Magical Girl Storms The Castle by dracominer

[raw]
made by dracominer for Ludum Dare 47 (COMPO)

A girl is on her way to storm a castle when she and her friends are attacked by goblins! She is the healer of the group, but her friends are trained soldiers.

Controls

Move using WASD and use magical abilities with 1, 2, 3 or h, j, k * 1/h = Cure Wounds (single target) * 2/j = Mass Cure Wounds (many targets, in range) * 3/k = Healing Beam (single target, concentration)

Known Bugs: (of Compo Version)

  • Some firewalls will not allow running the game. (Unsure of how to solve besides turning firewall off)
  • Sometimes reaching the win or lose screen will cause the game to crash (Linux/Windows versions so far)

Supplementary Feedback

I have allowed for anonymous feedback on this game, however, I have also made a google forms questionnaire if you would like to give me any more feedback or if you have thoughts you want to send to me both anonymously and privately. I appreciate any and all feedback in any fashion, be it in the comments here, on the ItchIO page, or from the form. My goal is to become a better game developer overall so I appreciate your help on my journey.

Objective

The goblins are attacking, you must clear them out before you can proceed! But you friends aren't very smart, you have to position them and heal them according to what is needed. As the faithful healer, you must continuously tend to your party.

Planned, but incomplete

Originally I envisioned this as a campaign game where each stage saw the addition of a new ally and new enemy types. This is probably the closest to a single level of the campaign that I could make within the 48-hours, but maybe after I'll add the rest of the campaign (no doubt at my own pace!) I wanted the allies to have "Ultimate Abilities" and to have one spell unlock that ultimate ability of one of your allies. I have the structure set up, but no special abilities yet.

magical<em>girl</em>gif_walk.gif

About Dev

This is my first time entering in the compo, a fluke where the rest of my team was busy but I wasn't. I am normally a programmer/game designer in the Jam, so I had to learn pixel art, music making, and definitely time management. I would greatly appreciate any pointers for anything I've made here. I loved competing in this Compo and I hope to again in the future!

Credit

credit to Jason Kottke (twitter kottke) for the font "Silkscreen" which I used in the game

Ratings

Overall 560th 2.841⭐ 24🧑‍⚖️
Fun 538th 2.682⭐ 24🧑‍⚖️
Innovation 363th 3.182⭐ 24🧑‍⚖️
Theme 624th 1.857⭐ 23🧑‍⚖️
Graphics 523th 2.75⭐ 24🧑‍⚖️
Audio 401th 2.725⭐ 22🧑‍⚖️
Humor 351th 2.333⭐ 20🧑‍⚖️
Mood 540th 2.45⭐ 22🧑‍⚖️
Given 9🗳️ 16🗨️

Feedback

ProbeProb
05. Oct 2020 · 11:55 UTC
A nice little game. For me medium is already to hard :). I think it would be more intuitively if you had chosen jkl instead of hjk, but this is only a minority. It makes a lot of fun to try to defeat the goblins.
Pincushion
05. Oct 2020 · 13:55 UTC
This game reminds me of playing a healer in MMOs. I managed to beat it on easy. I also thought that jkl were better keys (my first few rounds my had would naturally slip to them).

It was fun. I do like what you had planned too. Some good ideas there.
noahw
06. Oct 2020 · 18:21 UTC
Really nice game! I had a lot of fun playing, and the character animations have a good bounce to them. I might turn down the saturation on the grass color though- it's a little aggressive compared to the character sprites
GrizzliusMaximus
07. Oct 2020 · 17:43 UTC
This is some unique idea I haven't seen before. It would be nice if you could choose who to heal. Sometimes I need to heal myself but i can't until all of them died. Sometimes, my mates don't like to kill but I noticed they do automatically attack when the goblins go near them so I stay as close to my mates as possible to get them to kill. Managed to win in normal difficulty. The game is a bit hard until you find the right technique. It was really satisfying once I found the technique. good game!

btw, I'm sorry I havent contacted you since the pandemic
Harrm
08. Oct 2020 · 21:21 UTC
Cool gameplay idea and unforgettable graphics.
Dizzy
09. Oct 2020 · 13:15 UTC
Its a unique game! Really enjoy the fact that you are de healer and dont attack the monster.
Momo_Hunter
20. Oct 2020 · 16:00 UTC
Interesting game idea, I had the problem, that the orcs didn't want to attack me and my mates didn't want to attack the orc, so maybe a spell for attraction would be nice, but otherwise not bad, especially an options tab is rare in LD games
snowinn
20. Oct 2020 · 16:03 UTC
This is a really cool and unique idea! I like how the main goal is to just be healing your friends, but I think you should have a resurrect function or a really weak attack because if all of your friend attackers die, you just have to kill yourself and try again. I liked the pixel art and animations, a very nice concept and execution.
Flying Dog Fish
20. Oct 2020 · 17:35 UTC
Nice game, the only problem is that some of the orcs didn't move and my friends didn't want to attack them either.
somn
21. Oct 2020 · 04:25 UTC
Not bad! I like this different approach to a hack and slash.