HENCHLINGS by Rohun

[raw]
made by Rohun for Ludum Dare 46 (JAM)

Henchlings is a micro management game, where you control a group of henchlings to keep the machines alive!LDGJ46_2.gif

LDGJ46_1.gif

Ratings

Overall 830th 3.652⭐ 25🧑‍⚖️
Fun 1252th 3.304⭐ 25🧑‍⚖️
Innovation 1187th 3.304⭐ 25🧑‍⚖️
Theme 743th 3.875⭐ 26🧑‍⚖️
Graphics 245th 4.333⭐ 26🧑‍⚖️
Mood 936th 3.542⭐ 26🧑‍⚖️
Given 36🗳️ 10🗨️

Feedback

TimeTravelHamster
21. Apr 2020 · 14:01 UTC
Simple game with great visuals. I was missing the background music.Great job!
TortoiseGames
21. Apr 2020 · 14:07 UTC
I really liked the gameplay, the artstyle is really cute and easy to love. One thing that I love is that you also have ultrawide support for ppl like me who use an ultra wide monitor it's incredible... Overall the game is relaxing but stresfull in the same time and could make for some interesting gameplay Good job !
Maqo12
21. Apr 2020 · 14:11 UTC
Graphics are great. Maybe it would be better if you had a how to play scene.
awerar
21. Apr 2020 · 14:13 UTC
Really cool game with amazing visuals. I love the concept, but I think some more complexity and or levels would be really beneficial. For example, maybe some way to make more henchlings or being able to reschedule the henchlings or maybe making them spend time at some place for a bonus in energy restored in the future. This is quite a solid core though!
Reino Angelo
21. Apr 2020 · 14:20 UTC
the cute little characters reminded me of invader zim which is nostalgia in it self haha the game is pretty well balanced and the controls were super easy to get into. seriously good work @timetravelhamster @rohun . congratulations :)
Andret0701
21. Apr 2020 · 14:31 UTC
Is day 11 bad? Was my first try ^^ Really liked the idea and the graphics was amazing!
JasonD
21. Apr 2020 · 15:01 UTC
Neat aesthetic! The art overall is pretty great - although I'm not sure what the brown area in the middle is supposed to represent?

Gameplay wise, it was not super clear how the cooldown/recharge for the workers is supposed to work. They seem to hang around the machine for a while after arriving, then return to an empty location, and then they're available again. Might be clearer if there was a "recharge station" that they returned to, and perhaps a bar/indicator for each worker which filled up until they're ready to deploy again.
Ladycerberus
21. Apr 2020 · 15:14 UTC
Love the art, reminds me Fez style <3
PurrSum
21. Apr 2020 · 15:28 UTC
A very simple and yet incredibly charming :O
I had never enjoyed management games before this, loved the graphics a bunch as well!
ashashza
21. Apr 2020 · 18:19 UTC
The characters and environment art in this look great!

The little lights while they move / teleport is genius.
Add-an-A
21. Apr 2020 · 20:20 UTC
Phew! That got intense!

This is great. It's a beautifully designed level, and the henchlings are adorable. I like the simplicity. The system is easy to understand, and get a hang of. There's definitely scope to build onto this foundation, with levels becoming more complex and the player having to make more decisions about where henchlings go.

Well done!
blacksheepza
21. Apr 2020 · 20:57 UTC
The art style and palette are super cool! I really like the simplicity of the game design and managed to get into a really good rhythm, in the end I stopped on day 50. I really like the juggling aspect and the tension of the X3 popping up just after you send one of your henchlings to another station.
I think my only bit of feedback would be to have had some sort of event or state change that forces the player to change up their strategy.

Awesome job :D
noirdrive
22. Apr 2020 · 14:06 UTC
Simple but well executed game! Interesting core idea for management. I like the colour palette as well. Made into day 19 - I think there is no surprise in the next days, am I right? Overall it's a very polished game, thank you!
Dark Dungeon Studio
22. Apr 2020 · 14:26 UTC
17 Days.
Fun little stressing game lol
caeonosphere
23. Apr 2020 · 09:16 UTC
Day 20! It feels like you really couldn't make it much farther than that. A pretty simple strategy, in the end, but I enjoyed watching my little mans run around!
Laura del Pino
23. Apr 2020 · 14:06 UTC
Really nice game, well sized for a game jam!! I actually love the game and the character design!
vfqd
06. May 2020 · 09:22 UTC
I enjoyed this a lot :) I would love to see you extend it with maybe the batteries powering turrets, and being able to create new little guys to grow your base