Space Station Express by quadtree

You must deliver packages for Space Station Express to save up to at least $5000 in order to hire a new crew to to handle this dangerous region. Some of the packages have odd requirements but you're confident you can keep them alive (assuming they were alive originally) during the trip. Also, supposedly your competitors have hired mercenaries to ambush you, but that's probably just a rumor.
Controls: WASD/Arrow Keys to move and strafe, mouse to aim, ESC to quit
Bump stations to repair, collect packages, and drop packages
Tweaks: - 2020-05-05: Sound level reduced to make it less excessively loud. - 2020-05-06: Using fullscreen instead of a 1080p window to support more screen sizes. Arrow keys added for movement to support AZERTY keyboards. - 2020-05-11: Windows build now uses Godot 3.2.1 in an effort to reduce crashes.
| Youtube | https://github.com/Quadtree/LD46 |
| Youtube | https://static.quadtree.info/ld/ld46/win32/ld46.zip |
| Original URL | https://ldjam.com/events/ludum-dare/46/space-station-express |
Ratings
| Overall | 763th | 3.167⭐ | 26🧑⚖️ |
| Fun | 583th | 3.208⭐ | 26🧑⚖️ |
| Innovation | 694th | 3.083⭐ | 26🧑⚖️ |
| Theme | 883th | 3.167⭐ | 26🧑⚖️ |
| Graphics | 900th | 2.771⭐ | 26🧑⚖️ |
| Audio | 570th | 2.957⭐ | 25🧑⚖️ |
| Humor | 412th | 2.977⭐ | 24🧑⚖️ |
| Mood | 567th | 3.159⭐ | 24🧑⚖️ |
| Given | 57🗳️ | 11🗨️ |
As an aside, engaging with the community by rating and giving feedback on others games is how you drive traffic to your entry. I hope you choose to do so before the rating period is over! :heart:
Make sure you comment on other games to make sure you get enough ratings :)
What it could use is a "stop" button, which would auto-fire appropriate thrusters to slow you down no matter which way you're facing. That way the player would have some more control over their movement. Right now it can be a little bit too chaotic for you to deal with your ship movement, cargo requirements and the enemies at the same time.
One bug I've noticed - the game window should open anchored in the top-left corner of the screen, but instead it starts more to the left and higher, which causes large portion of the UI text to be invisible:

The UI itself could also display your ship's current HP. Without it it's difficult to judge whether you can take some more damage before you really need to run away no matter what cargo you're hauling.
All in all, I liked this entry. The music was pleasant, the gameplay worked fine. I enjoyed playing it. ;)
Sounds were a bit irritating and the game closed itself when I got to 5000$.
Graphics were ok but the ship was flat compared to everything else in the game.
Some cargos were next to impossible to get through, maybe if you could have bought a radar and activatable shield, maybe break boosters or even a stun cannon to ease your mission, it would have made this more interesting.
I had no problem with the realistic physics as I've become used to them in some space games like StarMade.
Anyway, great game idea!