trosor by Ditto
yeah
it's basically a one button game with some shooting thrown in for good meassure. no enemies tho, ohhhhh welllll!
<3
it's basically a one button game with some shooting thrown in for good meassure. no enemies tho, ohhhhh welllll!
<3
Ratings
| Coolness | 39% | 1766 |
| Overall | 3.68 | 169 |
| Audio | 3.23 | 216 |
| Fun | 3.34 | 339 |
| Graphics | 4.26 | 51 |
| Innovation | 3.63 | 205 |
| Mood | 3.77 | 84 |
| Theme | 4.06 | 193 |
Gameplay wise I think I would have preferred jumping left/right instead of shooting and turning at walls as it became a bit repetative jumping back and forth when you missed some of the trickier jumps.
But overall a very high quality game indeed. Well done!
Pretty fun, Ditto!
The graphics seems simple but looks really lovely with all these cool effects.
It was fun to try and navigate with just one button jumping back and forth from walls.
At first I started to shoot at the clouds and people were in love, then I realize I could take that love. Then I started to feel somewhat bad about taking people's love and just running away.
Good job!
In terms of the gameplay, I often found it hard to intentionally do what I wanted, and it felt like luck when I managed to do stuff. Like.. if I wanted to turn around, I just found it really hard to do that? Or get into a hole?
My solution to the holes was to just face the wrong way and use the bullet recoil to get to the other side, without shooting I dunno how I'd do it.
But then, the shooting felt like a pointless extra. Like, if collecting the hearts had given something at the end, even just a heart count, it might've felt worth it, but even then, I found it difficult to collect the hearts after I killed the clouds. Sometimes I'd just get to the exit and wouldn't be able to turn around and collect the hearts as hard as I'd try. It would've been nice to have had some sort of narrative or conclusion.
Either way, one of your most interesting graphical styles. Nice one.
i really like the style of this !! also that one-button control scheme is pretty nifty :^) it's cool that it makes a platformer into a puzzle game kinda.
great job!
Overall, thought this was fantastic.
Also, the U and L thing was kinda weird on a QWERTY keyboard, but otherwise, the game was really cool! Good job <3
I think if you added some enemies and some type of challenge to it, it would work well. At the moment it seems a little aimless :(