MSS, Incorporated by thomasward
You wake up and don't remember a thing. Who are you? Where are you? Who is the mysterious voice that keeps talking to you? Why are these... robots attacking a main server?
Grab your katana sword, smash through incoming robots and discover a terrifying truth about you and MSS, Incorporated!

HOW TO PLAY?
Click left mouse button to hit enemy with katana. Click right mouse button to use special dash ability that reloads every 3 seconds. Robots damage main server every 3 seconds. After 100 hits, the server will be destroyed.
If you want to talk to The Voice or get more information walk right to the green console and hit spacebar. Remember - the game cannot be paused, so the server will continue to be damaged by robots while you're using the console.
The game is quite short and has two main endings (and a server death screen), so we highly encourage you to replay it and unblock both endings. :)

GAME WAS MADE BY:
- CEELMAH @Mordechai - programming
- CYGI @Cygi - music, special effect and cutscenes
- THOMASWARD @thomasward - story, script and creative decisions
- JONEK @iasha - UI and some graphics
*SPECIAL THANKS TO:*
- supertrain - for dialogue proofreading
- Ozzzim - for making a graphic we've never used (thanks anyway :)
- Buldog - for emotional support during the jam
- Igor - for making some miscellaneous graphics
WARNING: In an update, we fixed two critical game bugs (which is in accordance with the jam rules).
https://www.youtube.com/watch?v=JXyB1N-aoHU
| Youtube | https://ceelmah.itch.io/mss-incorporated |
| Original URL | https://ldjam.com/events/ludum-dare/46/mss-incorporated |
Ratings
| Overall | 1857th | 3.217⭐ | 25🧑⚖️ |
| Fun | 2173th | 2.773⭐ | 24🧑⚖️ |
| Innovation | 2196th | 2.717⭐ | 25🧑⚖️ |
| Theme | 1424th | 3.565⭐ | 25🧑⚖️ |
| Graphics | 1190th | 3.652⭐ | 25🧑⚖️ |
| Audio | 487th | 3.674⭐ | 25🧑⚖️ |
| Mood | 933th | 3.543⭐ | 25🧑⚖️ |
| Given | 11🗳️ | 15🗨️ |
Moreover, I found that the character movemvents were too slow and not precise, but his attacks were cool !
Overall, gg for your work !
Although we are proud about the fact that the game reminded you of Hotline Miami. You compared it the the best! :)
I love the synth-wave music and cyber-punk setting. They are truly my my favorite genres of music and science fiction (no lie). So this was a delight to play. The "coolness" factor was through the roof :v:
I love the visual style; top-down perspective, hi-def sprites, pinks, blues and greens. Gave me a sense of nostalgia while staying fresh. Very cool.
I found it a little difficult to read through all of the text on the screen between waves of robots - perhaps that was the whole point... but it felt a bit that my success was based on my ability to read quickly, which is not a skill that I am used to being tested in a video game. So maybe it's a good thing!
I think it could be great to add some sort of "hacking" gameplay as well. I know there was a passcode to discover within the dialogue options... maybe push that interaction into lots of different scenarios - and the "win" condition could be based on successfully hacking the robots, rather than a timer running out. Add some randomness to the puzzles and solutions - people can judge their skill on how quickly they complete the level.
Anyway - thanks so much for sharing. Fun game!
Also I just played another LD game where you need to go through dialogs on the phone while doing something else. But in this game, you the phone was always available and you could move while using it. I think it might have been a good choice for this game, because being locked on the console while robots are hitting the main server is a bit annoying.
Anyway, that was fun. Good job.