Disposed by zchen
You are a discarded robot. There is an abandoned baby. The first law of robotics has been evoked. You must save them.
Play on web

a game by Zhiming Chen
| Youtube | https://zmcn.itch.io/disposed |
| Original URL | https://ldjam.com/events/ludum-dare/46/disposed |
Ratings
| Overall | 1534th | 3.357⭐ | 23🧑⚖️ |
| Fun | 1455th | 3.214⭐ | 23🧑⚖️ |
| Innovation | 1122th | 3.333⭐ | 23🧑⚖️ |
| Theme | 1411th | 3.571⭐ | 23🧑⚖️ |
| Graphics | 1487th | 3.429⭐ | 23🧑⚖️ |
| Humor | 528th | 3.476⭐ | 23🧑⚖️ |
| Mood | 982th | 3.5⭐ | 23🧑⚖️ |
| Given | 21🗳️ | 12🗨️ |
I should have been able to know that the door on the left was there, or maybe a slightly better indication of what I could pick up (or, at least, a more consistent movement system so that I'd be able to test them more quickly and not just assume that they aren't supposed to be used at all), see that the cannon was shooting from the robot every time and not from a spot in front of the wall, etc.
Sorry if that seemed harsh; that wasn't my intention. The core of this game is close, but it's a bit hazy for most players to arrive at.
Facial expressions were SUPER clear, though, and the ending, while not clear on HOW the baby gets out, was smooth and captured my imagination as to how it might continue.
Sounds would have been nice, too, but the clarity was the thickest wall between me and my continual interest.
Like someone else said, some tips would have been great. I could see the robot "thinking" some tips out loud. A few Audio effects, like some robot bleeps would help to convey the mood.
The camera moves were great by the way!
Congrats on your game!
I can't believe you made me lose an arm haha, it seemed so obvious after it happened. And even though it sounds crazy at the end I felt like *Forky* from the *Toy Story* movie, if you know what I mean hahah. Great job!