MiniRPG! by Ktao

[raw]
made by Ktao for Ludum Dare 45 (COMPO)

bowscreenshot.PNG

It's an RPG, but mini (get it?). It's a short little adventure game where you have to find all the items you lost and bring them home. I didn't have time to add more than a few sound effects, and no time for music, which is a shame, but hopefully it won't deteriorate too much from the experience. This is my first time doing any pixel art whatsoever, so critiques on the art are especially welcome.

Changelog: - Fixed game breaking bug that prevented players from accessing 2/3rds of the map. - Fixed game breaking bug where game would crash when you gave the banana to the monkey. - Fixed game breaking bug where velocity when enter door in slime cavern would carry you off the map - Fixed game breaking bug where slime would get a null reference exception where shot instead of dying - Fixed bug where the game wouldn't reset progress, causing players to have to close and re-open the game. - Fixed bug where players couldn't interact with pause menu - Fixed a game breaking bug where players could fall off one side of the map - No new features added

Ratings

Overall 183th 3.565⭐ 25🧑‍⚖️
Fun 206th 3.326⭐ 25🧑‍⚖️
Innovation 276th 3.152⭐ 25🧑‍⚖️
Theme 145th 3.696⭐ 25🧑‍⚖️
Graphics 133th 3.652⭐ 25🧑‍⚖️
Audio 338th 2.5⭐ 24🧑‍⚖️
Humor 55th 3.543⭐ 25🧑‍⚖️
Mood 157th 3.435⭐ 25🧑‍⚖️
Given 14🗳️ 17🗨️

Feedback

davidsheadgames
06. Oct 2019 · 23:02 UTC
Just a heads up, the link to play this one doesn't currently work.
Gabriele
07. Oct 2019 · 04:54 UTC
Can't seem to be able to play the game...
LanaLux
07. Oct 2019 · 05:17 UTC
Very cute! I hate when I lose all my possessions like this hero.
XCVZXC
07. Oct 2019 · 17:38 UTC
I like this mysterious mood of the game and well executed dialogue system. The resolution could be higher but graphic is not most the important thing in LD games. Unfortunetely I got stuck when I brought a carrot to my father without giving it to the strange guy on the right...
Kenarf
07. Oct 2019 · 18:51 UTC
Liked the graphics style!
s-yanik
07. Oct 2019 · 18:57 UTC
Cute is the good word for this pixel game.
🎤 Ktao
07. Oct 2019 · 19:50 UTC
@davidsheadgames @gabriele Sorry about the problem where the game didn't work! It's all fixed know, sorry for messing that up!
🎤 Ktao
07. Oct 2019 · 19:52 UTC
@xcvzxc Thanks for the compliments! It's supposed to give you an option to 'reset' the game in the pause menu. There was a bug with a prefab where it said it said the button was nested but it wasn't... Anyways that doesn't matter, it's fixed now!
Nisovin
07. Oct 2019 · 20:05 UTC
The game is cute for sure. The pause menu didn't work for me at all though, which was a problem because I kept reaching points where it seemed I got stuck and had to restart the game.
NachtWitch
07. Oct 2019 · 20:45 UTC
the game won't open for me, ny suggestion?
NachtWitch
07. Oct 2019 · 20:45 UTC
the game won't open for me, ny suggestion?
🎤 Ktao
07. Oct 2019 · 20:54 UTC
@nisovin Okay the pause menu glitch is fixed!
🎤 Ktao
07. Oct 2019 · 20:55 UTC
@nachtwitch Hmm, I'm not sure. You're unzipping the file and the .exe won't run?
sam.awk
07. Oct 2019 · 23:59 UTC
If I went to far to the right I would fall off and have to restart. Otherwise, good game!
Gabriele
08. Oct 2019 · 00:41 UTC
Loved the humor!
It's a bit finneky and it can catch you off guard if you forget that it's a jam game (for example I kept going after the floating head and fell off screen, then opened the pause menu only to find that it doesn't work, luckily it was just the beginning of the game).

But you may forget it's a jam game as the aesthetic is really polished, the dialogues are witty and the game has a real good way to handle itself.
🎤 Ktao
08. Oct 2019 · 04:37 UTC
@sam-awk Colliders fixed! Sorry about that lol!
🎤 Ktao
08. Oct 2019 · 04:39 UTC
@gabriele Thanks so much! I can't believe I forgot to add a collider at the edge of the map, lol! Also sorry about the pause menu, other people had problems with it and I couldn't get it working for ages.
Aret24
08. Oct 2019 · 15:47 UTC
I played this game, and only word I can say is "AWESOME" but with no music, at least it have some audio effects
:D
Slipultura
08. Oct 2019 · 17:05 UTC
Very nice game, I really wanted to find all the objects and I did many games !!
Yonman
16. Oct 2019 · 10:51 UTC
Nice Game! It is funny and interesting, and for the first time making pixel art - I loved it. Great job!
sillyman987
16. Oct 2019 · 11:29 UTC
Awesome game! Love the great graphics!
Jeremy Ryan
29. Oct 2019 · 02:23 UTC
Nice entry! Some first impressions:

**Good stuff**
- Pixel art is cute; particularly like main character and the ground tiles
- Variety of items, characters, and some dialogue
- Basic concept of exploring world, trading items around, and bringing them home to maybe earn the appreciation of your dad is a good take on the theme. I really like the item frame mechanic in particular; it reminds me of a grandmother pinning your drawings up on the refrigerator.

**Could use work**
- Audio is a bit grating, especially since there are few sound effects other than the one you get when you hit space. It's also a little bit odd that this happens even when you don't interact with an object successfully; I would expect maybe a quieter, lower beep indicating that there's nothing to interact with. In general, it's useful to remember that audio isn't just to make your ears useful during gameplay, it also gives the player some feedback on what they're doing in the world and in the interface.
- I think the design of the world could be a little more optimal for getting the player to learn how the mechanics work. Upon loading the game, my first thought was 'hey, a carrot, I'll go give that to my dad' before realizing that made it impossible to make any further progress. I'm not sure how you would resolve this (maybe just by making items removable from item frames), but it felt a little bad to have to go through the exposition again.

**Thanks for making this game, and good luck for the (brief) rest of rating season!**
🎤 Ktao
31. Oct 2019 · 04:54 UTC
@jeremy-ryan Thanks for your critique! I agree with everything you said- espeically the audio. I did a sh*t job with time management and that resulted in really low-quality audio. Also I hadn't thought of a skip button, but that's a great idea. That exposition does not to be re-experienced lol.