ORB LORDS by KilliganIndustries
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CONTROLS
RED ORB LORD - Left Shift (or Left Arrow)
BLUE ORB LORD - Right Shift (or Right Arrow)
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THE ORB LORDS are your only friends in a world gone mad. Control THE ORB LORDS as they resist an alien invasion. Flippers, boost pads, portals are your only weapons. Race against the clock, get points, reach the summit.
THE ORB LORDS smash hard causing the entire world to slightly TILT. If your orb ever gets stuck, try nudging it with TILT.
Follow us on Twitter!
@TravisChen
@ShiftlessHobo
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WEBGL NOTE - Unity is still working some kinks out with their WebGL builds. If you are experiencing slowness in the WebGL build, please switch to the PLAYER, WIN or MAC build.
WINDOWS NOTE - In Windows, for some, rapidly pressing Shift brings up a Windows prompt. Use the Left and Right arrow keys if this is happening to you.
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CONTROLS
RED ORB LORD - Left Shift (or Left Arrow)
BLUE ORB LORD - Right Shift (or Right Arrow)
==================================================
THE ORB LORDS are your only friends in a world gone mad. Control THE ORB LORDS as they resist an alien invasion. Flippers, boost pads, portals are your only weapons. Race against the clock, get points, reach the summit.
THE ORB LORDS smash hard causing the entire world to slightly TILT. If your orb ever gets stuck, try nudging it with TILT.
Follow us on Twitter!
@TravisChen
@ShiftlessHobo
==================================================
WEBGL NOTE - Unity is still working some kinks out with their WebGL builds. If you are experiencing slowness in the WebGL build, please switch to the PLAYER, WIN or MAC build.
WINDOWS NOTE - In Windows, for some, rapidly pressing Shift brings up a Windows prompt. Use the Left and Right arrow keys if this is happening to you.
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Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.03 | 49 |
| Audio(Jam) | 3.81 | 119 |
| Fun(Jam) | 3.92 | 58 |
| Graphics(Jam) | 4.46 | 61 |
| Humor(Jam) | 2.98 | 328 |
| Innovation(Jam) | 3.66 | 164 |
| Mood(Jam) | 3.61 | 218 |
| Theme(Jam) | 4.21 | 87 |
Nice visual style and great useage of the 2 button theme. Also nice polish. personally im not a big fan of pinball, but its good.
However those two results are very minor considering how well built this game is, and the graphics look great as well!
There were some parts of the map where you could shoot the ball trough the wall and to oblivion though.
my score 24500
Bug it the bug go stuck...But the graphics and shake is really polished!
I like thet you progress the game across allscreens and leveldesgn bult such way that you have to figure out what to do. Very good job, man!
Overall, not bad at all!
Unity WebGL worked fine for me.
Two quick hints:
Don't use shift as key (Windows is a bitch for pressing shift)
Make the game fast paced.. Got frustrating in a few seconds when I failed to reach higher floors.. see any pinball game and you'll see what I mean.
The ball does get stuck at times though.
Also, Shift might not have been the best choice for controlling the paddles (or whatever you call them in real life)-- the most intuitive choice, yes-- but I got that damn sticky keys notification like a dozen times playing this game on the web
The ball getting stuck fairly often is a bummer. Tilting is a cheap way to fix this, when you could just avoid flat tops in the level design or have some boosters going on.
Flipper physics need some more work, feels like there's not enough punch and the ball's position doesn't affect the shooting angle as much as would be intuitive. And when the ball does manage to gain some speed, the camera lags badly, which is problematic in a table this large.
Also, I'd like to have a special mention for the music. This is my jam, successfully captures the visual aesthetic in audio form.
If this doesn't win I'm going to be fucking pissed.
Only complaint is that sometimes the pinball would bounce off things / stick to things in ways I wasn't expecting -- but it didn't take away from the experience.
WebGL version was mega slow though, FPS was terrible and I have a decent enough gpu (it'll run Ark at close to 60fps so it shouldnt be the bottleneck)
@Gyfis - Thanks, fixed now!
I played the WebGL version and everything seemed to work fine.
If you spend some time improving the gameplay experience to the player this could be a great game!
Congratulations!!
One of the most complete and polished game this LD.
I liked how you must keep switching between both colors to be able to get all coins.
Well done!
It took me a second to understand the proposal, but when I did, I am just impressed..
Nothing bad to say about this game...
OMG top 3 for sure!
Last thing that would have been good to see, MORE LEVELS! Great game, could have kept playing.
good job ;)
The game looks amazing!
But the idea of using shift was terrible :(
Wish it said to use the arrows or ctrl, if you want to make multiplayer, from the start.
Really well-done!
Good luck :)
All in all this is a great entry! Lots of polish!