Rise of the Purple Slime by NateTheGreat

[raw]
made by NateTheGreat for Ludum Dare 46 (JAM)

You are tasked with growing and protecting the purple slime that has been seeded on several planets. The slime needs water and cannot take over the planet until it reaches a critical mass. Help guide water to the slime while protecting it from hazards like lava, worms, and... friendly local inhabitants? Those guys seem fine, don't worry about them. Controls are Arrow Keys or WASD for movement with mouse for aiming and shooting. R resets and M brings you to the menu. Z/B for zoom.

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Ratings

Overall 158th 4.063⭐ 34🧑‍⚖️
Fun 159th 3.984⭐ 33🧑‍⚖️
Innovation 17th 4.406⭐ 34🧑‍⚖️
Theme 384th 4.063⭐ 34🧑‍⚖️
Graphics 1377th 3.516⭐ 34🧑‍⚖️
Humor 1319th 2.759⭐ 29🧑‍⚖️
Mood 1610th 3.161⭐ 33🧑‍⚖️
Given 26🗳️ 20🗨️

Feedback

wizzardMaker
20. Apr 2020 · 10:01 UTC
Great game! *cries in fluid simulation*

I really loved the puzzle like structure of the planets. I now also officially hate green pacman. Loved the sacrifice I had to make, when the lava touches your plant.

A nice addition would have been a fast forward button or something. It felt a bit slow, while waiting for the water to fall onto your plant.

:thumbsup:
justalocalhero
20. Apr 2020 · 10:19 UTC
So cool. So ambitious.

Love just flying around the planet.

My major complaint is the delay between figuring out a winning strategy and actually winning.
kg.ft
20. Apr 2020 · 10:38 UTC
Enjoyed this one a lot. You have a good concept here and good execution. I would say the biggest feedback I can provide is that I didn't really have a sense of what I was supposed to do or how well I was accomplishing my task. I regularly finished a level without realizing I was accomplishing the goal. Regardless, I really enjoyed this, it looked and felt great to play.
Klaus Peter
20. Apr 2020 · 11:07 UTC
A very fun game to play. It's oddly satisfying to see the slime grow :D
🎤 NateTheGreat
20. Apr 2020 · 19:47 UTC
@wizzardMaker Thanks for the feedback! I wished we could make it fast forward as well but unfortunately the fluid simulation was just too expensive to run any faster in the web!
HackTrout
20. Apr 2020 · 21:24 UTC
That was really fun. Loved how satisfying it was! Shame there wasn't any sound.
Chicken Castle Artwork
21. Apr 2020 · 03:43 UTC
I didn't think I could get so attached to a group of purple blocks so quickly. I was sucked in once I realised what not to do: don't shoot your purple bacteria.
I'd love to be able to push away the white lava blocks before they solidified. Nice touches with hardened lava being able to be shot away.
qqcs
21. Apr 2020 · 04:05 UTC
Being able to push water around with your ship might help make the waiting go by faster. Overall this could turn into a peaceful gardening type game, if not for those green nibblers. :)
Fermak
21. Apr 2020 · 04:25 UTC
I love this theme and the way the plant grows like coral is just so satisfying
Chicken Castle Artwork
21. Apr 2020 · 09:40 UTC
I'm back. I love this game, it's currently my favorite and I'm finding it hard to tear myself away...
Every respawn is different and I don't know if the inhabitants purposely position themselves towards the lava but I am so hooked. 5 stars - take my money.
Also level 5 was so hard but I loved it and the ending bonus round is so satisfying and pretty.
AdamCYounis
22. Apr 2020 · 04:26 UTC
I really liked the core systems at the heart of this game. I think you have a really captivating set of mechanics around the water, gravity, and the way the life force grows outward toward the source of water. It's all really nice at a fundamental level. That said, I noticed the game's timescale was CPU bound and pretty intensive on my laptop, so it ran quite slowly. I think a desktop version might be helpful for getting people to see the game in its best light. Another thing I think would have been really beneficial was if the levels were much much smaller and more bite-sized. I definitely felt like my choices were playing out much more slowly than I could make them, so there was a bit of "hoping and waiting" for things to go the way I planned.

Overall, I think you should be proud of what you've designed and I'd like to see a refined version one day. Thanks for sharing!
Niels
22. Apr 2020 · 21:30 UTC
It's a nice game, a bit too slow for me, but really nice!
Jacksendary
23. Apr 2020 · 00:15 UTC
I think this game have lots of potential, but sadly with how it runs made it into a bit of a frustration experience

EDIT: Seems the game worked more fluently in Firefox, still a bit slow some times, but much better, think chrome poop'd it self some how today :D
No Grapes Games
23. Apr 2020 · 07:06 UTC
I love the combination of particle physics and cellular automata! Also nice work with the radial world movement following your ship! I love the tech here, keep up the good work!
gimblll
23. Apr 2020 · 07:45 UTC
The fungus must grow! I am space pilot X23 and I am tasked with keeping the delicate fungus alive. I don't know why, but it doesn't matter, it's pretty good job to just shoot up the planet full of holes as jobs go. Just watch for the lava. Also, don't fly too close to the center of gravity as that will make my viewpoint go all haywire. But I can manage this. Those green types are really annoying though. What do they want? Don't they understand the fungus is all we want! It's like they want to protect the planet from it. Oh well, I can just kill them all. HAHA. Ok. It is another day. I've been smelling the fungus fumes so long now I suspect it might be affecting my cognitive functions. I question why I must destroy the planet now. Or do I. Not too much I think. Because the fungus must survive. Fungus. Fungus. FUNGUS!
Barrier
23. Apr 2020 · 10:05 UTC
I enjoyed this game, it does get a bit laggy at some points but its really fun making the thing grow! :D
unept
23. Apr 2020 · 20:36 UTC
Great game. Fun sandbox play with goals. I couldn't get past level 4 but enjoyed it anyway.
TheBookSnail
23. Apr 2020 · 22:12 UTC
i played this game the most out of all ludum dare games so far!
bigwhiteshogun
24. Apr 2020 · 11:40 UTC
Must be my favorite game of the jam so far. Amazing concept, super fun to play, and even more satisfying to grow your own parasite! My wild fantasy of becoming the destroy of the worlds finally came true :) Thank you!
Steven C
24. Apr 2020 · 13:20 UTC
It is definately the most unique game I've played in Ludum Dare 46!
But it's also the most frustrating one! it need some more balancing, as in a couple of seconds, 30min work can be undone by bad luck
WanS24
26. Apr 2020 · 08:14 UTC
Included your game in my list) https://wans24.itch.io/he-needs-healing/devlog/140983/what-ludum-dare-46-did-to-me
Majadroid
26. Apr 2020 · 08:43 UTC
Cool game mechanic. Nice job!
Reiqy
26. Apr 2020 · 09:37 UTC
Oh! That's an idea! I really like it. I like how the controls are somehow clunky and the general premise is really interesting. Levels are challenging. I enjoy the physics. This is definitely one of THE games of LD46.
Zonvoi
27. Apr 2020 · 05:01 UTC
Wow, it's really nice! I love the way you play the game, and how you have to destroy everything to get the water to the plant
Mark Smith
27. Apr 2020 · 05:14 UTC
This is my first all 5 star rating. This game is super clever, super fun and challenging and embraces the theme beautifully. Great work!
invader
27. Apr 2020 · 11:16 UTC
I enjoyed that little game... I love the idea of "god-like" mechanics, where you are not controlling your subjects directly. Like Populous and Lemmings.

It is nice to see you've managed to simulate the whole planet. Very impressive!
elysiagriffin
09. May 2020 · 20:44 UTC
Thanks for submitting your game for me to play on my livestream!

If you’d like to rewatch the playthrough, you can find it here:

https://www.twitch.tv/videos/615952171?t=5h40m07s

Good luck on your ratings, see you next LD! :D

💜 Elysia Griffin AKA Button Feedback Lady

https://www.twitch.tv/elysiagriffin