RevolveWare by Fatsheep
RevolveWare is a quickly accelerating minigame compilation inspired by games such as WarioWare!
All the minigames feature round, spinning, turning or, loopy things. And they keep coming forever until you lose your three lives. There are four minigames with three difficulties that it cycles through, and one boss minigame that appears every 15 minigame. The game speeds up every five minigames and turns into quite a challenge after a while.

CONTROLS The arrow keys

I regret that I didn't have enough time to implement more minigames, but I feel like there is enough variety in there to last for a while if you're trying for a high score.

Feel free to post your highest score in the comments!
My highest score is 116, try to beat that!
| Youtube | https://fatsheep.itch.io/revolveware |
| Youtube | https://fatsheep.itch.io/revolveware |
| Original URL | https://ldjam.com/events/ludum-dare/47/revolveware |
Ratings
| Overall | 20th | 4.184⭐ | 40🧑⚖️ |
| Fun | 15th | 4.145⭐ | 40🧑⚖️ |
| Innovation | 155th | 3.658⭐ | 40🧑⚖️ |
| Theme | 106th | 4.039⭐ | 40🧑⚖️ |
| Graphics | 15th | 4.408⭐ | 40🧑⚖️ |
| Audio | 34th | 4.041⭐ | 39🧑⚖️ |
| Humor | 17th | 4.114⭐ | 37🧑⚖️ |
| Mood | 77th | 3.786⭐ | 37🧑⚖️ |
| Given | 49🗳️ | 35🗨️ |
The only feedback I have is stuff I'm sure you already know, mainly more games. it would also have been nice to have wasd support.
the adaptive sound/music was a really nice touch you don't see many people implement in a jam game so that really help give it that extra bit of polish. overall fantastic submission, good job!
✔️ The sound design is also very well done with the multiple sound effects changing based off your score.
➖ I feel the game could have sped up a bit faster.
Favorite minigame: valve (boss is pretty cool too though)
Least favorite: push the rotating tube thing with the brick wall background, this is just mashing and you'll always win and there's no risk or anything so I don't see the point
Hardest minigame: spaceship, damn it's hard
Highscore: 47
I just wish the difficulty increased more as you progress, I did 25 games and I didn't really feel the games were getting any harder.
Great job overall!
Loved the idea of "mini-games" on a game, and using the loop thing as a loop of those mini-games.
If I had any criticism, I think the hoop minigame isn't particularly engaging, and may be better if there was a longer recovery between swings. This would force you to time it instead of mindlessly mashing a button. I also think there needs to be a little more feedback when the hoop is in range.
The music is a little boring and slow when the game is just starting, though this isn't a problem once the tempo picks up with the speed.
Just to show you how desperate I am to find **something** to criticize here, the "Speed Up!" sign also has a few artifacts to the right of where it shows up. The glow cuts off just a bit if you pay attention to the sign.
Okay, one more criticism. I would have liked another little song during each microgame, much like WarioWare. Bonus points if you get a kazoo cover of a legally distinct Battle of Yavin for the starfighter!
I'm really just nitpicking at the end of the day, this was nearly 5 stars across the board. Well done!
Man I love this type of game of minigames, they look really good!
Thank you for the great experience!


Great stuff