Apr 2020 · 12:23 UTC
I really like the visual and aural aesthetic, and the puzzles look cool... but I was immediately stumped on how to do the bartending minigame and ran out of time. The help images, while appreciative, weren't illuminating. Maybe a GIF next time showing the actions taking place in order?
topbraj
22. Apr 2020 · 12:31 UTC
Had to check this out since your take on the theme is very similar to mine. Great job! The visuals are great and the sound is awesome. The way the music changed depending on your location was a nice touch. I freaked out when the devil showed up in the bar... I thought the minigames seemed difficult to grasp, but I actually got the hang of it very quickly. Nice one.

![Capture.JPG](///raw/3a3/31/z/324d7.jpg)
Meedoc
22. Apr 2020 · 16:30 UTC
I love the mood overall but I ha trouble with the mini game (I tried to follow the instruction without success :'( )
🎤 ryzy27
22. Apr 2020 · 17:15 UTC
@massassen, @forevertrash, @tommeh, @kamekai, @meedoc

Thanks for the feedback! Seems like I have stayed up too long to realize that tutorial in gif form would be much more intuitive. Now that I have rested, I have added some extra explanation. Hope it's clear now. Thanks for the idea :)
rufson
22. Apr 2020 · 17:28 UTC
HellYeah!!!
Primum Ludum
22. Apr 2020 · 17:35 UTC
I love ur way of iterpretation of Ludum's topic! Great that u made tutorial, but for me it was very short, and because of this I've understood how to play only in second day…
xyfeng
22. Apr 2020 · 19:56 UTC
Awesome game, just feel little confused at first. Still love it.Would like to see more friendly tutorial.
PatrickRMC
22. Apr 2020 · 20:01 UTC
Congrats on submitting your game! I liked how you got to explore on your own during the tutorial and learn everything on your own. I had some problems finding all the tiles to connect but it worked out in the end! Fun game!
campostella
22. Apr 2020 · 20:11 UTC
Nice job! I love the comic style and the club atmosphere. Maybe I'm bad on it, but the mini games are a bit too tricky for me and I cannot even survive the day 1, but the failure ending is funny:)
LorenzoS
22. Apr 2020 · 20:24 UTC
Liked graphics and audio a lot. I managed to survive day 2 in my second run, but day 3 is too much diffult, IMHO. I'm not sure the minigames maps are generated so there's always at least one possible move, are they? If not, maybe the best strategy on day 3 is to quicly enter and exit minigames until a possible match is available?
Martin183
22. Apr 2020 · 21:34 UTC
The atmosphere was awsome, I also liked the art style! The music could be worked on more, but it was a really cool game.
MacDoom
22. Apr 2020 · 21:41 UTC
Nice graphics and atmosphere! In the minigame of the dj couldn't move vertically ot horizontally :(
Anyway it's a fun experience and the comic cutscenes are a great touch.
Good job!
gamebuilder
22. Apr 2020 · 22:10 UTC
You did a really good job recreating the ambiance of a night club. I love the pixel art, and the audio is top-notch. The last stage is too difficult for me, but that's probably just me. Nice work.
shadowvx000
23. Apr 2020 · 19:27 UTC
Wow! This game is as extravagant as the club is devilish. I couldn't quite compare what being in a club is (never) but I enjoyed the pixel art and the 8-bit music (or is it 16-bit music? LOL) Fun little mini-game with sub mini games.
taran.unraveler
24. Apr 2020 · 09:34 UTC
Cool game. It took me a while to understand how to play it, but had fun once I understood. I didn't like much the fact that the music was one sided sometimes. Overall its well polished and well made game!
SAVVU
24. Apr 2020 · 15:22 UTC
Awesome theme and style! The graphics got my attention and the gameplay kept me going! Really great work and I wish you all good luck with the game!
marcusnystrand
24. Apr 2020 · 16:51 UTC
What a creative concept! Some of the minigames felt a bit too tricky for my stupid brain :)

I think the 2.5D pixel aesthetics work well and contribute to the overall mood of the game.
Max Louis
25. Apr 2020 · 00:33 UTC
Nice I like this idea! Really like the colouring used with the red there and the lighting. Really good work. I think the audio could have more of a club vibe with more bass etc, even if it is pixel and retro. I think the retro could have been pushed more that way. Really great job though, love the perspective.
Cadstor
25. Apr 2020 · 00:52 UTC
Damn I love it! The graphics, mood, and theme are so my type of game. Nice job! :3
GOD COLO
25. Apr 2020 · 16:55 UTC
WOOHH! The music and the pixel art of this game is awesome! The mini-games were fun to play!
Greato Jobu! :smile:
GenericToast
25. Apr 2020 · 17:47 UTC
I couldn't find the place for the "light" minigame at first. Other than that, this is a great game with nice sprites/visuals and neat music!
soldierbear
25. Apr 2020 · 17:55 UTC
The general look and feel of the game is really good but the game can be really overwhelming to understand, at least when playing it for the first time. Great submssion.
multiplexor
25. Apr 2020 · 22:11 UTC
Awesome! Took me a while to understand the mechanics (a typical match 3 would have made more sense imo) but once I found it it was fun! Also, the graphics and music are top notch, really awesome work!

Keep it up!
jsmailes
25. Apr 2020 · 23:27 UTC
Loved the art style, and the music was really nice! I liked the minigame for the lights/bar/music, but it might be worth making each icon a bit more distinctive so it's easier to find matches more quickly. Other than that, really fun game, well done!
fabula_rasa
26. Apr 2020 · 10:16 UTC
Minigames gave me some trouble. Sometimes they seemed not to perform as expected (for example, dragging a note and the name of music genre seemed to do nothing). I don't know if that was a bug or I missed something.
Duke
26. Apr 2020 · 10:44 UTC
I had grieve problems with the minigames. I wasn't able to make ANY points. The only thing, that worked, was removing tiles with a single click. I tried every combination with the dragging motion without any success. The Tutorial on the right didn't help either. I don't know if I encountered a bug or was doing something fundamentally wrong. This is really disappointing, because the game looks really cool. Loved the aesthetics and the pixel animations and lighting were top notch. Maybe you can look into the mini game issues. Seeing other people having problems as well, I might be a general game design flaw/bug.

Edit: I just saw the screenshots explaining the mechanics. Man, I didn't even recognize the upper part of the target combinations as a relevant asset. This is a easy fix! Why not make them both assets in the reference the same style? It's way easier to recognize it then as the target combination.

At least now, I can play it :)
smirnov48
26. Apr 2020 · 11:16 UTC
Good job. Interesting game.
monkeyDvrus
26. Apr 2020 · 12:53 UTC
So cool :smiling_imp:. The graphics and mood are awesome. I have the same remark as @fabula-rasa but it's maybe me... Very good game!
Trigueiro
26. Apr 2020 · 19:56 UTC
I played for a bit but for the life of me I cannot find a way to increase the light meter. Am I missing something obvious?
JosephByam
26. Apr 2020 · 22:47 UTC
I really like the mood and the character animations.
Zivfo
27. Apr 2020 · 05:45 UTC
i actually played longer than i planned, what a busy man trying to keep a club alive all alone. it's quite a fun game and nice concept~
Ironpower
28. Apr 2020 · 09:25 UTC
Very cool game. Lovely art
Eran Haas
29. Apr 2020 · 10:21 UTC
Great art and animation.

It took me a bit to figure out what was going on in the mini games, but they were all fun ones I got them.

Good work!
Klaus Peter
29. Apr 2020 · 21:36 UTC
Woah the mini games were very difficult. Like a really cool idea but trying to combine two or more tiles on time just blew my mind.
jkniest
03. May 2020 · 12:38 UTC
Hey,

nice game as always! The graphics are really nice and in combination with the music and soundeffects the feeling of a disco/club was really well done.

I personally found the mini games quite difficult, but after a few tries I got pretty far into the game and enjoyed it very much!
Matootsy
05. May 2020 · 06:02 UTC
Very nice pixel art. The mood of the party is very well done. The mini-game is interesting. I write
"mini-game" and not "mini-games" because the concept is always the same with different skins. I don't expect more for a Game Jam, of course, but if ever you will continue to work on it it would be nice to have different concepts. I like the idea that you are in different moment (the bar, dance-floor etc...) and you have to keep an eye on the whole party, not to be stuck in a place :) Congratulation to the team!
eva
06. May 2020 · 03:54 UTC
I completed the game. It was fun! I spent some time looking for the lights (I thought the path to it was a window), and I didn't understand what I was matching at first because I assumed it was a match 3, but the gif helped a lot. I liked seeing the devil appear. When I first saw the screenshots I was hoping it was a game about mixing music but that would have probably been too much for a jam. Anyway good job everyone.
UltraBill
07. May 2020 · 13:58 UTC
Very nive game, but a little bit repetitive near the end.

It was hard to find the light minigame ( I also thought it was just a window). The mini game are difficult and I was just about to lose on the last day when the victory pannel shows up x).
Naca
07. May 2020 · 23:07 UTC
Amazing pixel art and nice gameplay! At first it was a bit difficult to understand what I'm supposed to do, but after reading carefully the instructions the game was really fun in my opinion. Great entry!
rosypenguin
10. May 2020 · 00:07 UTC
This was a great concept. Atmosphere is nice and I liked the intro comic art as well as the in-game pixel art. I wish the same level of polish was met in the tutorial, as there was a lot of text that was difficult to parse at quick glance. The mini-game was interesting, not sure why the panels flowed upwards when you completed a match, rather than down for traditional match-3s.

Some other points of feedback: zoom out the camera more, it'll help us navigate the crowded space. Add some indication to the lights area, I wasn't aware that the path there could be walked on and took two playthoughs before I found the area. And make the "80s" "pop" and "hiphop" panels in the music minigame easier to see, I think there's transparency making it feel like part of the background.

Overall, I could see a ton of potential as it has pretty unique gameplay from what I've seen. Keep up the great work!
XdSilentStorm
12. May 2020 · 18:25 UTC
Very cool game, I liked it a lot. A tutorial would be nice but the game was fun!
ShreyasRao_TS
12. May 2020 · 19:43 UTC
Loved the pixelart style. Nice gameplay!Liked the concept of minigame within a game!
Looks well polished! Overall really good game!